Player Matchup

Danzaburou
Danzaburou
Braden0119
Danzaburou
Level 4
God Stats
1W - 1L
1,674 SR
Queue Stats
1W - 2L
1,610 Elo+
Party 1
Sun Wukong
Sun Wukong
Buttice1025
Sun Wukong
Level 29
God Stats
7W - 7L
1,435 SR
Queue Stats
78W - 87L
1,343 Elo+
Party 1
Janus
Janus
Vanìshed
Janus
Level 49
God Stats
4W - 8L
1,332 SR
Queue Stats
91W - 95L
1,371 Elo+
Party 1
Team Averages
Level 27
1,480 SR
1,441 Elo+

VS

Team Averages
Level 48
1,512 SR
1,501 Elo+
Izanami
Izanami
HeartofGlass803
Izanami
Level 29
God Stats
4W - 5L
1,678 SR
Queue Stats
66W - 46L
1,561 Elo+
Party 2
Khepri
Khepri
Red x8478
Khepri
Level 86
God Stats
1W - 3L
1,267 SR
Queue Stats
104W - 85L
1,508 Elo+
Party 2
Anubis
Anubis
menacingtoolhead
Anubis
Level 28
God Stats
15W - 9L
1,591 SR
Queue Stats
100W - 117L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Braden0119
Danzaburou
9
1 / 8 / 1
6,507
651
3,040
8,897
2,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Buttice1025
Sun Wukong
9
0 / 4 / 3
6,346
635
3,947
8,777
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Vanìshed
Janus
10
2 / 6 / 0
7,207
721
4,208
7,508
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 11
8,030
803
6,550
3,153
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Red x8478
Khepri
10
2 / 1 / 15
7,922
792
4,818
7,491
7,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
10 / 2 / 6
8,869
887
10,267
7,364
3,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
18
18
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Braden0119
Danzaburou
1
8
1
0.19
L
Sun Wukong
Buttice1025
Sun Wukong
0
4
3
0.38
W
6
0
11
11.5
W
Khepri
Red x8478
Khepri
2
1
15
9.5
L
Janus
Vanìshed
Janus
2
6
0
0.33
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,195
Damage
21,635
25,182
Taken
18,008
7,819
Mitigated
12,503
4,400
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Braden0119
Danzaburou
3,040
1,542
0
53
8,897
2,087
25
5,552
3,345
0
11,838
L
Sun Wukong
Buttice1025
Sun Wukong
3,947
507
246
2,976
8,777
3,854
0
5,432
3,345
0
13,281
W
6,550
4,593
0
323
3,153
1,357
1,138
1,126
2,027
0
24,544
W
Khepri
Red x8478
Khepri
4,818
444
0
1,295
7,491
7,184
79
1,139
6,175
13,823
0
L
Janus
Vanìshed
Janus
4,208
246
489
636
7,508
1,878
60
4,105
3,403
24,080
0
W
10,267
945
465
2,847
7,364
3,962
1,154
1,954
5,214
27,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,060
Gold Earned
24,821
77
Minions Killed
106
0
Camps Cleared
0
479,405
Distance Traveled
480,646
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,507
651
27
3
0
148,539
0
L
Sun Wukong
6,346
635
17
2
0
177,539
2
W
Izanami
8,030
803
36
4
0
151,701
0
W
Khepri
7,922
792
23
2
0
174,434
1
L
Janus
7,207
721
33
3
0
153,327
1
W
Anubis
8,869
887
47
5
0
154,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role