Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Aesirndend666
Da Ji
Level 137
God Stats
1W - 2L
1,085 SR
Queue Stats
63W - 58L
1,520 Elo+
Solo
Agni
Agni
Divine_Immanence
Agni
Level 108
God Stats
1W - 1L
1,321 SR
Queue Stats
93W - 106L
1,436 Elo+
Solo
Hou Yi
Hou Yi
tetteness
Hou Yi
Level 157
God Stats
32W - 33L
1,393 SR
Queue Stats
1,586W - 1,699L
1,508 Elo+
Solo
Team Averages
Level 138
1,360 SR
1,493 Elo+

VS

Team Averages
Level 107
1,545 SR
1,491 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
LukaCrosseria
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 84L
1,546 Elo+
Party 1
Set
Set
Nightsunshine
Set
Level 81
God Stats
3W - 3L
1,819 SR
Queue Stats
206W - 209L
1,514 Elo+
Party 1
Nox
Nox
Phoenix1301
Nox
Level 122
God Stats
7W - 12L
1,425 SR
Queue Stats
228W - 255L
1,468 Elo+
Party 1
Bacchus
Bacchus
TalkingHead22
Bacchus
Level 115
God Stats
1W - 2L
1,483 SR
Queue Stats
44W - 66L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 2 / 24
9,034
1,004
9,008
12,171
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
 
Khepri
15
6 / 1 / 20
8,815
979
4,148
10,471
9,141
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 1 / 16
8,373
930
7,902
6,345
3,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 25
8,959
995
14,109
9,875
4,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
tetteness
Hou Yi
17
13 / 2 / 14
10,060
1,118
14,043
9,442
5,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 6 / 2
6,918
769
3,972
16,827
6,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
LukaCrosseria
Bakasura
12
1 / 5 / 2
6,950
772
3,933
8,999
3,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 7 / 2
8,011
890
6,281
10,649
3,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 5 / 1
8,040
893
9,031
8,599
3,495
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
11
0 / 7 / 1
6,877
764
6,334
11,646
13,287
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
15
30
Kills
7
7
Deaths
30
99
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
24
7.5
W
Khepri
 
Khepri
6
1
20
16
L
King Arthur
 
King Arthur
0
6
2
0.17
W
5
1
16
13
W
3
1
25
15.5
L
Bakasura
LukaCrosseria
Bakasura
1
5
2
0.4
L
3
7
2
0.57
L
3
5
1
0.7
L
Bacchus
0
7
1
0.07
W
Hou Yi
tetteness
Hou Yi
13
2
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,210
Damage
29,551
48,304
Taken
56,720
31,416
Mitigated
30,588
18,442
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,008
285
1,201
3,005
12,171
9,384
241
3,893
8,238
14,173
0
W
Khepri
 
Khepri
4,148
317
1,821
962
10,471
9,141
877
4,974
5,103
10,086
0
L
King Arthur
 
King Arthur
3,972
493
356
4,228
16,827
6,883
234
5,903
10,924
402
14,749
W
7,902
1,638
3,269
1,033
6,345
3,190
1,481
1,246
5,044
0
11,868
W
14,109
1,980
1,467
1,852
9,875
4,592
1,819
3,114
6,651
37,712
0
L
Bakasura
LukaCrosseria
Bakasura
3,933
2,787
749
1,803
8,999
3,366
1,008
4,987
4,012
0
5,413
L
6,281
2,452
624
1,462
10,649
3,557
210
5,779
4,870
0
10,783
L
9,031
685
515
967
8,599
3,495
587
4,597
4,002
18,992
0
L
Bacchus
6,334
627
500
1,296
11,646
13,287
0
5,999
5,647
10,181
0
W
Hou Yi
tetteness
Hou Yi
14,043
7,768
1,850
1,982
9,442
5,109
1,031
2,540
6,792
0
23,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,241
Gold Earned
36,796
99
Minions Killed
69
0
Camps Cleared
0
899,285
Distance Traveled
761,436
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,034
1,004
19
2
0
208,849
0
W
Khepri
8,815
979
10
1
0
168,400
0
L
King Arthur
6,918
769
18
2
0
157,490
0
W
Da Ji
8,373
930
6
1
0
183,909
0
W
Agni
8,959
995
47
5
0
172,898
2
L
Bakasura
6,950
772
10
1
0
157,647
0
L
Set
8,011
890
16
2
0
163,740
0
L
Nox
8,040
893
16
2
0
144,143
2
L
Bacchus
6,877
764
9
1
0
138,416
0
W
Hou Yi
10,060
1,118
17
2
0
165,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role