Player Matchup

Persephone
Persephone
A smal1 0rphan
Persephone
Level 106
God Stats
4W - 5L
1,398 SR
Queue Stats
86W - 100L
1,399 Elo+
Party 1
Bacchus
Bacchus
Caiine
Bacchus
Level 105
God Stats
26W - 25L
1,538 SR
Queue Stats
197W - 200L
1,453 Elo+
Solo
Heimdallr
Heimdallr
EmeporEggRoll
Heimdallr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
1,421 Elo+
Party 1
Thanatos
Thanatos
Haux_023
Thanatos
Level 89
God Stats
6W - 8L
1,188 SR
Queue Stats
658W - 649L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
Level 6 Door
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 62L
1,415 Elo+
Party 1
Team Averages
Level 99
1,425 SR
1,419 Elo+

VS

Team Averages
Level 97
1,437 SR
1,452 Elo+
Erlang Shen
Erlang Shen
Bosniann
Erlang Shen
Level 60
God Stats
4W - 4L
1,543 SR
Queue Stats
138W - 139L
1,439 Elo+
Solo
Apollo
Apollo
Brihandyr
Apollo
Level 69
God Stats
18W - 11L
1,528 SR
Queue Stats
583W - 580L
1,465 Elo+
Solo
Aphrodite
Aphrodite
LadyStarDust91
Aphrodite
Level 109
God Stats
10W - 13L
1,389 SR
Queue Stats
70W - 85L
1,459 Elo+
Party 2
Jormungandr
Jormungandr
blitz2killu
Jormungandr
Level 134
God Stats
0W - 6L
1,365 SR
Queue Stats
135W - 151L
1,421 Elo+
Party 2
Janus
Janus
o Gaymer x
Janus
Level 114
God Stats
11W - 23L
1,360 SR
Queue Stats
127W - 131L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
A smal1 0rphan
Persephone
17
2 / 0 / 7
11,399
496
16,845
12,483
4,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Caiine
Bacchus
15
1 / 3 / 12
10,847
472
12,160
21,032
20,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
EmeporEggRoll
Heimdallr
19
3 / 3 / 11
12,304
535
16,148
15,181
6,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Haux_023
Thanatos
20
22 / 3 / 5
14,152
615
20,631
22,659
10,226
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Level 6 Door
Sun Wukong
18
5 / 4 / 9
12,005
522
15,423
21,801
17,900
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bosniann
Erlang Shen
13
0 / 11 / 3
8,517
370
6,932
26,942
9,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
Brihandyr
Apollo
18
3 / 3 / 5
11,178
486
16,863
18,391
7,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
LadyStarDust91
Aphrodite
14
4 / 6 / 5
11,162
485
9,233
18,527
8,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
blitz2killu
Jormungandr
18
5 / 5 / 3
12,306
535
18,727
29,335
21,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
14
1 / 9 / 2
9,536
415
9,107
15,256
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
33
Kills
13
13
Deaths
34
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Persephone
A smal1 0rphan
Persephone
2
0
7
5.5
L
Erlang Shen
Bosniann
Erlang Shen
0
11
3
0.14
L
Apollo
Brihandyr
Apollo
3
3
5
1.83
W
Bacchus
Caiine
Bacchus
1
3
12
2.33
W
Heimdallr
EmeporEggRoll
Heimdallr
3
3
11
2.83
W
Thanatos
Haux_023
Thanatos
22
3
5
8.17
L
Aphrodite
LadyStarDust91
Aphrodite
4
6
5
1.08
W
Sun Wukong
Level 6 Door
Sun Wukong
5
4
9
2.38
L
Jormungandr
blitz2killu
Jormungandr
5
5
3
1.3
L
Janus
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,207
Damage
60,862
93,156
Taken
108,451
59,223
Mitigated
50,707
38,580
Healing
42,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
A smal1 0rphan
Persephone
16,845
0
622
2,647
12,483
4,597
1,065
5,555
6,654
61,316
0
L
Erlang Shen
Bosniann
Erlang Shen
6,932
3,226
86
9,616
26,942
9,354
0
3,268
23,512
0
53,800
L
Apollo
Brihandyr
Apollo
16,863
10,308
0
5,623
18,391
7,539
892
5,064
13,249
0
82,297
W
Bacchus
Caiine
Bacchus
12,160
624
1,180
7,595
21,032
20,430
376
8,980
11,885
37,221
0
W
Heimdallr
EmeporEggRoll
Heimdallr
16,148
9,949
0
5,328
15,181
6,070
7,039
4,223
10,896
0
92,890
W
Thanatos
Haux_023
Thanatos
20,631
6,612
0
18,474
22,659
10,226
0
5,430
17,141
0
104,638
L
Aphrodite
LadyStarDust91
Aphrodite
9,233
664
9,053
9,391
18,527
8,452
957
5,468
12,817
31,169
0
W
Sun Wukong
Level 6 Door
Sun Wukong
15,423
2,310
0
2,734
21,801
17,900
1,158
12,154
9,513
0
69,655
L
Jormungandr
blitz2killu
Jormungandr
18,727
5,367
0
5,873
29,335
21,260
1,400
8,448
20,575
84,195
0
L
Janus
9,107
112
752
1,930
15,256
4,102
531
5,433
9,293
44,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,707
Gold Earned
52,699
513
Minions Killed
479
0
Camps Cleared
0
2,190,731
Distance Traveled
2,023,330
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,399
496
92
4
0
424,762
3
L
Erlang Shen
8,517
370
73
3
0
473,466
2
L
Apollo
11,178
486
118
5
0
438,925
7
W
Bacchus
10,847
472
34
1
0
449,865
6
W
Heimdallr
12,304
535
149
6
0
387,784
3
W
Thanatos
14,152
615
113
5
0
491,705
5
L
Aphrodite
11,162
485
51
2
0
411,607
5
W
Sun Wukong
12,005
522
125
5
0
436,615
2
L
Jormungandr
12,306
535
144
6
0
372,955
0
L
Janus
9,536
415
93
4
0
326,377
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role