Player Matchup

Ymir
Ymir
FakBoiTrent
Ymir
Level 81
God Stats
12W - 5L
1,503 SR
Queue Stats
84W - 69L
1,623 Elo+
Party 2
Sol
Sol
Large Casserole
Sol
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 139L
1,535 Elo+
Party 2
Horus
Horus
LostFolivora
Horus
Level 129
God Stats
1W - 1L
1,613 SR
Queue Stats
49W - 55L
1,553 Elo+
Party 3
Camazotz
Camazotz
PredictedKey7
Camazotz
Level 63
God Stats
3W - 5L
1,500 SR
Queue Stats
137W - 110L
1,564 Elo+
Party 2
Medusa
Medusa
Sweetpea1260
Medusa
Level 17
God Stats
4W - 9L
1,356 SR
Queue Stats
20W - 27L
1,461 Elo+
Party 3
Team Averages
Level 67
1,495 SR
1,547 Elo+

VS

Team Averages
Level 75
1,418 SR
1,447 Elo+
Neith
Neith
Raid_FGC
Neith
Level 46
God Stats
11W - 11L
1,491 SR
Queue Stats
16W - 34L
1,273 Elo+
Party 1
Zhong Kui
Zhong Kui
Tenh097
Zhong Kui
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 204L
1,477 Elo+
Solo
Anhur
Anhur
Tomatot90
Anhur
Level 120
God Stats
1W - 1L
1,243 SR
Queue Stats
46W - 36L
1,513 Elo+
Party 1
Geb
Geb
itzcloudify
Geb
Level 123
God Stats
1W - 2L
1,146 SR
Queue Stats
64W - 92L
1,346 Elo+
Party 1
Zeus
Zeus
umutsar123
Zeus
Level 46
God Stats
64W - 37L
1,709 SR
Queue Stats
103W - 93L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
11,204
1,120
10,296
22,318
21,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 2 / 6
9,910
991
7,629
10,758
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 8 / 6
10,709
1,071
12,660
18,630
15,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
PredictedKey7
Camazotz
16
0 / 2 / 6
9,320
932
6,650
14,959
7,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
15
0 / 6 / 5
8,940
894
6,871
13,315
5,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

142

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Raid_FGC
Neith
16
4 / 2 / 10
10,064
1,006
10,597
5,418
2,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Tenh097
Zhong Kui
16
4 / 4 / 12
10,671
1,067
15,825
15,035
10,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Tomatot90
Anhur
17
4 / 2 / 14
10,749
1,075
14,990
8,637
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 2 / 13
10,349
1,035
12,197
12,259
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 2 / 10
12,019
1,202
21,706
6,792
2,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
12
Kills
23
23
Deaths
12
28
Assists
59
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
L
2
2
6
2.5
L
5
8
6
1
L
Camazotz
PredictedKey7
Camazotz
0
2
6
1.5
W
Neith
Raid_FGC
Neith
4
2
10
4.5
L
Medusa
0
6
5
0.42
W
Zhong Kui
Tenh097
Zhong Kui
4
4
12
2.5
W
Anhur
Tomatot90
Anhur
4
2
14
5.5
W
1
2
13
3.75
W
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,106
Damage
75,315
79,980
Taken
48,141
52,503
Mitigated
23,980
13,003
Healing
9,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,296
3,109
829
1,438
22,318
21,175
0
14,413
7,905
21,597
0
L
7,629
3,552
438
1,974
10,758
3,835
0
7,839
2,919
29,739
0
L
12,660
6,556
1,015
1,421
18,630
15,062
0
10,125
8,505
0
19,929
L
Camazotz
PredictedKey7
Camazotz
6,650
775
840
5,048
14,959
7,397
0
9,935
5,024
0
27,188
W
Neith
Raid_FGC
Neith
10,597
5,983
0
1,133
5,418
2,140
0
1,226
4,192
0
20,744
L
Medusa
6,871
3,435
0
0
13,315
5,034
0
7,416
5,899
0
15,756
W
Zhong Kui
Tenh097
Zhong Kui
15,825
763
0
4,062
15,035
10,073
0
5,627
9,408
27,399
0
W
Anhur
Tomatot90
Anhur
14,990
8,407
0
1,382
8,637
3,786
0
2,841
5,796
0
40,600
W
12,197
1,298
0
863
12,259
5,548
0
4,578
7,681
36,788
0
W
21,706
2,025
801
1,082
6,792
2,433
0
3,653
3,139
32,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,083
Gold Earned
53,852
147
Minions Killed
184
4
Camps Cleared
9
914,743
Distance Traveled
926,833
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,204
1,120
23
2
1
188,508
0
L
Sol
9,910
991
57
6
0
174,479
0
L
Horus
10,709
1,071
5
1
0
186,253
0
L
Camazotz
9,320
932
44
4
2
202,450
0
W
Neith
10,064
1,006
21
2
2
154,575
0
L
Medusa
8,940
894
18
2
1
163,053
0
W
Zhong Kui
10,671
1,067
25
3
3
179,788
0
W
Anhur
10,749
1,075
59
6
4
183,534
2
W
Geb
10,349
1,035
59
6
0
227,047
0
W
Zeus
12,019
1,202
20
2
0
181,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role