Player Matchup

Cernunnos
Cernunnos
EggsySebástia
Cernunnos
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 203L
1,358 Elo+
Solo
Chaac
Chaac
JaniPlays
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
kerato20
Zeus
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 161L
1,537 Elo+
Party 2
Team Averages
Level 136
1,500 SR
1,465 Elo+

VS

Team Averages
Level 103
1,553 SR
1,471 Elo+
Serqet
Serqet
CourtneyLov3
Serqet
Level 153
God Stats
6W - 13L
1,405 SR
Queue Stats
235W - 254L
1,479 Elo+
Solo
Khepri
Khepri
PiNgA_dIuRnA654
Khepri
Level 43
God Stats
7W - 2L
1,755 SR
Queue Stats
79W - 77L
1,433 Elo+
Party 1
Chang'e
Chang'e
TheArcangel24
Chang'e
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EggsySebástia
Cernunnos
12
3 / 3 / 12
9,278
773
7,897
11,105
3,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
JaniPlays
Chaac
14
8 / 1 / 12
10,603
884
11,805
12,275
11,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Zeus
14
12 / 2 / 7
10,788
899
17,080
8,469
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
4 / 10 / 2
9,150
763
10,278
13,929
7,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 7 / 4
8,634
720
3,116
16,773
15,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
11
1 / 6 / 3
8,177
681
7,280
11,136
5,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
23
Kills
6
6
Deaths
23
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
4
10
2
0.5
W
Cernunnos
EggsySebástia
Cernunnos
3
3
12
3
W
Chaac
JaniPlays
Chaac
8
1
12
14
L
1
7
4
0.43
L
Chang'e
1
6
3
0.42
W
Zeus
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,782
Damage
20,674
31,849
Taken
41,838
17,750
Mitigated
28,858
9,162
Healing
5,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
10,278
1,710
0
0
13,929
7,759
0
5,825
7,795
0
26,932
W
Cernunnos
EggsySebástia
Cernunnos
7,897
4,714
0
1,465
11,105
3,667
1,597
4,010
6,793
0
26,714
W
Chaac
JaniPlays
Chaac
11,805
4,741
0
4,796
12,275
11,619
1,123
4,560
7,433
0
47,385
L
3,116
333
0
821
16,773
15,845
0
6,975
9,494
15,891
0
L
Chang'e
7,280
488
1,277
2,978
11,136
5,254
0
3,568
7,402
29,152
0
W
Zeus
17,080
2,639
0
2,901
8,469
2,464
695
2,095
5,714
51,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,669
Gold Earned
25,961
157
Minions Killed
91
0
Camps Cleared
0
668,356
Distance Traveled
632,386
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,150
763
28
2
0
203,357
0
W
Cernunnos
9,278
773
31
3
0
196,723
0
W
Chaac
10,603
884
58
5
0
265,514
1
L
Khepri
8,634
720
29
2
0
212,883
1
L
Chang'e
8,177
681
34
3
0
216,146
4
W
Zeus
10,788
899
68
6
0
206,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role