Player Matchup

Bellona
Bellona
DrTreelo
Bellona
Level 3
God Stats
5W - 11L
1,500 SR
Queue Stats
143W - 149L
1,690 Elo+
Party 2
Chaac
Chaac
HarshHerald
Chaac
Level 14
God Stats
4W - 6L
1,500 SR
Queue Stats
50W - 43L
1,690 Elo+
Party 2
Ra
Ra
JANSANSENSON
Ra
Level 5
God Stats
13W - 17L
1,350 SR
Queue Stats
16W - 20L
1,690 Elo+
Party 2
Ao Kuang
Ao Kuang
RigidRL
Ao Kuang
Level 26
God Stats
33W - 25L
1,495 SR
Queue Stats
328W - 252L
1,483 Elo+
Solo
Xbalanque
Xbalanque
h1ppolio
Xbalanque
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,690 Elo+
Party 2
Team Averages
Level 18
1,469 SR
1,648 Elo+

VS

Team Averages
Level 24
1,602 SR
1,510 Elo+
Geb
Geb
BloatedTube3190
Geb
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 19L
1,526 Elo+
Solo
Cerberus
Cerberus
DonkeyDeuce
Cerberus
Level 18
God Stats
2W - 2L
1,741 SR
Queue Stats
82W - 67L
1,553 Elo+
Party 1
Chernobog
Chernobog
GainUltaSoft
Chernobog
Level 21
God Stats
4W - 1L
1,690 SR
Queue Stats
129W - 107L
1,454 Elo+
Solo
Guan Yu
Guan Yu
OmarThePleb
Guan Yu
Level 32
God Stats
7W - 8L
1,470 SR
Queue Stats
117W - 95L
1,569 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shiftings
Tsukuyomi
Level 22
God Stats
28W - 17L
1,608 SR
Queue Stats
172W - 175L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrTreelo
Bellona
13
3 / 7 / 2
8,121
387
6,419
14,022
10,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 3 / 1
9,697
462
7,413
14,481
10,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 5 / 5
8,228
392
7,892
9,043
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
RigidRL
Ao Kuang
16
7 / 4 / 0
10,860
517
10,916
14,449
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
h1ppolio
Xbalanque
13
0 / 6 / 0
8,150
388
6,464
13,960
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
8,727
416
5,422
11,390
4,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cerberus
DonkeyDeuce
Cerberus
16
5 / 2 / 8
10,724
511
10,221
16,647
11,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
GainUltaSoft
Chernobog
17
4 / 2 / 6
10,671
508
9,499
13,531
5,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
OmarThePleb
Guan Yu
18
4 / 3 / 5
10,904
519
7,166
12,244
11,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
Shiftings
Tsukuyomi
18
10 / 2 / 7
11,659
555
13,131
12,796
5,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
12
Kills
25
25
Deaths
12
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Cerberus
DonkeyDeuce
Cerberus
5
2
8
4.5
L
Bellona
DrTreelo
Bellona
3
7
2
0.57
W
Chernobog
GainUltaSoft
Chernobog
4
2
6
3.5
L
1
3
1
0.5
L
1
5
5
0.7
W
Guan Yu
OmarThePleb
Guan Yu
4
3
5
2.17
L
Ao Kuang
RigidRL
Ao Kuang
7
4
0
1.75
W
Tsukuyomi
Shiftings
Tsukuyomi
10
2
7
6.75
L
Xbalanque
h1ppolio
Xbalanque
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,104
Damage
45,439
65,955
Taken
66,608
33,433
Mitigated
39,051
13,462
Healing
22,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,422
1,101
869
3,607
11,390
4,568
551
1,769
9,525
27,170
0
W
Cerberus
DonkeyDeuce
Cerberus
10,221
812
246
6,151
16,647
11,561
0
5,682
10,744
55,608
0
L
Bellona
DrTreelo
Bellona
6,419
2,854
0
490
14,022
10,661
595
3,289
10,683
0
34,757
W
Chernobog
GainUltaSoft
Chernobog
9,499
6,309
0
3,762
13,531
5,237
2,119
4,032
9,347
0
89,292
L
7,413
1,069
0
4,349
14,481
10,682
357
2,135
11,821
7,576
51,967
L
7,892
1,832
1,401
1,775
9,043
3,019
245
3,046
5,997
35,483
0
W
Guan Yu
OmarThePleb
Guan Yu
7,166
848
449
3,884
12,244
11,941
907
4,100
7,649
0
57,915
L
Ao Kuang
RigidRL
Ao Kuang
10,916
3,497
0
4,637
14,449
4,642
290
2,309
12,115
67,920
0
W
Tsukuyomi
Shiftings
Tsukuyomi
13,131
4,269
1,025
2,273
12,796
5,744
0
3,805
8,887
0
80,623
L
Xbalanque
h1ppolio
Xbalanque
6,464
3,711
0
810
13,960
4,429
2,240
4,864
9,096
0
40,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,056
Gold Earned
52,685
394
Minions Killed
502
0
Camps Cleared
0
1,909,819
Distance Traveled
2,009,441
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,727
416
31
1
0
335,922
2
W
Cerberus
10,724
511
110
5
0
416,994
6
L
Bellona
8,121
387
49
2
0
403,311
0
W
Chernobog
10,671
508
134
6
0
395,002
5
L
Chaac
9,697
462
108
5
0
387,384
7
L
Ra
8,228
392
68
3
0
361,501
1
W
Guan Yu
10,904
519
115
5
0
422,493
0
L
Ao Kuang
10,860
517
92
4
0
390,645
4
W
Tsukuyomi
11,659
555
112
5
0
439,030
0
L
Xbalanque
8,150
388
77
4
0
366,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role