Player Matchup

Kukulkan
Kukulkan
DEemo0
Kukulkan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,698 Elo+
Party 4
Rama
Rama
Durnick
Rama
Level 119
God Stats
11W - 18L
1,489 SR
Queue Stats
681W - 699L
1,554 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Midöri
Cu Chulainn
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,496 Elo+
Party 4
Sobek
Sobek
PlayWithNubs
Sobek
Level 46
God Stats
28W - 21L
1,582 SR
Queue Stats
269W - 303L
1,510 Elo+
Party 3
Set
Set
dronixRS
Set
Level 119
God Stats
0W - 1L
1,336 SR
Queue Stats
24W - 15L
1,761 Elo+
Party 4
Team Averages
Level 91
1,481 SR
1,604 Elo+

VS

Team Averages
Level 91
1,531 SR
1,510 Elo+
Xing Tian
Xing Tian
DJames122
Xing Tian
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,548 Elo+
Party 1
Mulan
Mulan
LordDoritos129
Mulan
Level 112
God Stats
2W - 4L
1,500 SR
Queue Stats
186W - 215L
1,495 Elo+
Party 2
Da Ji
Da Ji
Mrpepinillo09
Da Ji
Level 129
God Stats
1W - 2L
1,279 SR
Queue Stats
267W - 290L
1,508 Elo+
Party 2
Chang'e
Chang'e
Quiv1
Chang'e
Level 94
God Stats
14W - 18L
1,608 SR
Queue Stats
50W - 48L
1,603 Elo+
Party 1
Cerberus
Cerberus
patentguitar35
Cerberus
Level 80
God Stats
3W - 2L
1,768 SR
Queue Stats
459W - 446L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DEemo0
Kukulkan
10
1 / 2 / 1
5,584
508
5,251
4,963
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
Durnick
Rama
8
2 / 3 / 0
5,173
470
2,386
6,029
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Midöri
Cu Chulainn
10
1 / 3 / 0
5,726
521
3,227
6,654
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 3
5,238
476
3,461
7,782
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
2 / 4 / 0
5,750
523
3,488
8,410
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DJames122
Xing Tian
8
3 / 1 / 2
5,197
472
2,363
4,380
2,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 0 / 0
6,659
605
5,639
6,744
3,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 1 / 0
6,627
602
4,729
6,863
4,215
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
Quiv1
Chang'e
10
2 / 1 / 4
5,874
534
4,712
4,508
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Cerberus
9
2 / 3 / 5
6,063
551
5,173
9,358
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
16
16
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DEemo0
Kukulkan
1
2
1
0.75
W
Xing Tian
DJames122
Xing Tian
3
1
2
4
L
Rama
Durnick
Rama
2
3
0
0.67
W
5
0
0
5
L
Cu Chulainn
Midöri
Cu Chulainn
1
3
0
0.33
W
4
1
0
4
L
0
4
3
0.38
W
Chang'e
Quiv1
Chang'e
2
1
4
4
L
2
4
0
0.5
W
Cerberus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,813
Damage
22,616
33,838
Taken
31,853
15,409
Mitigated
15,934
6,912
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DEemo0
Kukulkan
5,251
1,051
0
0
4,963
1,257
0
1,633
3,205
29,076
0
W
Xing Tian
DJames122
Xing Tian
2,363
234
0
162
4,380
2,399
656
1,159
3,221
6,353
0
L
Rama
Durnick
Rama
2,386
1,909
0
1,602
6,029
1,671
0
3,409
2,379
0
22,961
W
5,639
1,343
0
2,770
6,744
3,668
0
2,011
4,549
0
33,281
L
Cu Chulainn
Midöri
Cu Chulainn
3,227
858
0
835
6,654
4,032
0
94
6,535
0
26,065
W
4,729
1,212
0
1,421
6,863
4,215
0
764
6,081
0
29,863
L
3,461
464
0
1,700
7,782
5,384
0
4,813
2,542
12,414
0
W
Chang'e
Quiv1
Chang'e
4,712
599
765
1,526
4,508
2,563
1,312
1,317
3,191
31,889
0
L
3,488
1,848
0
2,775
8,410
3,065
0
1,656
6,632
0
26,895
W
Cerberus
5,173
445
0
4,278
9,358
3,089
0
3,125
6,099
25,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,471
Gold Earned
30,420
229
Minions Killed
293
0
Camps Cleared
0
980,747
Distance Traveled
1,037,636
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,584
508
58
5
0
215,937
5
W
Xing Tian
5,197
472
9
1
0
195,652
3
L
Rama
5,173
470
46
4
0
157,575
0
W
Mulan
6,659
605
74
7
0
244,102
0
L
Cu Chulainn
5,726
521
52
5
0
188,746
2
W
Da Ji
6,627
602
63
6
0
205,507
2
L
Sobek
5,238
476
12
1
0
206,762
2
W
Chang'e
5,874
534
72
7
0
183,036
0
L
Set
5,750
523
61
6
0
211,727
1
W
Cerberus
6,063
551
75
7
0
209,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role