Player Matchup

Set
Set
Catmagooooo
Set
Level 63
God Stats
8W - 12L
1,294 SR
Queue Stats
110W - 103L
1,433 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
F1N4L BL4Z1K3N
Ah Muzen Cab
Level 150
God Stats
2W - 3L
1,500 SR
Queue Stats
206W - 169L
1,528 Elo+
Party 4
Poseidon
Poseidon
SaLaZaR rKo
Poseidon
Level 128
God Stats
7W - 8L
1,402 SR
Queue Stats
142W - 124L
1,495 Elo+
Party 4
Terra
Terra
dampnuggits
Terra
Level 43
God Stats
4W - 6L
1,261 SR
Queue Stats
111W - 122L
1,413 Elo+
Party 1
Chaac
Chaac
stalenuggits
Chaac
Level 69
God Stats
13W - 11L
1,502 SR
Queue Stats
114W - 101L
1,401 Elo+
Party 1
Team Averages
Level 91
1,392 SR
1,454 Elo+

VS

Team Averages
Level 47
1,489 SR
1,319 Elo+
Mercury
Mercury
 
Mercury
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
JustLetItFlow
Athena
Level 15
God Stats
0W - 1L
1,445 SR
Queue Stats
0W - 2L
1,319 Elo+
Party 2
Apollo
Apollo
MrNag
Apollo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,034 Elo+
Party 2
Bellona
Bellona
Sauce_JB
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,441 Elo+
Party 3
Zhong Kui
Zhong Kui
crimsonburst234
Zhong Kui
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,756
554
5,330
10,684
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
F1N4L BL4Z1K3N
Ah Muzen Cab
12
2 / 0 / 8
7,639
546
11,386
7,101
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
SaLaZaR rKo
Poseidon
13
9 / 3 / 4
8,467
605
6,069
7,021
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 8
7,228
516
2,970
8,957
6,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 2
8,048
575
6,126
5,717
3,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 6 / 2
5,643
403
3,315
10,441
3,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
2 / 3 / 1
6,271
448
2,127
10,330
4,694
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
MrNag
Apollo
9
1 / 2 / 2
5,990
428
2,928
6,601
2,100
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Sauce_JB
Bellona
9
0 / 5 / 1
5,948
425
3,242
9,958
6,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
crimsonburst234
Zhong Kui
11
3 / 6 / 0
6,809
486
7,464
9,684
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
22
Kills
6
6
Deaths
22
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
6
2
0.17
W
4
1
4
6
W
Ah Muzen Cab
F1N4L BL4Z1K3N
Ah Muzen Cab
2
0
8
6
L
2
3
1
0.83
L
Apollo
MrNag
Apollo
1
2
2
1
W
Poseidon
SaLaZaR rKo
Poseidon
9
3
4
3.67
L
Bellona
Sauce_JB
Bellona
0
5
1
0.1
L
Zhong Kui
crimsonburst234
Zhong Kui
3
6
0
0.5
W
1
2
8
2.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,881
Damage
19,076
39,480
Taken
47,014
19,408
Mitigated
21,463
17,250
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,315
2,076
294
1,188
10,441
3,071
442
2,034
8,282
0
22,316
W
5,330
2,871
0
5,471
10,684
4,234
0
1,706
8,978
0
45,736
W
Ah Muzen Cab
F1N4L BL4Z1K3N
Ah Muzen Cab
11,386
5,553
0
3,908
7,101
2,354
2,052
1,827
5,274
0
55,446
L
2,127
648
87
2,619
10,330
4,694
0
1,430
8,896
13,910
0
L
Apollo
MrNag
Apollo
2,928
1,418
346
651
6,601
2,100
41
811
5,778
0
20,897
W
Poseidon
SaLaZaR rKo
Poseidon
6,069
857
0
1,843
7,021
2,542
712
2,422
4,599
37,994
0
L
Bellona
Sauce_JB
Bellona
3,242
1,082
135
943
9,958
6,231
687
1,050
8,836
0
20,278
L
Zhong Kui
crimsonburst234
Zhong Kui
7,464
1,002
743
1,518
9,684
5,367
0
3,239
6,183
24,953
0
W
2,970
1,012
1,226
2,872
8,957
6,633
51
3,432
5,525
12,511
0
W
6,126
1,356
0
1,930
5,717
3,645
338
204
5,513
0
41,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,138
Gold Earned
30,661
347
Minions Killed
195
0
Camps Cleared
0
1,384,260
Distance Traveled
1,264,037
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,643
403
42
3
0
312,150
2
W
Set
7,756
554
82
6
0
302,605
0
W
Ah Muzen Cab
7,639
546
86
6
0
278,640
3
L
Athena
6,271
448
29
2
0
223,617
3
L
Apollo
5,990
428
47
3
0
249,207
3
W
Poseidon
8,467
605
79
6
0
247,138
5
L
Bellona
5,948
425
41
3
0
272,370
0
L
Zhong Kui
6,809
486
36
3
0
206,693
2
W
Terra
7,228
516
21
2
0
291,873
1
W
Chaac
8,048
575
79
6
0
264,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role