Player Matchup

Achilles
Achilles
DamagedShrimp44
Achilles
Level 89
God Stats
3W - 1L
1,905 SR
Queue Stats
234W - 156L
1,679 Elo+
Party 1
Scylla
Scylla
skeletor72
Scylla
Level 107
God Stats
10W - 8L
1,844 SR
Queue Stats
341W - 259L
1,606 Elo+
Party 1
Artemis
Artemis
tk1e
Artemis
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,470 Elo+
Solo
Team Averages
Level 96
1,750 SR
1,585 Elo+

VS

Team Averages
Level 113
1,500 SR
1,485 Elo+
Heimdallr
Heimdallr
VolantEnigma
Heimdallr
Level 149
God Stats
0W - 4L
1,500 SR
Queue Stats
28W - 43L
1,454 Elo+
Party 2
Hercules
Hercules
ooPenguin
Hercules
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 45L
1,502 Elo+
Solo
Nu Wa
Nu Wa
sunmiki
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
2 / 2 / 13
12,023
633
10,315
19,027
22,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
skeletor72
Scylla
18
12 / 1 / 6
14,097
742
17,603
8,300
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
tk1e
Artemis
17
5 / 3 / 9
13,576
715
8,843
13,876
5,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
VolantEnigma
Heimdallr
15
3 / 5 / 2
12,194
642
11,169
15,129
5,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ooPenguin
Hercules
14
2 / 8 / 3
11,349
597
8,753
18,000
14,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
sunmiki
Nu Wa
14
1 / 6 / 4
11,226
591
9,312
8,780
2,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
19
Kills
6
6
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
2
13
4.25
L
Heimdallr
VolantEnigma
Heimdallr
3
5
2
0.8
L
Hercules
ooPenguin
Hercules
2
8
3
0.44
W
Scylla
skeletor72
Scylla
12
1
6
15
L
Nu Wa
sunmiki
Nu Wa
1
6
4
0.5
W
Artemis
tk1e
Artemis
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,761
Damage
29,234
41,203
Taken
41,909
31,011
Mitigated
23,256
16,658
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
10,315
1,551
0
7,912
19,027
22,547
0
4,701
14,326
0
31,090
L
Heimdallr
VolantEnigma
Heimdallr
11,169
6,261
0
4,037
15,129
5,747
160
5,555
9,042
0
80,176
L
Hercules
ooPenguin
Hercules
8,753
1,833
0
4,198
18,000
14,667
0
8,103
9,225
536
22,396
W
Scylla
skeletor72
Scylla
17,603
969
0
3,229
8,300
3,067
516
1,759
6,541
89,070
0
L
Nu Wa
sunmiki
Nu Wa
9,312
1,887
0
1,003
8,780
2,842
0
3,239
5,239
40,444
0
W
Artemis
tk1e
Artemis
8,843
4,567
0
5,517
13,876
5,397
2,777
4,306
9,570
0
75,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,696
Gold Earned
34,769
262
Minions Killed
210
0
Camps Cleared
0
1,113,543
Distance Traveled
976,363
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,023
633
38
2
0
449,172
4
L
Heimdallr
12,194
642
123
6
0
314,965
1
L
Hercules
11,349
597
29
2
0
345,342
2
W
Scylla
14,097
742
117
6
0
341,494
2
L
Nu Wa
11,226
591
58
3
0
316,056
5
W
Artemis
13,576
715
107
6
0
322,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role