Player Matchup

Danzaburou
Danzaburou
CSRaccuun
Danzaburou
Level 8
God Stats
3W - 4L
1,360 SR
Queue Stats
5W - 8L
1,399 Elo+
Party 1
Vulcan
Vulcan
Drsmokegood420
Vulcan
Level 26
God Stats
0W - 1L
1,455 SR
Queue Stats
11W - 15L
1,456 Elo+
Solo
Bellona
Bellona
Orphelis
Bellona
Level 4
God Stats
0W - 2L
1,279 SR
Queue Stats
2W - 3L
1,426 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SorryIG
Tsukuyomi
Level 18
God Stats
22W - 24L
1,521 SR
Queue Stats
43W - 48L
1,474 Elo+
Solo
Khepri
Khepri
archerman100000
Khepri
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,383 Elo+
Party 1
Team Averages
Level 13
1,423 SR
1,428 Elo+

VS

Team Averages
Level 39
1,497 SR
1,421 Elo+
Cerberus
Cerberus
DroCaal
Cerberus
Level 76
God Stats
4W - 5L
1,423 SR
Queue Stats
144W - 156L
1,419 Elo+
Party 2
Susano
Susano
Lurus738
Susano
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 83L
1,284 Elo+
Party 2
Izanami
Izanami
MomoTsubomi
Izanami
Level 12
God Stats
35W - 59L
1,382 SR
Queue Stats
56W - 90L
1,337 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Okishisa
Cu Chulainn
Level 14
God Stats
3W - 1L
1,525 SR
Queue Stats
41W - 28L
1,485 Elo+
Solo
Ra
Ra
diskdinomite
Ra
Level 87
God Stats
4W - 1L
1,655 SR
Queue Stats
30W - 24L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CSRaccuun
Danzaburou
7
0 / 5 / 1
4,967
414
3,578
6,896
1,783
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 2
6,260
522
3,475
6,152
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Orphelis
Bellona
11
2 / 6 / 0
6,687
557
4,586
7,989
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
SorryIG
Tsukuyomi
10
3 / 2 / 0
6,479
540
4,239
7,831
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 4 / 1
5,383
449
2,066
7,388
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DroCaal
Cerberus
10
4 / 0 / 5
7,180
598
3,362
6,938
4,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Lurus738
Susano
10
1 / 1 / 3
6,143
512
1,676
6,774
2,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
MomoTsubomi
Izanami
11
3 / 1 / 2
6,595
550
3,772
5,666
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Okishisa
Cu Chulainn
12
8 / 1 / 0
7,633
636
5,437
8,068
5,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
5 / 2 / 5
7,374
615
6,169
7,469
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
21
21
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CSRaccuun
Danzaburou
0
5
1
0.1
W
Cerberus
DroCaal
Cerberus
4
0
5
6.5
L
0
4
2
0.25
W
Susano
Lurus738
Susano
1
1
3
2.5
W
Izanami
MomoTsubomi
Izanami
3
1
2
4
W
Cu Chulainn
Okishisa
Cu Chulainn
8
1
0
8
L
Bellona
Orphelis
Bellona
2
6
0
0.33
L
Tsukuyomi
SorryIG
Tsukuyomi
3
2
0
1.5
L
0
4
1
0.13
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,944
Damage
20,416
36,256
Taken
34,915
16,053
Mitigated
16,091
6,734
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CSRaccuun
Danzaburou
3,578
2,175
0
1,427
6,896
1,783
308
2,686
4,136
0
21,611
W
Cerberus
DroCaal
Cerberus
3,362
191
245
2,449
6,938
4,494
0
1,149
5,789
22,776
0
L
3,475
331
0
740
6,152
2,241
721
2,836
3,111
32,477
0
W
Susano
Lurus738
Susano
1,676
270
0
250
6,774
2,094
0
352
6,344
0
30,428
W
Izanami
MomoTsubomi
Izanami
3,772
2,706
0
2,107
5,666
1,575
549
1,382
4,244
0
25,750
W
Cu Chulainn
Okishisa
Cu Chulainn
5,437
1,926
0
2,176
8,068
5,423
0
129
7,931
0
31,018
L
Bellona
Orphelis
Bellona
4,586
1,932
0
462
7,989
5,643
0
0
7,689
0
31,678
L
Tsukuyomi
SorryIG
Tsukuyomi
4,239
1,442
0
3,041
7,831
2,411
0
1,770
5,965
0
35,492
L
2,066
324
0
1,064
7,388
3,975
0
1,817
5,499
16,139
0
W
6,169
637
165
3,041
7,469
2,505
331
2,145
5,066
38,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,776
Gold Earned
34,925
262
Minions Killed
293
0
Camps Cleared
0
1,128,392
Distance Traveled
1,162,891
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,967
414
32
3
0
197,426
0
W
Cerberus
7,180
598
49
4
0
252,044
7
L
Vulcan
6,260
522
61
5
0
226,154
1
W
Susano
6,143
512
58
5
0
237,888
1
W
Izanami
6,595
550
67
6
0
206,538
0
W
Cu Chulainn
7,633
636
54
5
0
232,607
3
L
Bellona
6,687
557
76
6
0
246,514
0
L
Tsukuyomi
6,479
540
65
5
0
253,197
0
L
Khepri
5,383
449
28
2
0
205,101
0
W
Ra
7,374
615
65
5
0
233,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role