Player Matchup

Yemoja
Yemoja
ANEKODelta
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,332 Elo+
Solo
Ra
Ra
Davuja
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,139 Elo+
Solo
Nemesis
Nemesis
Macır
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
T1amatt
Tiamat
Level 6
God Stats
14W - 5L
1,670 SR
Queue Stats
18W - 7L
1,624 Elo+
Solo
Sol
Sol
arkimah
Sol
Level 28
God Stats
8W - 7L
1,679 SR
Queue Stats
53W - 39L
1,463 Elo+
Solo
Team Averages
Level 18
1,570 SR
1,412 Elo+

VS

Team Averages
Level 19
1,487 SR
1,429 Elo+
Bellona
Bellona
Darkflo10
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
Dirkdemush
Medusa
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
311W - 358L
1,389 Elo+
Party 1
Anubis
Anubis
MrCowboyy
Anubis
Level 25
God Stats
13W - 21L
1,472 SR
Queue Stats
428W - 459L
1,403 Elo+
Party 1
Ares
Ares
Roysen
Ares
Level 17
God Stats
0W - 2L
1,608 SR
Queue Stats
11W - 12L
1,483 Elo+
Solo
Ratatoskr
Ratatoskr
ZombeyDraggy
Ratatoskr
Level 23
God Stats
23W - 32L
1,357 SR
Queue Stats
285W - 294L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ANEKODelta
Yemoja
15
0 / 5 / 10
10,371
471
3,299
10,728
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
14
1 / 8 / 3
9,765
444
5,201
11,779
3,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Macır
Nemesis
20
10 / 5 / 11
13,757
625
15,660
20,398
7,740
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
T1amatt
Tiamat
20
13 / 1 / 8
14,610
664
22,494
16,025
24,416
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sol
20
8 / 5 / 5
13,454
612
16,945
17,860
6,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darkflo10
Bellona
4
0 / 2 / 1
4,715
214
0
2,269
755
Medusa
Dirkdemush
Medusa
15
3 / 6 / 4
9,640
438
8,899
15,786
6,661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
MrCowboyy
Anubis
18
10 / 5 / 2
11,358
516
16,757
18,679
10,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
Roysen
Ares
14
3 / 13 / 1
8,501
386
5,545
20,573
17,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
ZombeyDraggy
Ratatoskr
16
5 / 6 / 3
10,356
471
8,689
21,678
16,233
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
32
Kills
21
24
Deaths
32
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ANEKODelta
Yemoja
0
5
10
1
L
Bellona
Darkflo10
Bellona
0
2
1
0.25
W
Ra
1
8
3
0.31
L
Medusa
Dirkdemush
Medusa
3
6
4
0.83
W
Nemesis
Macır
Nemesis
10
5
11
3.1
L
Anubis
MrCowboyy
Anubis
10
5
2
2.2
L
Ares
Roysen
Ares
3
13
1
0.27
W
Tiamat
T1amatt
Tiamat
13
1
8
17
L
Ratatoskr
ZombeyDraggy
Ratatoskr
5
6
3
1.08
W
Sol
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,599
Damage
39,890
76,790
Taken
78,985
46,924
Mitigated
51,296
28,717
Healing
19,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ANEKODelta
Yemoja
3,299
267
775
608
10,728
4,040
1,121
4,678
5,925
30,286
0
L
Bellona
Darkflo10
Bellona
0
0
0
0
2,269
755
0
1,636
633
0
0
W
Ra
5,201
725
168
1,641
11,779
3,811
1,356
5,702
5,952
39,091
0
L
Medusa
Dirkdemush
Medusa
8,899
3,808
0
3,461
15,786
6,661
700
7,744
7,990
0
54,290
W
Nemesis
Macır
Nemesis
15,660
9,753
0
6,146
20,398
7,740
2,396
6,419
13,042
0
90,901
L
Anubis
MrCowboyy
Anubis
16,757
786
0
8,045
18,679
10,084
277
12,019
6,562
76,628
0
L
Ares
Roysen
Ares
5,545
507
0
1,360
20,573
17,563
416
13,591
6,872
22,702
0
W
Tiamat
T1amatt
Tiamat
22,494
5,356
303
9,529
16,025
24,416
4,439
4,704
10,875
106,083
0
L
Ratatoskr
ZombeyDraggy
Ratatoskr
8,689
762
0
6,319
21,678
16,233
794
12,894
8,702
0
56,117
W
Sol
16,945
6,879
0
9,547
17,860
6,917
3,747
6,543
11,292
97,755
8,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,957
Gold Earned
44,570
548
Minions Killed
378
0
Camps Cleared
0
1,911,967
Distance Traveled
1,483,685
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,371
471
50
2
0
366,332
2
L
Bellona
4,715
214
0
0
0
0
0
W
Ra
9,765
444
61
3
0
329,956
4
L
Medusa
9,640
438
81
4
0
389,931
0
W
Nemesis
13,757
625
117
5
0
454,210
4
L
Anubis
11,358
516
144
7
0
330,639
0
L
Ares
8,501
386
47
2
0
353,080
0
W
Tiamat
14,610
664
183
8
0
389,871
1
L
Ratatoskr
10,356
471
106
5
0
410,035
4
W
Sol
13,454
612
137
6
0
371,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role