Player Matchup

Nemesis
Nemesis
BadHottie
Nemesis
Level 14
God Stats
11W - 7L
1,575 SR
Queue Stats
17W - 12L
1,438 Elo+
Party 1
Tiamat
Tiamat
MaskofSilence
Tiamat
Level 15
God Stats
4W - 4L
1,635 SR
Queue Stats
17W - 12L
1,438 Elo+
Party 1
Hou Yi
Hou Yi
Pousheen
Hou Yi
Level 6
God Stats
3W - 1L
1,810 SR
Queue Stats
9W - 3L
1,543 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RisingHollow
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,438 Elo+
Party 1
Cerberus
Cerberus
darkscrewer
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,438 Elo+
Party 1
Team Averages
Level 16
1,604 SR
1,459 Elo+

VS

Team Averages
Level 24
1,559 SR
1,474 Elo+
Scylla
Scylla
AaronM4n
Scylla
Level 28
God Stats
2W - 3L
1,660 SR
Queue Stats
193W - 185L
1,493 Elo+
Solo
Cupid
Cupid
HightowerO
Cupid
Level 31
God Stats
71W - 45L
1,643 SR
Queue Stats
109W - 82L
1,668 Elo+
Solo
Fenrir
Fenrir
Lahjean
Fenrir
Level 18
God Stats
11W - 14L
1,505 SR
Queue Stats
139W - 187L
1,422 Elo+
Party 2
Tiamat
Tiamat
Mute0058
Tiamat
Level 17
God Stats
39W - 50L
1,486 SR
Queue Stats
112W - 157L
1,403 Elo+
Party 2
Xing Tian
Xing Tian
Reperplays123
Xing Tian
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 123L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BadHottie
Nemesis
14
9 / 0 / 6
8,994
600
8,178
8,586
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 2 / 2
8,997
600
4,790
5,526
3,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Pousheen
Hou Yi
13
6 / 3 / 3
8,787
586
11,543
10,522
3,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
RisingHollow
Kumbhakarna
11
1 / 1 / 7
7,579
505
3,650
11,868
6,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
darkscrewer
Cerberus
15
4 / 1 / 5
8,416
561
7,620
13,092
9,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AaronM4n
Scylla
11
2 / 6 / 3
6,981
465
5,514
8,329
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
11
0 / 4 / 2
6,253
417
5,538
8,135
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Lahjean
Fenrir
13
4 / 6 / 1
7,974
532
7,137
13,193
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Mute0058
Tiamat
12
0 / 5 / 0
7,184
479
6,580
8,211
5,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Reperplays123
Xing Tian
9
0 / 3 / 3
6,048
403
3,831
11,338
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
24
Kills
6
7
Deaths
24
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
AaronM4n
Scylla
2
6
3
0.58
W
Nemesis
BadHottie
Nemesis
9
0
6
12
L
Cupid
0
4
2
0.25
L
Fenrir
Lahjean
Fenrir
4
6
1
0.75
W
4
2
2
2.5
L
Tiamat
Mute0058
Tiamat
0
5
0
0
W
Hou Yi
Pousheen
Hou Yi
6
3
3
2.5
L
Xing Tian
Reperplays123
Xing Tian
0
3
3
0.5
W
Kumbhakarna
RisingHollow
Kumbhakarna
1
1
7
4.5
W
Cerberus
darkscrewer
Cerberus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,781
Damage
28,600
49,594
Taken
49,206
26,076
Mitigated
21,509
18,440
Healing
12,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AaronM4n
Scylla
5,514
290
0
999
8,329
2,304
0
3,041
5,048
38,188
0
W
Nemesis
BadHottie
Nemesis
8,178
4,664
0
1,076
8,586
3,393
0
2,127
6,397
0
52,392
L
Cupid
5,538
1,207
231
3,057
8,135
2,247
0
1,498
6,637
0
31,708
L
Fenrir
Lahjean
Fenrir
7,137
2,038
0
4,749
13,193
4,665
156
2,917
10,096
0
43,948
W
4,790
732
0
1,628
5,526
3,176
630
2,542
2,984
48,893
0
L
Tiamat
Mute0058
Tiamat
6,580
1,865
0
2,049
8,211
5,738
40
4,513
3,428
40,288
0
W
Hou Yi
Pousheen
Hou Yi
11,543
6,997
0
4,643
10,522
3,418
962
2,977
7,545
0
57,188
L
Xing Tian
Reperplays123
Xing Tian
3,831
614
0
1,536
11,338
6,555
0
3,328
7,937
10,391
0
W
Kumbhakarna
RisingHollow
Kumbhakarna
3,650
1,156
0
4,747
11,868
6,896
54
2,323
9,545
12,155
0
W
Cerberus
darkscrewer
Cerberus
7,620
1,301
0
6,346
13,092
9,193
366
5,384
7,198
43,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,773
Gold Earned
34,440
423
Minions Killed
316
0
Camps Cleared
0
1,431,499
Distance Traveled
1,263,610
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,981
465
72
5
0
235,137
1
W
Nemesis
8,994
600
83
6
0
330,320
0
L
Cupid
6,253
417
56
4
0
281,709
0
L
Fenrir
7,974
532
90
6
0
268,310
3
W
Tiamat
8,997
600
110
7
0
309,326
3
L
Tiamat
7,184
479
88
6
0
216,681
4
W
Hou Yi
8,787
586
101
7
0
228,320
1
L
Xing Tian
6,048
403
10
1
0
261,773
2
W
Kumbhakarna
7,579
505
19
1
0
306,286
3
W
Cerberus
8,416
561
110
7
0
257,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role