Player Matchup

King Arthur
King Arthur
RADAR-SENATE
King Arthur
Level 49
God Stats
9W - 7L
1,455 SR
Queue Stats
115W - 84L
1,525 Elo+
Party 2
Kukulkan
Kukulkan
ZakM23
Kukulkan
Level 56
God Stats
17W - 12L
1,586 SR
Queue Stats
230W - 147L
1,545 Elo+
Party 2
Artemis
Artemis
dirtbikerider87
Artemis
Level 33
God Stats
25W - 18L
1,741 SR
Queue Stats
150W - 111L
1,547 Elo+
Party 2
Team Averages
Level 46
1,594 SR
1,539 Elo+

VS

Team Averages
Level 86
1,471 SR
1,583 Elo+
Merlin
Merlin
Barbar_09
Merlin
Level 107
God Stats
1W - 0L
1,512 SR
Queue Stats
33W - 31L
1,528 Elo+
Party 1
Cupid
Cupid
Mixtoxis23
Cupid
Level 81
God Stats
1W - 0L
1,282 SR
Queue Stats
5W - 1L
1,731 Elo+
Party 1
Fenrir
Fenrir
beav34
Fenrir
Level 69
God Stats
4W - 2L
1,618 SR
Queue Stats
97W - 92L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RADAR-SENATE
King Arthur
14
1 / 7 / 4
11,036
552
5,544
19,414
23,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
ZakM23
Kukulkan
18
8 / 4 / 2
14,098
705
22,221
12,841
4,823
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 7
11,734
587
14,397
14,297
5,198
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Barbar_09
Merlin
18
6 / 2 / 9
13,800
690
19,341
15,151
6,122
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
18
5 / 3 / 11
13,868
693
13,516
13,283
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
beav34
Fenrir
15
5 / 5 / 8
12,822
641
7,450
24,237
19,831
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
10
Kills
16
16
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
Barbar_09
Merlin
6
2
9
5.25
W
Cupid
5
3
11
3.5
L
King Arthur
RADAR-SENATE
King Arthur
1
7
4
0.43
L
Kukulkan
ZakM23
Kukulkan
8
4
2
2.25
W
Fenrir
beav34
Fenrir
5
5
8
1.8
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,162
Damage
40,307
46,552
Taken
52,671
33,235
Mitigated
31,251
11,122
Healing
17,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Barbar_09
Merlin
19,341
1,470
352
4,015
15,151
6,122
594
8,366
6,710
94,352
0
W
Cupid
13,516
7,603
1,440
5,562
13,283
5,298
2,615
6,415
6,718
0
65,669
L
King Arthur
RADAR-SENATE
King Arthur
5,544
195
1,761
1,823
19,414
23,214
0
8,862
10,329
0
22,051
L
Kukulkan
ZakM23
Kukulkan
22,221
922
1,334
1,176
12,841
4,823
731
6,035
6,681
105,395
0
W
Fenrir
beav34
Fenrir
7,450
1,488
631
5,993
24,237
19,831
28
7,535
16,402
0
35,292
L
14,397
9,174
891
4,137
14,297
5,198
669
4,492
9,655
0
41,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,868
Gold Earned
40,490
231
Minions Killed
247
0
Camps Cleared
0
944,832
Distance Traveled
1,056,446
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,800
690
136
7
0
331,919
0
W
Cupid
13,868
693
85
4
0
345,767
3
L
King Arthur
11,036
552
16
1
0
312,663
1
L
Kukulkan
14,098
705
173
9
0
344,894
1
W
Fenrir
12,822
641
26
1
0
378,760
3
L
Artemis
11,734
587
42
2
0
287,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role