Player Matchup

Pele
Pele
B1ackZero
Pele
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 217L
1,837 Elo+
Solo
Cthulhu
Cthulhu
Jamift
Cthulhu
Level 69
God Stats
36W - 25L
1,895 SR
Queue Stats
487W - 474L
1,487 Elo+
Solo
Ra
Ra
Joserow
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Kayatoshi
Hachiman
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
thatguy9978
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,430 Elo+
Solo
Team Averages
Level 96
1,579 SR
1,551 Elo+

VS

Team Averages
Level 76
1,434 SR
1,373 Elo+
Chernobog
Chernobog
Elieony
Chernobog
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Yokelee
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
性感后裔关灯射日
Ganesha
Level 25
God Stats
1W - 3L
1,265 SR
Queue Stats
6W - 26L
1,297 Elo+
Party 1
Olorun
Olorun
性感托尔在线拆迁
Olorun
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 22L
1,269 Elo+
Party 1
Hercules
Hercules
性感死神在线偷人
Hercules
Level 29
God Stats
2W - 5L
1,407 SR
Queue Stats
6W - 24L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
7 / 4 / 6
10,994
1,222
13,556
18,410
17,733
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
Jamift
Cthulhu
15
0 / 6 / 6
8,577
953
10,472
18,358
10,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 1 / 9
10,670
1,186
16,635
9,999
3,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Kayatoshi
Hachiman
11
0 / 0 / 0
5,860
651
0
0
0
Heimdallr
thatguy9978
Heimdallr
16
4 / 8 / 7
10,517
1,169
12,949
17,961
7,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

195

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Elieony
Chernobog
17
11 / 2 / 7
12,230
1,359
26,044
13,383
6,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Yokelee
Zeus
16
6 / 4 / 10
10,470
1,163
23,892
10,090
4,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 4 / 15
9,259
1,029
4,051
12,103
11,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 5 / 4
8,876
986
4,126
12,315
6,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 1 / 11
8,860
984
4,121
9,291
13,465
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
66
16
Kills
19
19
Deaths
16
28
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Pele
7
4
6
2.5
W
Chernobog
Elieony
Chernobog
11
2
7
7.25
L
Cthulhu
Jamift
Cthulhu
0
6
6
0.5
L
5
1
9
9.5
L
Hachiman
Kayatoshi
Hachiman
0
0
0
0
W
Zeus
Yokelee
Zeus
6
4
10
2.75
L
Heimdallr
thatguy9978
Heimdallr
4
8
7
0.94
W
0
4
15
1.88
W
2
5
4
0.8
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,612
Damage
62,234
64,728
Taken
57,182
39,663
Mitigated
42,262
9,168
Healing
12,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
13,556
2,443
0
1,526
18,410
17,733
0
7,590
10,820
0
31,437
W
Chernobog
Elieony
Chernobog
26,044
15,476
0
4,923
13,383
6,758
0
5,283
8,100
0
61,807
L
Cthulhu
Jamift
Cthulhu
10,472
368
836
1,671
18,358
10,984
0
7,988
10,370
18,809
0
L
16,635
1,362
2,228
1,619
9,999
3,510
0
8,117
1,882
41,901
0
L
Hachiman
Kayatoshi
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
Yokelee
Zeus
23,892
1,853
0
1,149
10,090
4,285
0
4,735
5,355
40,112
0
L
Heimdallr
thatguy9978
Heimdallr
12,949
6,908
0
1,288
17,961
7,436
0
8,374
9,587
0
33,273
W
4,051
375
604
541
12,103
11,422
0
6,626
5,477
11,158
0
W
4,126
1,808
680
2,171
12,315
6,332
0
5,454
6,861
25,992
0
W
4,121
1,247
583
2,152
9,291
13,465
0
5,009
4,282
0
8,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,618
Gold Earned
49,695
158
Minions Killed
187
6
Camps Cleared
7
781,461
Distance Traveled
884,412
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,994
1,222
33
4
1
218,929
4
W
Chernobog
12,230
1,359
67
7
4
180,394
1
L
Cthulhu
8,577
953
23
3
2
180,516
0
L
Ra
10,670
1,186
62
7
1
209,633
0
L
Hachiman
5,860
651
0
0
0
0
0
W
Zeus
10,470
1,163
48
5
2
174,233
1
L
Heimdallr
10,517
1,169
40
4
2
172,383
0
W
Ganesha
9,259
1,029
0
0
0
203,955
0
W
Olorun
8,876
986
60
7
0
160,774
0
W
Hercules
8,860
984
12
1
1
165,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role