Player Matchup

Zeus
Zeus
LuckiiLuci
Zeus
Level 37
God Stats
3W - 3L
1,847 SR
Queue Stats
337W - 335L
1,566 Elo+
Party 2
Xing Tian
Xing Tian
TheMuccening
Xing Tian
Level 65
God Stats
15W - 10L
1,478 SR
Queue Stats
297W - 273L
1,550 Elo+
Party 2
Susano
Susano
TheWarHammer720
Susano
Level 89
God Stats
2W - 1L
1,754 SR
Queue Stats
283W - 286L
1,489 Elo+
Party 4
Hercules
Hercules
jimmy1346
Hercules
Level 29
God Stats
42W - 42L
1,466 SR
Queue Stats
192W - 212L
1,519 Elo+
Party 2
Izanami
Izanami
trinicapri
Izanami
Level 84
God Stats
26W - 33L
1,573 SR
Queue Stats
297W - 325L
1,497 Elo+
Party 4
Team Averages
Level 61
1,624 SR
1,524 Elo+

VS

Team Averages
Level 41
1,469 SR
1,469 Elo+
Tiamat
Tiamat
MrUknowWho2
Tiamat
Level 67
God Stats
11W - 18L
1,399 SR
Queue Stats
239W - 222L
1,552 Elo+
Party 1
Hou Yi
Hou Yi
RamenFloat
Hou Yi
Level 28
God Stats
24W - 27L
1,522 SR
Queue Stats
137W - 141L
1,511 Elo+
Party 1
Fenrir
Fenrir
RedXArgyle
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,371 Elo+
Party 3
Yemoja
Yemoja
TimingFawn70363
Yemoja
Level 46
God Stats
6W - 4L
1,629 SR
Queue Stats
152W - 157L
1,388 Elo+
Party 3
The Morrigan
The Morrigan
WizardSeanOz
The Morrigan
Level 38
God Stats
8W - 17L
1,293 SR
Queue Stats
189W - 183L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,476
605
4,671
4,877
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
TheMuccening
Xing Tian
11
0 / 0 / 3
6,608
472
3,327
11,075
6,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 4
6,887
492
4,525
7,556
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
jimmy1346
Hercules
12
1 / 1 / 1
6,588
471
2,919
8,435
4,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
trinicapri
Izanami
12
1 / 1 / 1
6,549
468
5,866
6,713
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 1 / 0
6,997
500
5,820
5,093
6,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
RamenFloat
Hou Yi
11
1 / 1 / 0
6,580
470
8,836
6,020
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
RedXArgyle
Fenrir
9
0 / 5 / 0
5,640
403
1,982
7,577
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 1
6,391
457
4,351
8,651
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

The Morrigan
WizardSeanOz
The Morrigan
12
0 / 3 / 0
6,733
481
3,304
5,143
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Tiamat
1
1
0
1
L
Hou Yi
RamenFloat
Hou Yi
1
1
0
1
L
Fenrir
RedXArgyle
Fenrir
0
5
0
0
W
Xing Tian
TheMuccening
Xing Tian
0
0
3
1.5
W
4
0
4
6
L
0
1
1
0.5
L
The Morrigan
WizardSeanOz
The Morrigan
0
3
0
0
W
Hercules
jimmy1346
Hercules
1
1
1
1.5
W
Izanami
trinicapri
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,308
Damage
24,293
38,656
Taken
32,484
16,897
Mitigated
17,799
12,172
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,671
1,053
0
1,205
4,877
1,509
0
1,528
3,173
49,295
0
L
Tiamat
5,820
768
0
1,881
5,093
6,240
0
0
4,903
35,662
0
L
Hou Yi
RamenFloat
Hou Yi
8,836
5,098
0
2,182
6,020
1,904
0
1,746
4,274
0
42,163
L
Fenrir
RedXArgyle
Fenrir
1,982
582
0
448
7,577
2,679
0
2,364
5,053
0
31,485
W
Xing Tian
TheMuccening
Xing Tian
3,327
135
0
4,173
11,075
6,025
135
3,302
7,733
17,167
0
W
4,525
1,606
0
0
7,556
2,357
40
1,636
5,682
0
31,447
L
4,351
707
690
2,253
8,651
5,354
0
1,704
6,941
23,438
0
L
The Morrigan
WizardSeanOz
The Morrigan
3,304
279
0
717
5,143
1,622
0
1,747
3,100
38,014
0
W
Hercules
jimmy1346
Hercules
2,919
565
0
3,453
8,435
4,832
376
4,482
3,553
0
30,442
W
Izanami
trinicapri
Izanami
5,866
3,778
0
3,341
6,713
2,174
466
1,673
5,040
0
52,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,108
Gold Earned
32,341
363
Minions Killed
351
0
Camps Cleared
0
1,299,194
Distance Traveled
1,180,434
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,476
605
112
8
0
259,162
7
L
Tiamat
6,997
500
70
5
0
251,313
4
L
Hou Yi
6,580
470
94
7
0
227,705
2
L
Fenrir
5,640
403
53
4
0
272,196
4
W
Xing Tian
6,608
472
22
2
0
281,499
4
W
Susano
6,887
492
64
5
0
307,408
0
L
Yemoja
6,391
457
38
3
0
221,554
1
L
The Morrigan
6,733
481
96
7
0
207,666
5
W
Hercules
6,588
471
67
5
0
225,664
1
W
Izanami
6,549
468
98
7
0
225,461
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role