Player Matchup

Odin
Odin
ProfitsBoy
Odin
Level 63
God Stats
0W - 1L
1,478 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
RastaKushQc
Ymir
Level 61
God Stats
0W - 2L
1,581 SR
Queue Stats
1W - 2L
1,401 Elo+
Party 2
Medusa
Medusa
emilydelorey
Medusa
Level 28
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 51
1,506 SR
1,467 Elo+

VS

Team Averages
Level 39
1,544 SR
1,479 Elo+
Odin
Odin
Echo5x5-
Odin
Level 61
God Stats
15W - 6L
1,632 SR
Queue Stats
61W - 71L
1,400 Elo+
Party 1
Sol
Sol
beayar
Sol
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 73L
1,485 Elo+
Party 1
Apollo
Apollo
johnschwalb
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 3
6,795
680
4,420
9,172
3,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 5 / 3
6,431
643
3,068
8,342
5,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
10
2 / 2 / 2
6,549
655
4,200
5,190
1,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
3 / 4 / 8
7,454
745
4,633
8,519
5,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
beayar
Sol
11
4 / 0 / 6
7,708
771
7,631
2,234
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
10
4 / 3 / 7
7,531
753
4,718
7,614
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
11
11
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
3
4
8
1.75
L
3
4
3
1.13
L
1
5
3
0.5
W
Sol
beayar
Sol
4
0
6
7
L
Medusa
2
2
2
1.5
W
Apollo
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,688
Damage
16,982
22,704
Taken
18,367
10,415
Mitigated
8,883
532
Healing
3,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
4,633
927
0
1,762
8,519
5,757
626
1,509
7,010
0
18,030
L
4,420
2,272
0
0
9,172
3,163
207
2,933
5,892
237
11,486
L
3,068
644
180
352
8,342
5,454
217
2,796
5,201
10,253
0
W
Sol
beayar
Sol
7,631
2,205
0
858
2,234
641
1,833
304
1,930
31,656
0
L
Medusa
4,200
2,641
0
0
5,190
1,798
970
1,342
3,734
0
18,603
W
Apollo
4,718
2,757
0
1,325
7,614
2,485
1,159
1,521
6,093
0
16,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,775
Gold Earned
22,693
57
Minions Killed
108
0
Camps Cleared
0
459,214
Distance Traveled
534,806
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,454
745
24
2
0
182,177
0
L
Odin
6,795
680
11
1
0
169,334
0
L
Ymir
6,431
643
9
1
0
142,059
0
W
Sol
7,708
771
62
6
0
180,350
1
L
Medusa
6,549
655
37
4
0
147,821
0
W
Apollo
7,531
753
22
2
0
172,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role