Player Matchup

Ymir
Ymir
Avatuur
Ymir
Level 27
God Stats
57W - 37L
1,561 SR
Queue Stats
157W - 139L
1,623 Elo+
Party 3
Izanami
Izanami
JuiceWRLDirl
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,527 Elo+
Party 4
Danzaburou
Danzaburou
JungleOrJungle
Danzaburou
Level 43
God Stats
30W - 22L
1,659 SR
Queue Stats
249W - 191L
1,554 Elo+
Party 3
Cu Chulainn
Cu Chulainn
lgotbannedbefore
Cu Chulainn
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 45L
1,524 Elo+
Party 4
Kukulkan
Kukulkan
rc350f
Kukulkan
Level 7
God Stats
6W - 5L
1,573 SR
Queue Stats
30W - 31L
1,517 Elo+
Party 3
Team Averages
Level 33
1,559 SR
1,549 Elo+

VS

Team Averages
Level 41
1,546 SR
1,594 Elo+
Tyr
Tyr
ArbiturAme
Tyr
Level 67
God Stats
7W - 5L
1,810 SR
Queue Stats
157W - 155L
1,559 Elo+
Party 2
Thoth
Thoth
Heeegs
Thoth
Level 4
God Stats
3W - 8L
1,500 SR
Queue Stats
57W - 63L
1,681 Elo+
Party 2
Fenrir
Fenrir
VolgaSolari
Fenrir
Level 36
God Stats
15W - 13L
1,598 SR
Queue Stats
205W - 198L
1,527 Elo+
Party 2
Neith
Neith
sebasGa035
Neith
Level 6
God Stats
3W - 4L
1,617 SR
Queue Stats
9W - 18L
1,665 Elo+
Party 1
Artio
Artio
thiagoGZ
Artio
Level 94
God Stats
0W - 4L
1,204 SR
Queue Stats
170W - 158L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Avatuur
Ymir
15
2 / 2 / 10
10,498
477
6,315
11,265
10,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JuiceWRLDirl
Izanami
20
12 / 7 / 5
13,140
597
20,362
16,489
8,147
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
JungleOrJungle
Danzaburou
19
6 / 4 / 9
12,232
556
18,122
16,044
6,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
lgotbannedbefore
Cu Chulainn
18
1 / 5 / 4
11,071
503
10,427
23,241
17,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
rc350f
Kukulkan
15
2 / 5 / 2
9,175
417
4,909
7,393
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 1
11,283
513
13,006
17,599
25,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
Heeegs
Thoth
17
2 / 3 / 6
10,633
483
8,526
11,492
5,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
20
13 / 5 / 3
12,838
584
19,962
21,729
14,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
13
1 / 6 / 3
8,474
385
4,919
12,280
4,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
thiagoGZ
Artio
12
1 / 6 / 5
8,023
365
6,535
17,696
16,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
23
Kills
23
23
Deaths
23
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
W
Ymir
Avatuur
Ymir
2
2
10
3.5
L
Thoth
Heeegs
Thoth
2
3
6
1.67
W
Izanami
JuiceWRLDirl
Izanami
12
7
5
2.07
W
Danzaburou
JungleOrJungle
Danzaburou
6
4
9
2.63
L
Fenrir
13
5
3
2.9
W
Cu Chulainn
lgotbannedbefore
Cu Chulainn
1
5
4
0.6
W
Kukulkan
rc350f
Kukulkan
2
5
2
0.6
L
Neith
1
6
3
0.42
L
Artio
thiagoGZ
Artio
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,135
Damage
52,948
74,432
Taken
80,796
46,694
Mitigated
65,730
21,589
Healing
22,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,006
3,106
0
6,661
17,599
25,448
640
1,681
15,798
0
61,882
W
Ymir
Avatuur
Ymir
6,315
1,083
0
1,267
11,265
10,951
0
3,811
7,433
38,331
0
L
Thoth
Heeegs
Thoth
8,526
865
188
2,348
11,492
5,243
0
1,506
9,904
72,255
0
W
Izanami
JuiceWRLDirl
Izanami
20,362
13,021
0
2,869
16,489
8,147
1,805
3,267
13,197
0
112,586
W
Danzaburou
JungleOrJungle
Danzaburou
18,122
7,865
0
6,015
16,044
6,983
635
3,063
12,956
0
90,669
L
Fenrir
19,962
5,202
0
7,204
21,729
14,543
0
1,617
20,068
0
78,106
W
Cu Chulainn
lgotbannedbefore
Cu Chulainn
10,427
3,526
0
10,965
23,241
17,843
0
1,907
20,706
0
69,410
W
Kukulkan
rc350f
Kukulkan
4,909
590
0
473
7,393
2,770
0
3,013
4,380
34,206
0
L
Neith
4,919
1,798
0
1,138
12,280
4,089
0
2,146
10,088
0
34,487
L
Artio
thiagoGZ
Artio
6,535
97
1,367
3,911
17,696
16,407
0
3,902
13,714
23,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,116
Gold Earned
51,251
563
Minions Killed
494
0
Camps Cleared
0
1,957,477
Distance Traveled
2,076,893
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,283
513
124
6
0
414,632
5
W
Ymir
10,498
477
55
3
0
421,947
5
L
Thoth
10,633
483
136
6
0
374,426
0
W
Izanami
13,140
597
170
8
0
342,054
4
W
Danzaburou
12,232
556
142
6
0
410,255
3
L
Fenrir
12,838
584
113
5
0
439,219
0
W
Cu Chulainn
11,071
503
114
5
0
385,891
1
W
Kukulkan
9,175
417
82
4
0
397,330
3
L
Neith
8,474
385
92
4
0
406,549
0
L
Artio
8,023
365
29
1
0
442,067
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role