Player Matchup

Artemis
Artemis
MaverickBike62
Artemis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,654 Elo+
Solo
Thanatos
Thanatos
XxRaZiELxX1994
Thanatos
Level 142
God Stats
23W - 19L
1,644 SR
Queue Stats
262W - 288L
1,417 Elo+
Solo
Chang'e
Chang'e
flaco147006
Chang'e
Level 103
God Stats
35W - 30L
1,524 SR
Queue Stats
162W - 169L
1,448 Elo+
Party 2
Freya
Freya
lautigiuponi
Freya
Level 60
God Stats
6W - 15L
1,310 SR
Queue Stats
20W - 32L
1,300 Elo+
Party 2
Cu Chulainn
Cu Chulainn
toto29f
Cu Chulainn
Level 81
God Stats
10W - 11L
1,499 SR
Queue Stats
74W - 76L
1,435 Elo+
Party 2
Team Averages
Level 90
1,495 SR
1,451 Elo+

VS

Team Averages
Level 115
1,460 SR
1,397 Elo+
Chiron
Chiron
MERLINPK09
Chiron
Level 122
God Stats
16W - 15L
1,419 SR
Queue Stats
494W - 533L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
Spikevm
Danzaburou
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
336W - 376L
1,360 Elo+
Party 1
Hun Batz
Hun Batz
TecmoBo
Hun Batz
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 178L
1,460 Elo+
Solo
Ymir
Ymir
UAAAAAAAAAAAA
Ymir
Level 127
God Stats
6W - 3L
1,501 SR
Queue Stats
45W - 43L
1,428 Elo+
Solo
Eset
Eset
emiliodeme
Eset
Level 124
God Stats
11W - 19L
1,378 SR
Queue Stats
386W - 431L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 0
9,904
495
7,927
7,336
2,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
18
4 / 2 / 3
10,729
536
8,060
14,028
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
flaco147006
Chang'e
19
12 / 1 / 3
12,176
609
14,045
12,536
7,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 1 / 6
9,884
494
9,497
9,714
4,289
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
toto29f
Cu Chulainn
15
3 / 3 / 6
9,504
475
8,775
12,288
8,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MERLINPK09
Chiron
18
1 / 1 / 0
11,173
559
4,695
10,348
4,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Spikevm
Danzaburou
14
3 / 7 / 2
9,273
464
5,155
12,489
4,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
TecmoBo
Hun Batz
12
1 / 9 / 4
8,104
405
8,511
17,647
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 4 / 3
9,216
461
5,562
16,243
10,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 6 / 2
8,524
426
6,135
11,111
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
24
Kills
8
8
Deaths
27
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
MERLINPK09
Chiron
1
1
0
1
W
2
1
0
2
L
Danzaburou
Spikevm
Danzaburou
3
7
2
0.57
L
Hun Batz
TecmoBo
Hun Batz
1
9
4
0.33
L
2
4
3
0.88
W
Thanatos
4
2
3
2.75
L
1
6
2
0.33
W
Chang'e
flaco147006
Chang'e
12
1
3
13.5
W
3
1
6
6
W
Cu Chulainn
toto29f
Cu Chulainn
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,304
Damage
30,058
55,902
Taken
67,838
29,350
Mitigated
29,113
34,327
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
MERLINPK09
Chiron
4,695
930
234
6,920
10,348
4,524
548
503
9,787
0
69,786
W
7,927
2,964
0
2,953
7,336
2,328
0
0
7,336
0
44,252
L
Danzaburou
Spikevm
Danzaburou
5,155
1,627
0
2,024
12,489
4,147
0
6,075
6,373
0
34,964
L
Hun Batz
TecmoBo
Hun Batz
8,511
2,805
0
2,753
17,647
5,894
0
5,962
11,453
0
48,852
L
5,562
900
0
1,206
16,243
10,769
0
5,160
10,983
43,450
0
W
Thanatos
8,060
2,688
0
12,936
14,028
6,062
589
1,430
12,514
0
82,573
L
6,135
275
0
805
11,111
3,779
0
5,763
4,976
43,605
0
W
Chang'e
flaco147006
Chang'e
14,045
782
1,878
7,856
12,536
7,868
934
4,526
7,520
82,313
0
W
9,497
2,835
258
5,597
9,714
4,289
898
2,120
7,594
53,302
0
W
Cu Chulainn
toto29f
Cu Chulainn
8,775
1,340
232
2,617
12,288
8,803
700
3,019
9,241
7,687
55,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,197
Gold Earned
46,290
573
Minions Killed
470
0
Camps Cleared
0
1,958,241
Distance Traveled
1,790,213
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,173
559
147
7
0
365,786
4
W
Artemis
9,904
495
94
5
0
364,701
4
L
Danzaburou
9,273
464
75
4
0
337,639
6
L
Hun Batz
8,104
405
79
4
0
349,887
5
L
Ymir
9,216
461
73
4
0
381,567
6
W
Thanatos
10,729
536
136
7
0
404,097
0
L
Eset
8,524
426
96
5
0
355,334
5
W
Chang'e
12,176
609
157
8
0
425,467
4
W
Freya
9,884
494
105
5
0
370,868
0
W
Cu Chulainn
9,504
475
81
4
0
393,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role