Player Matchup

Merlin
Merlin
Christhebull20
Merlin
Level 87
God Stats
4W - 1L
1,698 SR
Queue Stats
15W - 13L
1,417 Elo+
Party 1
Cerberus
Cerberus
Ice Acr
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lukethebull20
Tsukuyomi
Level 49
God Stats
2W - 0L
1,735 SR
Queue Stats
8W - 12L
1,375 Elo+
Party 1
Team Averages
Level 48
1,644 SR
1,426 Elo+

VS

Team Averages
Level 45
1,548 SR
1,444 Elo+
Danzaburou
Danzaburou
DamagedSlate
Danzaburou
Level 18
God Stats
5W - 2L
1,886 SR
Queue Stats
46W - 34L
1,432 Elo+
Party 2
Raijin
Raijin
Good4UDude
Raijin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,435 Elo+
Party 2
Ymir
Ymir
Keytoke
Ymir
Level 36
God Stats
1W - 3L
1,256 SR
Queue Stats
46W - 28L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 6 / 8
18,174
826
34,726
15,442
7,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Ice Acr
Cerberus
17
2 / 7 / 23
14,444
657
10,768
30,742
35,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Lukethebull20
Tsukuyomi
19
9 / 8 / 19
16,481
749
18,100
25,349
12,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DamagedSlate
Danzaburou
20
16 / 12 / 4
18,623
847
34,455
30,412
8,894
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Good4UDude
Raijin
16
1 / 10 / 11
13,890
631
11,953
17,994
4,434
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Keytoke
Ymir
16
3 / 12 / 10
14,860
675
6,106
28,762
31,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
34
Kills
20
21
Deaths
34
50
Assists
25
Player
Kills
Deaths
Assists
KDA
W
23
6
8
4.5
L
Danzaburou
DamagedSlate
Danzaburou
16
12
4
1.5
L
Raijin
Good4UDude
Raijin
1
10
11
0.65
W
Cerberus
Ice Acr
Cerberus
2
7
23
1.93
L
Ymir
Keytoke
Ymir
3
12
10
0.67
W
Tsukuyomi
Lukethebull20
Tsukuyomi
9
8
19
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,594
Damage
52,514
71,533
Taken
77,168
54,979
Mitigated
44,514
20,511
Healing
12,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,726
1,148
0
1,724
15,442
7,286
1,566
6,041
9,401
99,430
0
L
Danzaburou
DamagedSlate
Danzaburou
34,455
25,962
0
10,558
30,412
8,894
2,785
20,762
9,650
0
98,317
L
Raijin
Good4UDude
Raijin
11,953
1,032
0
213
17,994
4,434
353
8,645
9,349
67,223
0
W
Cerberus
Ice Acr
Cerberus
10,768
832
355
9,019
30,742
35,460
602
6,054
24,688
25,375
0
L
Ymir
Keytoke
Ymir
6,106
970
600
1,464
28,762
31,186
0
16,194
12,568
17,519
0
W
Tsukuyomi
Lukethebull20
Tsukuyomi
18,100
3,896
756
8,657
25,349
12,233
1,714
6,661
18,688
0
80,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,099
Gold Earned
47,373
216
Minions Killed
213
0
Camps Cleared
0
1,099,215
Distance Traveled
946,452
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,174
826
108
5
0
344,113
2
L
Danzaburou
18,623
847
113
5
0
313,029
1
L
Raijin
13,890
631
88
4
0
312,094
0
W
Cerberus
14,444
657
34
2
0
358,849
0
L
Ymir
14,860
675
12
1
0
321,329
1
W
Tsukuyomi
16,481
749
74
3
0
396,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role