Player Matchup

Ne Zha
Ne Zha
Hoopcrazytr
Ne Zha
Level 25
God Stats
4W - 8L
1,637 SR
Queue Stats
51W - 71L
1,516 Elo+
Party 2
Kukulkan
Kukulkan
ItzClapTrap2513
Kukulkan
Level 28
God Stats
4W - 11L
1,692 SR
Queue Stats
88W - 104L
1,583 Elo+
Party 2
Ratatoskr
Ratatoskr
OpPrimeKing
Ratatoskr
Level 29
God Stats
9W - 6L
1,577 SR
Queue Stats
36W - 42L
1,545 Elo+
Solo
Xbalanque
Xbalanque
Postmotom
Xbalanque
Level 29
God Stats
27W - 37L
1,594 SR
Queue Stats
36W - 57L
1,533 Elo+
Solo
Ra
Ra
TripChocDubs
Ra
Level 27
God Stats
3W - 5L
1,366 SR
Queue Stats
84W - 89L
1,597 Elo+
Party 2
Team Averages
Level 28
1,573 SR
1,555 Elo+

VS

Team Averages
Level 23
1,579 SR
1,555 Elo+
Bellona
Bellona
DRONINGZOMBIE18
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,658 Elo+
Solo
Mercury
Mercury
FaZe JJFish
Mercury
Level 31
God Stats
11W - 10L
1,667 SR
Queue Stats
525W - 483L
1,534 Elo+
Party 1
Geb
Geb
FlankinFrank
Geb
Level 25
God Stats
10W - 6L
1,592 SR
Queue Stats
58W - 64L
1,494 Elo+
Party 1
Eset
Eset
NextSphere76575
Eset
Level 29
God Stats
0W - 3L
1,575 SR
Queue Stats
540W - 535L
1,524 Elo+
Party 1
Apollo
Apollo
Syncropolis
Apollo
Level 29
God Stats
6W - 8L
1,560 SR
Queue Stats
532W - 515L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
5 / 2 / 5
5,878
588
3,910
4,651
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
9
6 / 2 / 7
6,099
610
3,168
4,007
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
OpPrimeKing
Ratatoskr
11
7 / 0 / 3
6,623
662
3,831
3,119
1,059
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
Postmotom
Xbalanque
8
3 / 4 / 4
5,371
537
2,476
5,466
1,528
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
5 / 3 / 10
5,841
584
3,502
4,209
2,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 8 / 2
3,949
395
878
5,838
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
FaZe JJFish
Mercury
7
1 / 5 / 8
5,108
511
2,592
5,992
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 4 / 5
5,168
517
1,796
7,016
2,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

7
3 / 6 / 4
5,251
525
4,436
5,353
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
7
5 / 6 / 4
5,372
537
3,856
7,170
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
26
Kills
11
11
Deaths
29
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Mercury
FaZe JJFish
Mercury
1
5
8
1
L
2
4
5
1.13
W
Ne Zha
5
2
5
3.75
W
Kukulkan
6
2
7
4.75
L
3
6
4
0.83
W
Ratatoskr
OpPrimeKing
Ratatoskr
7
0
3
8.5
W
Xbalanque
Postmotom
Xbalanque
3
4
4
1.25
L
Apollo
5
6
4
1.17
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,887
Damage
13,558
21,452
Taken
31,369
7,121
Mitigated
9,870
5,275
Healing
4,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
878
382
0
15
5,838
2,703
0
698
5,140
0
5,770
L
Mercury
FaZe JJFish
Mercury
2,592
1,227
0
1,259
5,992
1,698
0
2,079
3,913
0
16,052
L
1,796
313
0
1,080
7,016
2,299
24
1,280
5,736
5,137
0
W
Ne Zha
3,910
1,534
0
1,305
4,651
1,249
892
485
4,140
0
19,412
W
Kukulkan
3,168
647
0
720
4,007
1,084
0
1,319
2,600
17,002
0
L
4,436
133
0
428
5,353
1,293
38
1,028
4,325
17,791
0
W
Ratatoskr
OpPrimeKing
Ratatoskr
3,831
622
0
335
3,119
1,059
933
1,080
1,997
0
29,435
W
Xbalanque
Postmotom
Xbalanque
2,476
1,034
0
1,133
5,466
1,528
513
1,426
3,776
0
15,740
L
Apollo
3,856
2,321
0
1,404
7,170
1,877
0
1,585
5,585
0
16,384
W
3,502
897
645
1,137
4,209
2,201
94
1,400
2,707
11,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,812
Gold Earned
24,848
179
Minions Killed
98
0
Camps Cleared
0
992,934
Distance Traveled
1,014,852
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,949
395
7
1
0
212,300
1
L
Mercury
5,108
511
35
4
0
219,592
1
L
Geb
5,168
517
6
1
0
209,573
0
W
Ne Zha
5,878
588
38
4
0
204,264
1
W
Kukulkan
6,099
610
35
4
0
204,716
8
L
Eset
5,251
525
32
3
0
187,316
0
W
Ratatoskr
6,623
662
71
7
0
224,890
0
W
Xbalanque
5,371
537
27
3
0
164,682
0
L
Apollo
5,372
537
18
2
0
186,071
0
W
Ra
5,841
584
8
1
0
194,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role