Player Matchup

Kukulkan
Kukulkan
CronKnight
Kukulkan
Level 127
God Stats
9W - 10L
1,149 SR
Queue Stats
604W - 575L
1,404 Elo+
Party 1
Freya
Freya
CronicBliss
Freya
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 24L
1,376 Elo+
Solo
Rama
Rama
aaronrofl
Rama
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 269L
1,436 Elo+
Party 1
Geb
Geb
ob1cannoli
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,439 Elo+
Solo
Merlin
Merlin
spidermonkey05
Merlin
Level 112
God Stats
3W - 4L
1,374 SR
Queue Stats
194W - 211L
1,378 Elo+
Solo
Team Averages
Level 107
1,405 SR
1,407 Elo+

VS

Team Averages
Level 124
1,526 SR
1,470 Elo+
Zhong Kui
Zhong Kui
Hermetic_Hermit
Zhong Kui
Level 143
God Stats
11W - 16L
1,460 SR
Queue Stats
895W - 1,002L
1,452 Elo+
Party 2
Kali
Kali
MunchieSlayer
Kali
Level 155
God Stats
3W - 6L
1,536 SR
Queue Stats
802W - 859L
1,424 Elo+
Party 2
Discordia
Discordia
OMGTopher
Discordia
Level 129
God Stats
4W - 2L
1,260 SR
Queue Stats
187W - 205L
1,442 Elo+
Solo
Skadi
Skadi
paisano1393
Skadi
Level 127
God Stats
3W - 0L
1,765 SR
Queue Stats
139W - 163L
1,495 Elo+
Party 2
Vamana
Vamana
ïcarus
Vamana
Level 64
God Stats
2W - 0L
1,611 SR
Queue Stats
23W - 24L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CronKnight
Kukulkan
20
5 / 6 / 10
12,281
646
24,030
16,062
8,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 4 / 6
8,791
463
2,397
6,238
2,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
20
14 / 7 / 7
13,281
699
18,282
22,117
10,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 7 / 13
11,096
584
11,527
22,020
26,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 5 / 12
14,734
775
17,383
19,566
9,720
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hermetic_Hermit
Zhong Kui
17
3 / 6 / 12
12,134
639
10,924
19,689
17,821
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
2 / 6 / 13
12,344
650
13,610
22,182
21,319
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
OMGTopher
Discordia
20
7 / 1 / 14
15,648
824
26,573
10,834
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 2 / 15
13,865
730
15,369
12,034
5,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
ïcarus
Vamana
20
11 / 8 / 6
14,077
741
16,292
30,467
18,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
89
23
Kills
29
29
Deaths
23
48
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CronKnight
Kukulkan
5
6
10
1.67
L
0
4
6
0.75
W
Zhong Kui
Hermetic_Hermit
Zhong Kui
3
6
12
1.5
W
2
6
13
1.42
W
Discordia
OMGTopher
Discordia
7
1
14
14
L
Rama
14
7
7
2.5
L
1
7
13
1.07
W
6
2
15
6.75
L
3
5
12
1.8
W
Vamana
ïcarus
Vamana
11
8
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,619
Damage
82,768
86,003
Taken
95,206
57,406
Mitigated
68,328
28,495
Healing
44,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CronKnight
Kukulkan
24,030
1,638
1,520
3,419
16,062
8,049
150
8,643
7,419
42,517
0
L
2,397
773
1,116
1,017
6,238
2,425
0
2,257
3,981
7,452
0
W
Zhong Kui
Hermetic_Hermit
Zhong Kui
10,924
0
1,727
5,874
19,689
17,821
0
11,393
7,844
17,040
0
W
13,610
5,276
4,082
8,017
22,182
21,319
371
11,918
9,930
0
28,270
W
Discordia
OMGTopher
Discordia
26,573
218
3,056
4,515
10,834
4,981
823
7,381
3,201
69,601
0
L
Rama
18,282
14,819
2,954
6,347
22,117
10,358
0
10,606
11,511
0
25,218
L
11,527
831
1,440
2,649
22,020
26,854
0
7,980
14,040
25,279
0
W
15,369
4,061
1,799
2,118
12,034
5,431
3,350
8,437
3,497
0
41,694
L
17,383
446
2,295
5,738
19,566
9,720
0
8,011
11,555
56,545
0
W
Vamana
ïcarus
Vamana
16,292
10,641
1,836
10,996
30,467
18,776
707
14,864
15,397
0
27,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,183
Gold Earned
68,068
188
Minions Killed
202
0
Camps Cleared
0
1,336,383
Distance Traveled
1,722,055
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,281
646
47
2
0
303,859
0
L
Freya
8,791
463
12
1
0
117,673
0
W
Zhong Kui
12,134
639
28
1
0
298,888
1
W
Kali
12,344
650
24
1
0
354,372
3
W
Discordia
15,648
824
93
5
0
400,425
2
L
Rama
13,281
699
21
1
0
275,787
0
L
Geb
11,096
584
24
1
0
330,576
0
W
Skadi
13,865
730
37
2
0
358,451
0
L
Merlin
14,734
775
84
4
0
308,488
3
W
Vamana
14,077
741
20
1
0
309,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role