Player Matchup

Janus
Janus
Silver II
Pi Charisma
Janus
Silver II
Level 128
God Stats
0W - 3L
1,514 SR
Queue Stats
81W - 67L
1,141 MMR
Party 2
Hercules
Hercules
Bronze I
PiRetro2
Hercules
Bronze I
Level 119
God Stats
4W - 1L
1,810 SR
Queue Stats
65W - 60L
1,024 MMR
Party 2
Awilix
Awilix
Silver I
smackyoudownkid
Awilix
Silver I
Level 107
God Stats
26W - 39L
1,368 SR
Queue Stats
213W - 227L
1,153 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,564 SR
1,106 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 87
1,429 SR
1,109 MMR
Neith
Neith
Silver I
ItsHyte
Neith
Silver I
Level 88
God Stats
42W - 48L
1,317 SR
Queue Stats
499W - 546L
1,185 MMR
Solo
Bacchus
Bacchus
Silver II
VINI_TROLOL5
Bacchus
Silver II
Level 106
God Stats
8W - 7L
1,437 SR
Queue Stats
69W - 77L
943 MMR
Party 1
Discordia
Discordia
Silver I
walkerbulldog
Discordia
Silver I
Level 68
God Stats
7W - 5L
1,533 SR
Queue Stats
67W - 72L
1,199 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,537
654
6,128
5,155
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
PiRetro2
Hercules
10
0 / 2 / 3
6,146
615
2,317
10,618
3,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

9
2 / 5 / 1
6,767
677
4,443
10,318
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
CthulhuZeusCabrakanAnubisOsiris

VS

Bans
ScyllaChaacKumbhakarnaCu ChulainnYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItsHyte
Neith
11
2 / 2 / 7
7,506
751
4,992
5,783
2,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
VINI_TROLOL5
Bacchus
11
6 / 1 / 5
8,557
856
6,213
8,180
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
walkerbulldog
Discordia
10
3 / 0 / 6
7,481
748
9,122
5,021
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
ItsHyte
Neith
2
2
7
2.75
L
1
4
1
0.38
L
Hercules
PiRetro2
Hercules
0
2
3
0.75
W
Bacchus
VINI_TROLOL5
Bacchus
6
1
5
8.5
L
2
5
1
0.5
W
Discordia
walkerbulldog
Discordia
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,888
Damage
20,327
26,091
Taken
18,984
8,952
Mitigated
11,383
6,524
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ItsHyte
Neith
4,992
1,998
327
1,966
5,783
2,091
711
2,198
3,377
0
29,990
L
6,128
0
0
250
5,155
1,546
0
4,199
690
24,231
0
L
Hercules
PiRetro2
Hercules
2,317
768
478
4,737
10,618
3,990
0
5,469
4,821
0
8,208
W
Bacchus
VINI_TROLOL5
Bacchus
6,213
832
342
3,099
8,180
7,929
99
2,581
5,344
10,344
0
L
4,443
2,064
0
1,059
10,318
3,416
0
4,957
5,137
0
21,798
W
Discordia
walkerbulldog
Discordia
9,122
131
0
416
5,021
1,363
31
786
4,135
31,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,450
Gold Earned
23,544
86
Minions Killed
121
0
Camps Cleared
0
502,785
Distance Traveled
528,646
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,506
751
58
6
0
162,077
1
L
Janus
6,537
654
42
4
0
156,721
0
L
Hercules
6,146
615
12
1
0
189,478
0
W
Bacchus
8,557
856
13
1
0
186,222
0
L
Awilix
6,767
677
32
3
0
156,586
2
W
Discordia
7,481
748
50
5
0
180,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role