Player Matchup

Izanami
Izanami
FlapjacksMax
Izanami
Level 18
God Stats
0W - 2L
1,537 SR
Queue Stats
24W - 33L
1,327 Elo+
Party 2
Arachne
Arachne
ViTaL_Pharaoh
Arachne
Level 103
God Stats
1W - 1L
1,476 SR
Queue Stats
8W - 9L
1,397 Elo+
Party 2
Zhong Kui
Zhong Kui
ViTaL_X-Factor
Zhong Kui
Level 102
God Stats
1W - 1L
1,747 SR
Queue Stats
6W - 5L
1,728 Elo+
Party 2
Team Averages
Level 74
1,587 SR
1,484 Elo+

VS

Team Averages
Level 33
1,438 SR
1,463 Elo+
Sol
Sol
Baeshra
Sol
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 44L
1,510 Elo+
Party 1
Neith
Neith
Definite0
Neith
Level 26
God Stats
1W - 4L
1,188 SR
Queue Stats
47W - 38L
1,395 Elo+
Solo
Artio
Artio
ExtremistLine
Artio
Level 45
God Stats
2W - 2L
1,627 SR
Queue Stats
186W - 129L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FlapjacksMax
Izanami
8
0 / 2 / 0
6,382
580
2,713
5,722
1,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
10
0 / 3 / 0
6,648
604
3,634
8,924
2,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
ViTaL_X-Factor
Zhong Kui
10
1 / 3 / 0
7,073
643
6,474
11,215
9,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
5 / 1 / 1
8,288
753
10,113
6,413
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Definite0
Neith
11
1 / 0 / 7
7,655
696
5,410
4,986
1,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 5
8,398
763
3,617
7,788
5,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
8
8
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
5
1
1
5.5
W
Neith
Definite0
Neith
1
0
7
4.5
W
2
0
5
4.5
L
Izanami
FlapjacksMax
Izanami
0
2
0
0
L
Arachne
0
3
0
0
L
Zhong Kui
ViTaL_X-Factor
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,821
Damage
19,140
25,861
Taken
19,187
13,974
Mitigated
8,855
7,502
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
10,113
1,683
0
2,096
6,413
1,933
889
1,676
4,737
43,033
0
W
Neith
Definite0
Neith
5,410
2,884
0
557
4,986
1,649
431
2,171
2,815
0
20,106
W
3,617
766
541
3,107
7,788
5,273
0
2,675
5,113
11,229
0
L
Izanami
FlapjacksMax
Izanami
2,713
1,275
429
844
5,722
1,676
0
2,836
2,730
0
17,349
L
Arachne
3,634
1,880
588
2,157
8,924
2,960
0
4,800
3,786
0
19,288
L
Zhong Kui
ViTaL_X-Factor
Zhong Kui
6,474
832
331
3,153
11,215
9,338
0
5,411
5,570
26,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,103
Gold Earned
24,341
94
Minions Killed
145
0
Camps Cleared
0
512,516
Distance Traveled
621,235
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,288
753
90
8
0
198,559
0
W
Neith
7,655
696
43
4
0
208,584
0
W
Artio
8,398
763
12
1
0
214,092
1
L
Izanami
6,382
580
37
3
0
149,843
0
L
Arachne
6,648
604
22
2
0
200,061
4
L
Zhong Kui
7,073
643
35
3
0
162,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role