Player Matchup

Sobek
Sobek
GatsuBuster
Sobek
Level 59
God Stats
28W - 23L
1,482 SR
Queue Stats
284W - 252L
1,540 Elo+
Party 1
Chang'e
Chang'e
Veyas
Chang'e
Level 65
God Stats
1W - 3L
1,475 SR
Queue Stats
476W - 469L
1,581 Elo+
Party 1
Izanami
Izanami
wizzmac2354
Izanami
Level 60
God Stats
32W - 27L
1,503 SR
Queue Stats
245W - 197L
1,556 Elo+
Party 1
Team Averages
Level 61
1,487 SR
1,559 Elo+

VS

Team Averages
Level 10
1,500 SR
1,731 Elo+
Chernobog
Chernobog
Koruptsoldier
Chernobog
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 13L
1,841 Elo+
Party 2
Sobek
Sobek
Megacharizar230
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Reinen12
Raijin
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
261W - 70L
1,851 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 11
13,924
663
8,962
29,719
35,797
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chang'e
Veyas
Chang'e
18
8 / 9 / 8
15,021
715
19,634
24,129
9,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
wizzmac2354
Izanami
17
6 / 8 / 7
14,011
667
14,555
20,409
7,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Koruptsoldier
Chernobog
20
13 / 4 / 7
16,545
788
30,576
24,720
10,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
0 / 7 / 12
12,223
582
1,708
13,546
6,730
Raijin
Reinen12
Raijin
20
8 / 6 / 12
15,580
742
25,173
19,245
7,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
52
17
Kills
21
21
Deaths
17
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
4
11
2.13
W
Chernobog
Koruptsoldier
Chernobog
13
4
7
4.13
W
0
7
12
0.86
W
Raijin
Reinen12
Raijin
8
6
12
2.33
L
Chang'e
Veyas
Chang'e
8
9
8
1.33
L
Izanami
wizzmac2354
Izanami
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,151
Damage
57,457
74,257
Taken
57,511
52,465
Mitigated
24,649
23,171
Healing
17,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,962
1,616
547
6,928
29,719
35,797
285
8,957
20,218
25,861
0
W
Chernobog
Koruptsoldier
Chernobog
30,576
20,220
0
11,992
24,720
10,749
2,682
12,923
11,797
0
126,349
W
1,708
162
0
1,139
13,546
6,730
82
5,263
8,283
8,657
0
W
Raijin
Reinen12
Raijin
25,173
1,589
71
4,235
19,245
7,170
424
10,773
8,472
83,189
0
L
Chang'e
Veyas
Chang'e
19,634
1,515
3,518
7,713
24,129
9,187
1,010
7,946
15,837
65,623
0
L
Izanami
wizzmac2354
Izanami
14,555
8,572
477
3,988
20,409
7,481
2,690
8,774
11,307
0
83,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,956
Gold Earned
44,348
218
Minions Killed
241
0
Camps Cleared
0
1,125,308
Distance Traveled
992,332
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,924
663
18
1
0
436,291
1
W
Chernobog
16,545
788
134
6
0
360,797
0
W
Sobek
12,223
582
7
0
0
258,510
0
W
Raijin
15,580
742
100
5
0
373,025
2
L
Chang'e
15,021
715
76
4
0
361,748
5
L
Izanami
14,011
667
124
6
0
327,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role