Player Matchup

Da Ji
Da Ji
BestRunnerUp
Da Ji
Level 24
God Stats
15W - 12L
1,494 SR
Queue Stats
51W - 67L
1,449 Elo+
Party 2
Bellona
Bellona
Carsino
Bellona
Level 64
God Stats
4W - 2L
1,378 SR
Queue Stats
401W - 435L
1,428 Elo+
Party 2
Tiamat
Tiamat
King_JGR2923
Tiamat
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
Princess_Rosalyn
Skadi
Level 129
God Stats
286W - 202L
1,699 SR
Queue Stats
397W - 328L
1,641 Elo+
Party 3
Ymir
Ymir
Retrowavee
Ymir
Level 28
God Stats
15W - 14L
1,352 SR
Queue Stats
515W - 461L
1,535 Elo+
Party 2
Team Averages
Level 58
1,485 SR
1,511 Elo+

VS

Team Averages
Level 59
1,506 SR
1,418 Elo+
Achilles
Achilles
DarkRagePanda
Achilles
Level 76
God Stats
1W - 11L
1,209 SR
Queue Stats
97W - 121L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
MarinaraMouse28
Sylvanus
Level 87
God Stats
23W - 22L
1,485 SR
Queue Stats
228W - 278L
1,359 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Noboss333
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 69L
1,376 Elo+
Party 1
Janus
Janus
RageUncle100
Janus
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
671W - 667L
1,463 Elo+
Party 1
Cupid
Cupid
WallopingDrip
Cupid
Level 48
God Stats
2W - 2L
1,835 SR
Queue Stats
385W - 464L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 12
12,042
573
15,176
16,236
7,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Carsino
Bellona
18
8 / 3 / 8
11,346
540
18,207
21,217
20,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
13
2 / 5 / 12
8,931
425
10,657
11,900
9,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 2 / 7
13,713
653
19,607
10,761
4,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 3 / 13
9,843
469
9,535
18,057
13,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarkRagePanda
Achilles
18
3 / 5 / 0
10,929
520
12,413
23,871
25,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
12
2 / 6 / 5
8,878
423
9,698
21,382
19,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Noboss333
Tsukuyomi
14
3 / 8 / 4
9,082
432
7,432
18,175
6,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 9 / 4
11,095
528
13,942
13,925
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 6
9,117
434
8,110
16,634
5,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
35
34
Kills
16
16
Deaths
34
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
11
3
12
5.67
W
Bellona
Carsino
Bellona
8
3
8
4
L
Achilles
DarkRagePanda
Achilles
3
5
0
0.6
W
Tiamat
2
5
12
1.6
L
Sylvanus
2
6
5
0.75
L
Tsukuyomi
Noboss333
Tsukuyomi
3
8
4
0.63
W
11
2
7
7.25
L
6
9
4
0.89
W
2
3
13
2.83
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,182
Damage
51,595
78,171
Taken
93,987
54,603
Mitigated
61,418
16,575
Healing
27,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,176
2,701
0
874
16,236
7,603
0
4,864
11,142
0
84,151
W
Bellona
Carsino
Bellona
18,207
5,037
0
5,894
21,217
20,156
0
2,548
18,575
0
57,518
L
Achilles
DarkRagePanda
Achilles
12,413
3,723
0
5,286
23,871
25,371
496
1,633
21,410
0
70,732
W
Tiamat
10,657
1,769
0
2,723
11,900
9,533
1,140
5,202
6,486
36,700
0
L
Sylvanus
9,698
1,622
5,490
7,131
21,382
19,541
95
9,134
12,173
26,461
0
L
Tsukuyomi
Noboss333
Tsukuyomi
7,432
1,708
0
4,264
18,175
6,660
796
2,983
15,117
0
41,938
W
19,607
10,289
0
3,217
10,761
4,163
6,793
3,193
7,410
0
114,883
L
13,942
1,614
0
514
13,925
4,338
600
4,070
9,805
56,303
0
W
9,535
1,784
0
3,867
18,057
13,148
0
7,097
10,790
34,946
0
L
8,110
4,431
604
4,111
16,634
5,508
301
2,372
14,237
0
49,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,875
Gold Earned
49,101
492
Minions Killed
414
0
Camps Cleared
0
2,015,576
Distance Traveled
1,872,176
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,042
573
106
5
0
420,970
2
W
Bellona
11,346
540
94
4
0
397,636
0
L
Achilles
10,929
520
133
6
0
379,918
4
W
Tiamat
8,931
425
50
2
0
382,887
1
L
Sylvanus
8,878
423
31
1
0
358,855
4
L
Tsukuyomi
9,082
432
59
3
0
440,293
3
W
Skadi
13,713
653
185
9
0
390,518
7
L
Janus
11,095
528
102
5
0
361,759
5
W
Ymir
9,843
469
57
3
0
423,565
2
L
Cupid
9,117
434
89
4
0
331,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role