Player Matchup

Fenrir
Fenrir
Crewtos
Fenrir
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 51L
1,436 Elo+
Solo
Odin
Odin
JohannLink96
Odin
Level 24
God Stats
24W - 11L
1,639 SR
Queue Stats
362W - 331L
1,617 Elo+
Solo
Kukulkan
Kukulkan
ManilatheHo
Kukulkan
Level 26
God Stats
5W - 2L
1,499 SR
Queue Stats
118W - 114L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
TrinitytheHo
Aphrodite
Level 25
God Stats
18W - 19L
1,548 SR
Queue Stats
113W - 106L
1,501 Elo+
Party 1
Apollo
Apollo
destroyerf8
Apollo
Level 19
God Stats
2W - 0L
1,728 SR
Queue Stats
3W - 4L
1,638 Elo+
Solo
Team Averages
Level 22
1,583 SR
1,538 Elo+

VS

Team Averages
Level 29
1,646 SR
1,689 Elo+
Guan Yu
Guan Yu
Antonicarter
Guan Yu
Level 9
God Stats
7W - 9L
1,792 SR
Queue Stats
227W - 87L
1,960 Elo+
Solo
Ymir
Ymir
TheKiller3232
Ymir
Level 99
God Stats
0W - 1L
1,207 SR
Queue Stats
29W - 19L
1,590 Elo+
Party 2
Yemoja
Yemoja
elfeli22
Yemoja
Level 3
God Stats
1W - 3L
1,820 SR
Queue Stats
20W - 13L
1,684 Elo+
Party 2
Agni
Agni
iAgus023
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,548 Elo+
Party 2
Rama
Rama
lopaanashe
Rama
Level 8
God Stats
7W - 4L
1,912 SR
Queue Stats
25W - 19L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crewtos
Fenrir
18
8 / 5 / 5
11,595
552
13,473
19,184
9,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 2 / 15
11,032
525
10,318
15,867
12,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ManilatheHo
Kukulkan
18
12 / 3 / 9
12,779
609
19,201
12,318
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
TrinitytheHo
Aphrodite
16
3 / 9 / 18
11,428
544
6,401
21,158
17,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
20
14 / 2 / 10
13,317
634
15,759
18,489
7,841
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Antonicarter
Guan Yu
17
2 / 4 / 2
10,517
501
9,794
17,581
20,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
12 / 7 / 5
11,970
570
17,139
22,164
12,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
elfeli22
Yemoja
13
1 / 7 / 6
7,887
376
5,530
14,246
6,953
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
15
4 / 13 / 8
9,910
472
16,864
15,241
5,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 8 / 2
8,152
388
4,102
11,323
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
44
39
Kills
21
21
Deaths
39
57
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Antonicarter
Guan Yu
2
4
2
0.75
W
Fenrir
Crewtos
Fenrir
8
5
5
2.1
W
2
2
15
4.75
W
Kukulkan
ManilatheHo
Kukulkan
12
3
9
5.5
L
12
7
5
2.07
W
Aphrodite
TrinitytheHo
Aphrodite
3
9
18
1.33
W
Apollo
14
2
10
9.5
L
Yemoja
elfeli22
Yemoja
1
7
6
0.57
L
Agni
4
13
8
0.62
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,152
Damage
53,429
87,016
Taken
80,555
52,309
Mitigated
48,412
37,657
Healing
12,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Antonicarter
Guan Yu
9,794
2,094
94
6,300
17,581
20,342
0
489
16,617
0
64,886
W
Fenrir
Crewtos
Fenrir
13,473
4,847
0
6,594
19,184
9,857
304
4,647
14,299
0
85,924
W
10,318
2,617
0
4,045
15,867
12,312
1,083
4,851
10,527
0
48,840
W
Kukulkan
ManilatheHo
Kukulkan
19,201
1,609
0
2,086
12,318
5,155
2,407
9,075
2,886
84,677
0
L
17,139
3,142
0
2,756
22,164
12,290
0
8,287
13,601
64,730
0
W
Aphrodite
TrinitytheHo
Aphrodite
6,401
838
5,522
9,838
21,158
17,144
958
13,362
7,501
24,871
0
W
Apollo
15,759
12,693
0
9,572
18,489
7,841
5,837
6,656
11,645
0
97,668
L
Yemoja
elfeli22
Yemoja
5,530
1,258
1,450
610
14,246
6,953
0
4,962
9,169
23,419
0
L
Agni
16,864
983
0
250
15,241
5,484
0
6,893
7,998
59,318
0
L
4,102
3,312
0
807
11,323
3,343
0
4,360
6,874
0
19,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,151
Gold Earned
48,436
546
Minions Killed
384
0
Camps Cleared
0
1,923,645
Distance Traveled
1,723,104
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,517
501
132
6
0
380,237
3
W
Fenrir
11,595
552
126
6
0
369,968
5
W
Odin
11,032
525
83
4
0
395,946
4
W
Kukulkan
12,779
609
131
6
0
389,442
1
L
Ymir
11,970
570
92
4
0
342,921
1
W
Aphrodite
11,428
544
36
2
0
370,696
1
W
Apollo
13,317
634
170
8
0
397,593
1
L
Yemoja
7,887
376
35
2
0
346,245
2
L
Agni
9,910
472
90
4
0
343,970
3
L
Rama
8,152
388
35
2
0
309,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role