Player Matchup

Ymir
Ymir
Clasxy
Ymir
Level 10
God Stats
58W - 52L
1,459 SR
Queue Stats
109W - 116L
1,393 Elo+
Party 2
Janus
Janus
OhhFlexinq
Janus
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
253W - 198L
1,492 Elo+
Party 2
Ne Zha
Ne Zha
newfrocks03
Ne Zha
Level 24
God Stats
3W - 3L
1,580 SR
Queue Stats
63W - 54L
1,527 Elo+
Party 2
Team Averages
Level 54
1,513 SR
1,470 Elo+

VS

Team Averages
Level 35
1,560 SR
1,522 Elo+
Ra
Ra
Dxters_lab
Ra
Level 87
God Stats
17W - 14L
1,584 SR
Queue Stats
129W - 175L
1,398 Elo+
Solo
Khepri
Khepri
Newb_Resident
Khepri
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 107L
1,592 Elo+
Party 1
Izanami
Izanami
XxNewbTewnxX
Izanami
Level 10
God Stats
41W - 31L
1,597 SR
Queue Stats
98W - 91L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Clasxy
Ymir
16
2 / 1 / 3
12,833
675
6,089
18,423
20,235
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
16
5 / 4 / 1
12,283
646
17,338
10,362
3,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
13
0 / 4 / 3
10,536
555
6,147
16,614
10,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
11,873
625
8,168
10,707
4,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 1 / 6
13,377
704
10,247
12,404
16,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
XxNewbTewnxX
Izanami
15
5 / 4 / 3
12,487
657
13,161
13,906
5,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
9
9
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
Clasxy
Ymir
2
1
3
3.5
W
2
2
5
2.25
W
2
1
6
5
L
Janus
5
4
1
1.38
W
Izanami
XxNewbTewnxX
Izanami
5
4
3
1.63
L
Ne Zha
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,574
Damage
31,576
45,399
Taken
37,017
34,516
Mitigated
27,094
4,709
Healing
12,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Clasxy
Ymir
6,089
1,140
0
1,764
18,423
20,235
0
6,788
11,635
33,520
0
W
8,168
0
826
4,695
10,707
4,444
129
7,474
3,233
63,095
0
W
10,247
737
0
2,865
12,404
16,775
244
5,733
6,671
33,246
0
L
Janus
17,338
1,273
0
140
10,362
3,424
0
5,944
4,418
90,983
0
W
Izanami
XxNewbTewnxX
Izanami
13,161
9,901
507
4,061
13,906
5,875
2,412
10,358
3,548
0
62,342
L
Ne Zha
6,147
720
0
2,805
16,614
10,857
0
5,756
10,858
0
39,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,652
Gold Earned
37,737
230
Minions Killed
227
0
Camps Cleared
0
1,032,749
Distance Traveled
866,937
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,833
675
55
3
0
367,538
1
W
Ra
11,873
625
101
5
0
256,513
1
W
Khepri
13,377
704
26
1
0
320,829
6
L
Janus
12,283
646
125
7
0
310,688
2
W
Izanami
12,487
657
100
5
0
289,595
0
L
Ne Zha
10,536
555
50
3
0
354,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role