Player Matchup

Fenrir
Fenrir
AnAngryCardinal
Fenrir
Level 128
God Stats
1W - 5L
1,790 SR
Queue Stats
137W - 110L
1,696 Elo+
Party 2
Ullr
Ullr
BillyAdams
Ullr
Level 45
God Stats
4W - 4L
1,521 SR
Queue Stats
4W - 5L
1,437 Elo+
Party 2
Chang'e
Chang'e
GayBoykilla
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,497 Elo+
Party 2
Bellona
Bellona
SimonTheGiver
Bellona
Level 12
God Stats
4W - 4L
1,612 SR
Queue Stats
4W - 4L
1,472 Elo+
Party 2
Ymir
Ymir
TripodBrando
Ymir
Level 17
God Stats
5W - 6L
1,643 SR
Queue Stats
6W - 8L
1,494 Elo+
Party 2
Team Averages
Level 43
1,613 SR
1,519 Elo+

VS

Team Averages
Level 32
1,558 SR
1,581 Elo+
Izanami
Izanami
Bryner5000
Izanami
Level 121
God Stats
2W - 1L
1,616 SR
Queue Stats
63W - 58L
1,566 Elo+
Party 3
Neith
Neith
LAPELIRROHA
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ares
Ares
digbick6996
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
lione4000
Ra
Level 7
God Stats
5W - 1L
1,668 SR
Queue Stats
17W - 12L
1,714 Elo+
Party 3
Bellona
Bellona
xTnkr
Bellona
Level 28
God Stats
3W - 0L
1,507 SR
Queue Stats
46W - 39L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 1
8,494
607
9,740
14,215
5,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 0
5,384
385
1,704
5,247
1,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
GayBoykilla
Chang'e
11
1 / 4 / 2
6,629
474
3,285
7,224
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
11
0 / 6 / 1
6,279
449
3,742
10,059
5,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 5 / 0
5,214
372
289
7,121
3,020
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bryner5000
Izanami
16
7 / 0 / 5
9,738
696
7,853
6,684
2,564
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 3 / 6
6,538
467
3,942
5,118
1,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
7 / 1 / 8
8,650
618
8,006
8,261
7,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 2 / 4
8,951
639
5,568
7,076
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
xTnkr
Bellona
14
4 / 3 / 2
7,983
570
5,094
9,060
6,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
9
Kills
26
26
Deaths
9
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
8
5
1
1.7
L
0
6
0
0
W
Izanami
Bryner5000
Izanami
7
0
5
9.5
L
Chang'e
GayBoykilla
Chang'e
1
4
2
0.5
W
2
3
6
1.67
L
Bellona
0
6
1
0.08
L
0
5
0
0
W
7
1
8
11
W
6
2
4
4
W
Bellona
xTnkr
Bellona
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,760
Damage
30,463
43,866
Taken
36,199
18,154
Mitigated
22,287
7,037
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,740
3,799
0
4,734
14,215
5,444
0
3,583
10,632
0
42,599
L
1,704
218
0
0
5,247
1,188
0
2,130
3,117
0
23,585
W
Izanami
Bryner5000
Izanami
7,853
5,061
0
4,286
6,684
2,564
483
0
6,684
0
88,421
L
Chang'e
GayBoykilla
Chang'e
3,285
734
473
1,098
7,224
2,564
0
4,274
2,950
25,493
0
W
3,942
1,687
0
715
5,118
1,561
955
903
4,169
0
22,604
L
Bellona
3,742
1,209
0
240
10,059
5,938
0
972
9,087
0
31,483
L
289
100
0
492
7,121
3,020
0
2,463
4,658
13,585
0
W
8,006
814
0
1,670
8,261
7,898
194
1,024
7,125
18,291
0
W
5,568
920
302
1,417
7,076
3,549
897
1,024
5,900
56,413
2,309
W
Bellona
xTnkr
Bellona
5,094
1,656
0
3,061
9,060
6,715
599
309
8,747
0
48,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,000
Gold Earned
41,860
264
Minions Killed
440
0
Camps Cleared
0
1,315,161
Distance Traveled
1,300,251
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,494
607
70
5
0
287,211
1
L
Ullr
5,384
385
47
3
0
259,040
1
W
Izanami
9,738
696
165
12
0
252,411
1
L
Chang'e
6,629
474
56
4
0
216,794
1
W
Neith
6,538
467
41
3
0
275,767
0
L
Bellona
6,279
449
74
5
0
277,500
0
L
Ymir
5,214
372
17
1
0
274,616
2
W
Ares
8,650
618
16
1
0
274,204
3
W
Ra
8,951
639
118
8
0
258,633
0
W
Bellona
7,983
570
100
7
0
239,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role