Player Matchup

Bacchus
Bacchus
Known_Tyrant
Bacchus
Level 82
God Stats
7W - 7L
1,492 SR
Queue Stats
570W - 688L
1,344 Elo+
Solo
Chronos
Chronos
OzMarkee
Chronos
Level 125
God Stats
4W - 7L
1,542 SR
Queue Stats
104W - 126L
1,409 Elo+
Solo
Merlin
Merlin
guerda
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
lukelearbomb
King Arthur
Level 108
God Stats
11W - 18L
1,389 SR
Queue Stats
18W - 23L
1,377 Elo+
Solo
Danzaburou
Danzaburou
miroku131
Danzaburou
Level 137
God Stats
12W - 15L
1,325 SR
Queue Stats
290W - 276L
1,475 Elo+
Solo
Team Averages
Level 112
1,449 SR
1,421 Elo+

VS

Team Averages
Level 84
1,476 SR
1,396 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ComicalCosme
Khepri
Level 86
God Stats
4W - 0L
1,687 SR
Queue Stats
228W - 330L
1,354 Elo+
Party 1
Zhong Kui
Zhong Kui
OpTiC_Bomar
Zhong Kui
Level 87
God Stats
8W - 8L
1,514 SR
Queue Stats
445W - 600L
1,395 Elo+
Party 1
Osiris
Osiris
Sinfwho
Osiris
Level 66
God Stats
7W - 17L
1,179 SR
Queue Stats
10W - 21L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Known_Tyrant
Bacchus
6
0 / 3 / 1
4,237
424
2,441
5,497
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
OzMarkee
Chronos
8
0 / 1 / 2
5,035
504
2,748
4,683
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
guerda
Merlin
6
0 / 3 / 0
4,372
437
1,050
4,214
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
lukelearbomb
King Arthur
10
2 / 4 / 0
5,847
585
6,369
8,816
3,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
miroku131
Danzaburou
10
2 / 2 / 0
5,366
537
3,832
6,314
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 1 / 2
5,835
584
4,839
4,654
1,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
 
Athena
9
2 / 1 / 5
5,600
560
4,465
5,821
2,560
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
8
0 / 0 / 4
5,176
518
1,360
5,001
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
OpTiC_Bomar
Zhong Kui
10
4 / 0 / 0
6,162
616
3,064
5,037
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
Sinfwho
Osiris
10
4 / 2 / 0
6,047
605
4,548
9,616
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
13
13
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
2
4
W
Athena
 
Athena
2
1
5
4.5
W
Khepri
0
0
4
2
L
Bacchus
Known_Tyrant
Bacchus
0
3
1
0.17
W
Zhong Kui
OpTiC_Bomar
Zhong Kui
4
0
0
4
L
Chronos
OzMarkee
Chronos
0
1
2
1
W
Osiris
Sinfwho
Osiris
4
2
0
2
L
Merlin
guerda
Merlin
0
3
0
0
L
King Arthur
lukelearbomb
King Arthur
2
4
0
0.5
L
Danzaburou
miroku131
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,440
Damage
18,276
29,524
Taken
30,129
11,151
Mitigated
15,023
5,199
Healing
12,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,839
3,408
0
1,159
4,654
1,419
1,996
1,227
3,417
0
34,918
W
Athena
 
Athena
4,465
596
412
2,056
5,821
2,560
110
1,841
3,940
20,595
0
W
Khepri
1,360
74
225
1,557
5,001
2,287
506
703
4,258
17,136
0
L
Bacchus
Known_Tyrant
Bacchus
2,441
295
0
209
5,497
3,292
0
1,942
3,517
10,554
0
W
Zhong Kui
OpTiC_Bomar
Zhong Kui
3,064
219
0
2,523
5,037
3,143
0
2,170
2,659
26,100
0
L
Chronos
OzMarkee
Chronos
2,748
1,179
0
1,517
4,683
1,336
1,034
923
3,728
21,657
0
W
Osiris
Sinfwho
Osiris
4,548
2,680
0
4,279
9,616
5,614
22
0
9,616
0
21,543
L
Merlin
guerda
Merlin
1,050
54
0
852
4,214
1,138
0
2,221
1,793
13,123
0
L
King Arthur
lukelearbomb
King Arthur
6,369
986
0
1,403
8,816
3,490
0
556
8,260
0
25,965
L
Danzaburou
miroku131
Danzaburou
3,832
1,521
0
1,218
6,314
1,895
138
2,895
3,337
0
29,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,857
Gold Earned
28,820
202
Minions Killed
272
0
Camps Cleared
0
871,498
Distance Traveled
926,120
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,835
584
72
7
0
179,258
0
W
Athena
5,600
560
47
5
0
197,565
1
W
Khepri
5,176
518
30
3
0
184,753
2
L
Bacchus
4,237
424
14
1
0
208,348
0
W
Zhong Kui
6,162
616
80
8
0
183,105
3
L
Chronos
5,035
504
47
5
0
184,334
1
W
Osiris
6,047
605
43
4
0
181,439
0
L
Merlin
4,372
437
31
3
0
109,360
0
L
King Arthur
5,847
585
61
6
0
189,351
0
L
Danzaburou
5,366
537
49
5
0
180,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role