Player Matchup

Awilix
Awilix
LegacyFoxFace
Awilix
Level 18
God Stats
9W - 13L
1,343 SR
Queue Stats
85W - 108L
1,349 Elo+
Party 3
Kukulkan
Kukulkan
Noizmasta
Kukulkan
Level 21
God Stats
33W - 41L
1,476 SR
Queue Stats
41W - 58L
1,368 Elo+
Party 2
Guan Yu
Guan Yu
PaleMoonRose
Guan Yu
Level 86
God Stats
7W - 4L
1,605 SR
Queue Stats
203W - 205L
1,440 Elo+
Party 3
Ra
Ra
SaVag3Potato96
Ra
Level 14
God Stats
16W - 17L
1,578 SR
Queue Stats
28W - 34L
1,400 Elo+
Party 3
Baron Samedi
Baron Samedi
olloG4m3Rollo
Baron Samedi
Level 29
God Stats
76W - 77L
1,475 SR
Queue Stats
144W - 186L
1,325 Elo+
Party 2
Team Averages
Level 34
1,495 SR
1,376 Elo+

VS

Team Averages
Level 14
1,495 SR
1,364 Elo+
Fenrir
Fenrir
SydneySincere
Fenrir
Level 16
God Stats
2W - 3L
1,475 SR
Queue Stats
32W - 33L
1,414 Elo+
Solo
Olorun
Olorun
criskiller11
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 1
Neith
Neith
xActionTrollx
Neith
Level 15
God Stats
10W - 9L
1,500 SR
Queue Stats
164W - 167L
1,253 Elo+
Party 1
Khepri
Khepri
xJorgieTrollx
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 158L
1,318 Elo+
Party 1
Sun Wukong
Sun Wukong
xKsDeStiNy_x
Sun Wukong
Level 20
God Stats
15W - 15L
1,500 SR
Queue Stats
62W - 96L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 3
9,454
591
4,619
8,644
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Noizmasta
Kukulkan
15
9 / 2 / 6
9,378
586
8,335
7,930
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
PaleMoonRose
Guan Yu
17
5 / 0 / 1
10,057
629
9,280
11,291
9,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 0 / 7
9,493
593
7,224
9,509
3,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
olloG4m3Rollo
Baron Samedi
13
6 / 2 / 6
8,347
522
7,704
9,875
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
6,724
420
4,244
13,344
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
8
0 / 9 / 0
5,610
351
3,802
9,428
3,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 8 / 2
6,426
402
4,664
9,735
2,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 4 / 0
6,530
408
3,159
10,907
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
xKsDeStiNy_x
Sun Wukong
9
0 / 4 / 0
6,004
375
2,143
9,726
3,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
32
Kills
2
4
Deaths
32
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
Kukulkan
Noizmasta
Kukulkan
9
2
6
6
W
Guan Yu
PaleMoonRose
Guan Yu
5
0
1
5.5
W
5
0
7
8.5
L
2
7
0
0.29
L
Olorun
0
9
0
0
W
Baron Samedi
olloG4m3Rollo
Baron Samedi
6
2
6
4.5
L
0
8
2
0.13
L
0
4
0
0
L
Sun Wukong
xKsDeStiNy_x
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,162
Damage
18,012
47,249
Taken
53,140
23,719
Mitigated
21,627
16,296
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,619
1,919
0
410
8,644
3,500
204
433
8,211
0
58,075
W
Kukulkan
Noizmasta
Kukulkan
8,335
1,521
0
0
7,930
2,613
3,315
1,623
6,307
44,617
0
W
Guan Yu
PaleMoonRose
Guan Yu
9,280
1,801
52
5,284
11,291
9,535
826
742
10,549
0
62,719
W
7,224
1,903
182
5,307
9,509
3,740
0
3,006
6,503
56,900
0
L
4,244
1,144
0
4,473
13,344
4,303
0
3,752
9,315
0
31,928
L
Olorun
3,802
2,903
0
1,086
9,428
3,007
30
5,438
3,873
15,512
0
W
Baron Samedi
olloG4m3Rollo
Baron Samedi
7,704
563
1,387
3,674
9,875
4,331
1,699
1,157
8,718
25,913
0
L
4,664
1,913
0
685
9,735
2,979
407
6,326
2,735
0
26,638
L
3,159
388
0
437
10,907
8,336
131
5,473
4,932
26,645
0
L
Sun Wukong
xKsDeStiNy_x
Sun Wukong
2,143
721
0
1,006
9,726
3,002
0
788
8,622
0
18,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,729
Gold Earned
31,294
454
Minions Killed
196
0
Camps Cleared
0
1,541,174
Distance Traveled
1,322,725
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,454
591
110
7
0
354,013
0
W
Kukulkan
9,378
586
89
6
0
288,000
1
W
Guan Yu
10,057
629
125
8
0
285,420
0
W
Ra
9,493
593
84
5
0
327,247
0
L
Fenrir
6,724
420
55
3
0
253,523
0
L
Olorun
5,610
351
16
1
0
297,260
2
W
Baron Samedi
8,347
522
46
3
0
286,494
3
L
Neith
6,426
402
49
3
0
280,150
0
L
Khepri
6,530
408
36
2
0
242,941
0
L
Sun Wukong
6,004
375
40
3
0
248,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role