Player Matchup

Hou Yi
Hou Yi
Fendi_King420
Hou Yi
Level 24
God Stats
83W - 81L
1,502 SR
Queue Stats
100W - 123L
1,374 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Godturion
Tsukuyomi
Level 11
God Stats
4W - 6L
1,203 SR
Queue Stats
44W - 35L
1,408 Elo+
Solo
Nox
Nox
MrChunkyPug
Nox
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,228 Elo+
Solo
Medusa
Medusa
Young_Wolfey
Medusa
Level 29
God Stats
207W - 209L
1,584 SR
Queue Stats
209W - 221L
1,486 Elo+
Party 2
Ymir
Ymir
lies4days5
Ymir
Level 28
God Stats
7W - 7L
1,177 SR
Queue Stats
41W - 64L
1,327 Elo+
Solo
Team Averages
Level 23
1,393 SR
1,365 Elo+

VS

Team Averages
Level 26
1,632 SR
1,444 Elo+
Tsukuyomi
Tsukuyomi
EKGamerPR150
Tsukuyomi
Level 29
God Stats
16W - 11L
1,597 SR
Queue Stats
228W - 271L
1,413 Elo+
Solo
Amaterasu
Amaterasu
Itz Dare7334
Amaterasu
Level 10
God Stats
22W - 12L
1,714 SR
Queue Stats
859W - 806L
1,519 Elo+
Party 1
Anubis
Anubis
King Trimba
Anubis
Level 66
God Stats
79W - 50L
1,628 SR
Queue Stats
605W - 550L
1,476 Elo+
Party 1
Set
Set
damnedollirrac
Set
Level 12
God Stats
1W - 3L
1,721 SR
Queue Stats
2W - 6L
1,311 Elo+
Solo
Danzaburou
Danzaburou
njchu
Danzaburou
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 5
13,414
537
9,830
18,223
8,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Godturion
Tsukuyomi
20
13 / 3 / 8
14,827
593
21,288
17,453
6,354
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 5 / 10
12,814
513
7,649
10,942
4,634
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
20
4 / 5 / 3
13,672
547
7,707
17,584
4,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 8 / 6
11,848
474
7,786
22,292
18,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EKGamerPR150
Tsukuyomi
19
5 / 5 / 6
12,192
488
11,295
15,609
7,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amaterasu
Itz Dare7334
Amaterasu
18
2 / 6 / 1
11,353
454
4,863
16,794
11,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
20
7 / 5 / 5
14,204
568
21,795
22,036
11,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 6 / 0
8,580
343
1,653
11,594
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
njchu
Danzaburou
19
11 / 7 / 3
13,110
524
17,171
21,745
8,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
42
27
Kills
27
27
Deaths
29
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
EKGamerPR150
Tsukuyomi
5
5
6
1.6
W
3
6
5
0.92
W
Tsukuyomi
Godturion
Tsukuyomi
13
3
8
5.67
L
Amaterasu
Itz Dare7334
Amaterasu
2
6
1
0.42
L
Anubis
7
5
5
1.9
W
4
5
10
1.8
W
Medusa
4
5
3
1.1
L
2
6
0
0.33
W
3
8
6
0.75
L
Danzaburou
njchu
Danzaburou
11
7
3
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,260
Damage
56,777
86,494
Taken
87,778
42,358
Mitigated
43,411
20,411
Healing
25,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
EKGamerPR150
Tsukuyomi
11,295
1,490
0
4,684
15,609
7,343
370
1,741
13,868
0
80,245
W
9,830
5,768
0
5,163
18,223
8,127
6,277
897
17,326
0
69,427
W
Tsukuyomi
Godturion
Tsukuyomi
21,288
4,991
0
6,385
17,453
6,354
193
5,943
11,510
0
72,273
L
Amaterasu
Itz Dare7334
Amaterasu
4,863
1,736
0
2,397
16,794
11,015
384
2,469
14,325
0
55,649
L
Anubis
21,795
851
0
12,195
22,036
11,861
384
5,121
16,915
116,589
0
W
7,649
813
0
2,238
10,942
4,634
1,492
3,686
7,256
53,994
0
W
Medusa
7,707
3,526
0
4,151
17,584
4,642
4,321
7,974
9,610
0
92,356
L
1,653
1,211
0
2,402
11,594
4,286
146
1,225
10,369
0
32,477
W
7,786
724
0
2,474
22,292
18,601
644
6,826
15,466
60,327
0
L
Danzaburou
njchu
Danzaburou
17,171
7,958
0
4,195
21,745
8,906
2,675
4,879
16,866
0
78,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,575
Gold Earned
59,439
551
Minions Killed
570
0
Camps Cleared
0
2,208,008
Distance Traveled
2,074,939
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,192
488
118
5
0
504,455
1
W
Hou Yi
13,414
537
122
5
0
382,050
0
W
Tsukuyomi
14,827
593
102
4
0
543,187
2
L
Amaterasu
11,353
454
98
4
0
430,877
0
L
Anubis
14,204
568
189
8
0
402,239
1
W
Nox
12,814
513
108
4
0
422,875
5
W
Medusa
13,672
547
134
5
0
369,810
0
L
Set
8,580
343
48
2
0
305,252
0
W
Ymir
11,848
474
85
3
0
490,086
6
L
Danzaburou
13,110
524
117
5
0
432,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role