Player Matchup

Osiris
Osiris
AruShine7345
Osiris
Level 144
God Stats
15W - 6L
1,452 SR
Queue Stats
222W - 238L
1,481 Elo+
Party 1
Discordia
Discordia
Electrex672
Discordia
Level 61
God Stats
9W - 7L
1,370 SR
Queue Stats
125W - 141L
1,457 Elo+
Party 1
Freya
Freya
Kevinchis 16
Freya
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 40L
1,438 Elo+
Party 1
Thanatos
Thanatos
VIHU6331
Thanatos
Level 126
God Stats
19W - 12L
1,752 SR
Queue Stats
434W - 413L
1,509 Elo+
Party 1
Mulan
Mulan
pikachumexicano
Mulan
Level 127
God Stats
5W - 9L
1,503 SR
Queue Stats
198W - 192L
1,508 Elo+
Party 1
Team Averages
Level 114
1,515 SR
1,479 Elo+

VS

Team Averages
Level 75
1,493 SR
1,453 Elo+
Skadi
Skadi
 
Skadi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Lonewolf6536
Yemoja
Level 82
God Stats
0W - 1L
1,484 SR
Queue Stats
92W - 89L
1,452 Elo+
Solo
Anhur
Anhur
ThiccShane
Anhur
Level 68
God Stats
5W - 3L
1,694 SR
Queue Stats
118W - 115L
1,447 Elo+
Solo
Set
Set
TuMu3rt3
Set
Level 66
God Stats
1W - 2L
1,435 SR
Queue Stats
24W - 30L
1,456 Elo+
Solo
Hel
Hel
deadxscene
Hel
Level 95
God Stats
8W - 12L
1,351 SR
Queue Stats
519W - 566L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
3 / 1 / 7
8,849
466
9,000
11,347
10,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Electrex672
Discordia
17
5 / 2 / 8
10,933
575
10,215
6,681
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 2 / 5
9,703
511
6,388
10,680
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
VIHU6331
Thanatos
20
12 / 0 / 3
12,535
660
9,608
10,485
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
5 / 1 / 2
10,864
572
10,093
12,673
13,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 7 / 0
8,845
466
7,037
14,019
4,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
11
1 / 1 / 1
7,396
389
4,806
9,182
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
11
2 / 9 / 2
7,506
395
4,609
14,962
4,018
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 7 / 0
7,342
386
2,549
13,430
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 1
8,615
453
1,652
9,586
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
30
Kills
5
6
Deaths
30
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
7
0
0.14
W
Osiris
3
1
7
6.5
W
Discordia
Electrex672
Discordia
5
2
8
4.5
W
5
2
5
3.75
L
Yemoja
1
1
1
1.5
L
Anhur
2
9
2
0.33
L
0
7
0
0
W
Thanatos
VIHU6331
Thanatos
12
0
3
13.5
L
1
6
1
0.25
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,304
Damage
20,653
51,866
Taken
61,179
34,871
Mitigated
19,763
23,786
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,037
2,498
0
3,213
14,019
4,290
0
1,336
12,253
0
46,577
W
Osiris
9,000
3,675
0
1,597
11,347
10,361
1,180
1,966
9,381
0
42,686
W
Discordia
Electrex672
Discordia
10,215
740
0
738
6,681
2,611
1,823
1,203
5,478
59,209
0
W
6,388
1,700
0
6,097
10,680
3,757
2,425
2,610
8,070
60,059
0
L
Yemoja
4,806
916
1,525
1,597
9,182
4,846
0
3,981
5,059
22,360
0
L
Anhur
4,609
2,122
0
1,769
14,962
4,018
660
5,064
9,818
0
26,591
L
2,549
863
0
873
13,430
4,166
0
3,504
9,725
0
47,385
W
Thanatos
VIHU6331
Thanatos
9,608
4,116
0
11,528
10,485
4,565
960
287
10,198
0
102,806
L
1,652
0
418
1,981
9,586
2,443
0
2,058
7,271
55,700
0
W
10,093
1,355
0
3,826
12,673
13,577
1,316
392
12,281
0
59,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,884
Gold Earned
39,704
527
Minions Killed
357
0
Camps Cleared
0
1,814,240
Distance Traveled
1,488,367
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,845
466
94
5
0
283,976
6
W
Osiris
8,849
466
61
3
0
343,083
2
W
Discordia
10,933
575
113
6
0
350,327
3
W
Freya
9,703
511
87
5
0
342,912
0
L
Yemoja
7,396
389
44
2
0
283,559
0
L
Anhur
7,506
395
32
2
0
293,334
2
L
Set
7,342
386
76
4
0
323,113
1
W
Thanatos
12,535
660
154
8
0
427,586
2
L
Hel
8,615
453
111
6
0
304,385
3
W
Mulan
10,864
572
112
6
0
350,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role