Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
LargoDiamond137
Serqet
Level 28
God Stats
0W - 3L
1,224 SR
Queue Stats
19W - 23L
1,207 Elo+
Party 1
Pele
Pele
MasterTwrecks23
Pele
Level 11
God Stats
2W - 3L
1,424 SR
Queue Stats
13W - 21L
1,279 Elo+
Party 1
Danzaburou
Danzaburou
S0U1R3AP3R420
Danzaburou
Level 18
God Stats
3W - 3L
1,480 SR
Queue Stats
28W - 45L
1,243 Elo+
Party 2
Neith
Neith
Soulsangel9643
Neith
Level 15
God Stats
19W - 27L
1,366 SR
Queue Stats
19W - 34L
1,233 Elo+
Party 2
Team Averages
Level 19
1,399 SR
1,293 Elo+

VS

Team Averages
Level 25
1,479 SR
1,360 Elo+
Cernunnos
Cernunnos
DLCRGODSMT
Cernunnos
Level 17
God Stats
36W - 18L
1,509 SR
Queue Stats
67W - 55L
1,287 Elo+
Solo
Bastet
Bastet
Draxx01
Bastet
Level 28
God Stats
1W - 2L
1,343 SR
Queue Stats
107W - 99L
1,358 Elo+
Party 3
Ares
Ares
Ryken15
Ares
Level 18
God Stats
33W - 26L
1,318 SR
Queue Stats
129W - 124L
1,317 Elo+
Solo
Baron Samedi
Baron Samedi
Sinikettu
Baron Samedi
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
trolllRaptor
Heimdallr
Level 29
God Stats
12W - 9L
1,725 SR
Queue Stats
31W - 33L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
1 / 13 / 6
10,778
898
9,795
26,444
11,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 12 / 9
10,771
898
6,213
29,043
18,751
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 6 / 3
11,452
954
9,350
21,890
16,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
S0U1R3AP3R420
Danzaburou
17
3 / 4 / 5
11,310
943
14,545
18,102
7,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 6 / 5
11,096
925
13,054
18,647
7,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DLCRGODSMT
Cernunnos
20
15 / 1 / 20
13,615
1,135
28,222
12,590
6,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Draxx01
Bastet
19
8 / 2 / 22
13,033
1,086
22,036
10,652
4,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
Ryken15
Ares
19
4 / 6 / 31
12,323
1,027
10,089
16,548
18,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Sinikettu
Baron Samedi
20
9 / 0 / 24
12,685
1,057
26,158
5,888
3,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
trolllRaptor
Heimdallr
19
4 / 2 / 25
12,541
1,045
19,370
12,949
6,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
162
11
Kills
40
41
Deaths
11
28
Assists
122
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
13
6
0.31
W
Cernunnos
DLCRGODSMT
Cernunnos
15
1
20
25
W
Bastet
Draxx01
Bastet
8
2
22
9.5
L
0
12
9
0.38
L
4
6
3
0.92
W
Ares
Ryken15
Ares
4
6
31
3.25
L
Danzaburou
S0U1R3AP3R420
Danzaburou
3
4
5
1.38
W
Baron Samedi
Sinikettu
Baron Samedi
9
0
24
21
L
3
6
5
0.92
W
Heimdallr
trolllRaptor
Heimdallr
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,957
Damage
105,875
114,126
Taken
58,627
61,507
Mitigated
38,802
8,774
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,795
820
0
2,672
26,444
11,832
0
10,016
16,428
0
29,134
W
Cernunnos
DLCRGODSMT
Cernunnos
28,222
16,218
0
3,451
12,590
6,036
0
0
12,590
0
47,015
W
Bastet
Draxx01
Bastet
22,036
5,998
0
792
10,652
4,828
0
0
10,652
0
35,539
L
6,213
945
831
638
29,043
18,751
0
10,418
18,625
0
23,005
L
9,350
2,133
0
692
21,890
16,647
0
7,440
14,450
0
23,651
W
Ares
Ryken15
Ares
10,089
1,012
0
0
16,548
18,288
0
0
15,516
15,633
0
L
Danzaburou
S0U1R3AP3R420
Danzaburou
14,545
4,107
0
1,861
18,102
7,115
0
4,690
13,412
0
33,371
W
Baron Samedi
Sinikettu
Baron Samedi
26,158
2,460
7,183
2,331
5,888
3,144
0
0
5,630
51,092
0
L
13,054
6,419
0
2,080
18,647
7,162
0
3,683
14,964
0
29,721
W
Heimdallr
trolllRaptor
Heimdallr
19,370
10,446
0
2,422
12,949
6,506
0
0
12,704
0
49,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,407
Gold Earned
64,197
172
Minions Killed
241
3
Camps Cleared
6
1,116,758
Distance Traveled
1,075,628
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,778
898
41
3
0
197,282
4
W
Cernunnos
13,615
1,135
51
4
0
216,822
2
W
Bastet
13,033
1,086
34
3
0
237,442
0
L
Serqet
10,771
898
40
3
2
245,186
2
L
Pele
11,452
954
26
2
0
258,512
0
W
Ares
12,323
1,027
17
1
0
202,399
0
L
Danzaburou
11,310
943
36
3
1
208,706
0
W
Baron Samedi
12,685
1,057
70
6
3
217,729
2
L
Neith
11,096
925
29
2
0
207,072
1
W
Heimdallr
12,541
1,045
69
6
3
201,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role