Player Matchup

Kukulkan
Kukulkan
Diackono
Kukulkan
Level 152
God Stats
75W - 81L
1,602 SR
Queue Stats
191W - 212L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
UnholyDarck
Sun Wukong
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VexedValravn
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,709 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 128
1,604 SR
1,504 Elo+

VS

Team Averages
Level 63
1,545 SR
1,552 Elo+
Anhur
Anhur
LimitLifts
Anhur
Level 53
God Stats
9W - 3L
1,628 SR
Queue Stats
67W - 57L
1,592 Elo+
Party 1
Loki
Loki
Paytonious
Loki
Level 59
God Stats
22W - 16L
1,436 SR
Queue Stats
69W - 62L
1,474 Elo+
Solo
Nike
Nike
ThisIsBuffy
Nike
Level 78
God Stats
20W - 16L
1,573 SR
Queue Stats
67W - 57L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Diackono
Kukulkan
19
1 / 8 / 6
14,389
576
14,510
16,308
6,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
UnholyDarck
Sun Wukong
17
9 / 7 / 2
15,671
627
18,285
24,825
29,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
VexedValravn
Ah Muzen Cab
17
1 / 10 / 6
13,877
555
12,470
16,023
5,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
12 / 4 / 8
17,266
691
16,924
20,021
8,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
9 / 5 / 10
16,671
667
13,109
20,232
8,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 2 / 16
15,628
625
15,110
20,126
17,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
11
Kills
25
25
Deaths
11
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Diackono
Kukulkan
1
8
6
0.5
W
Anhur
12
4
8
4
W
9
5
10
2.8
W
4
2
16
6
L
Sun Wukong
UnholyDarck
Sun Wukong
9
7
2
1.43
L
Ah Muzen Cab
VexedValravn
Ah Muzen Cab
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,265
Damage
45,143
57,156
Taken
60,379
41,961
Mitigated
35,221
7,506
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Diackono
Kukulkan
14,510
1,235
0
274
16,308
6,283
1,231
24
16,284
92,038
0
W
Anhur
16,924
7,134
0
7,402
20,021
8,678
124
6,135
13,480
0
93,601
W
13,109
3,931
0
0
20,232
8,634
1,505
4,625
15,234
0
86,052
W
15,110
2,935
0
3,760
20,126
17,909
1,392
4,428
15,423
0
78,203
L
Sun Wukong
UnholyDarck
Sun Wukong
18,285
1,939
0
3,980
24,825
29,886
184
92
24,733
561
46,428
L
Ah Muzen Cab
VexedValravn
Ah Muzen Cab
12,470
4,823
1,040
2,212
16,023
5,792
1,071
297
15,726
0
70,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,937
Gold Earned
49,565
256
Minions Killed
342
0
Camps Cleared
0
1,288,486
Distance Traveled
1,397,107
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,389
576
139
6
0
442,619
11
W
Anhur
17,266
691
134
5
0
423,687
0
W
Loki
16,671
667
109
4
0
511,661
0
W
Nike
15,628
625
99
4
0
461,759
0
L
Sun Wukong
15,671
627
32
1
0
437,690
4
L
Ah Muzen Cab
13,877
555
85
3
0
408,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role