Player Matchup

Hun Batz
Hun Batz
AzuKito
Hun Batz
Level 107
God Stats
1W - 2L
1,355 SR
Queue Stats
12W - 16L
1,526 Elo+
Party 1
Neith
Neith
Bot010302
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 1
Bellona
Bellona
NegroElfus15
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 57L
1,211 Elo+
Party 1
Cerberus
Cerberus
ragnaaaaaar
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,211 Elo+
Party 1
Scylla
Scylla
xILoveDoGx
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 63
1,471 SR
1,389 Elo+

VS

Team Averages
Level 79
1,502 SR
1,445 Elo+
Olorun
Olorun
CaptainColombia
Olorun
Level 55
God Stats
3W - 7L
1,470 SR
Queue Stats
22W - 38L
1,363 Elo+
Solo
Heimdallr
Heimdallr
JunRaqan
Heimdallr
Level 68
God Stats
39W - 31L
1,543 SR
Queue Stats
381W - 340L
1,514 Elo+
Party 2
Poseidon
Poseidon
Logi4303
Poseidon
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 147L
1,414 Elo+
Solo
King Arthur
King Arthur
MaccuoM
King Arthur
Level 126
God Stats
11W - 17L
1,473 SR
Queue Stats
536W - 566L
1,478 Elo+
Solo
Da Ji
Da Ji
YOLOSWAG419
Da Ji
Level 68
God Stats
28W - 22L
1,523 SR
Queue Stats
168W - 166L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AzuKito
Hun Batz
20
9 / 4 / 9
15,128
1,009
23,456
17,825
7,582
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
Bot010302
Neith
18
1 / 5 / 7
12,402
827
8,101
15,325
5,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
NegroElfus15
Bellona
20
5 / 6 / 8
13,826
922
11,673
24,129
17,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
ragnaaaaaar
Cerberus
20
0 / 6 / 19
13,533
902
10,005
21,023
25,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
xILoveDoGx
Scylla
20
9 / 10 / 9
15,951
1,063
25,480
23,385
7,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 14
13,696
913
15,619
14,807
5,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
JunRaqan
Heimdallr
20
10 / 3 / 9
15,695
1,046
21,435
14,021
5,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Logi4303
Poseidon
20
4 / 7 / 12
15,101
1,007
17,660
14,349
4,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
MaccuoM
King Arthur
20
6 / 2 / 15
15,337
1,022
20,323
22,726
33,198
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 6 / 8
14,688
979
20,397
17,679
6,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
89
24
Kills
31
31
Deaths
24
52
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AzuKito
Hun Batz
9
4
9
3.38
L
Neith
Bot010302
Neith
1
5
7
0.9
W
2
6
14
1.5
W
Heimdallr
JunRaqan
Heimdallr
10
3
9
4.83
W
Poseidon
Logi4303
Poseidon
4
7
12
1.43
W
King Arthur
MaccuoM
King Arthur
6
2
15
6.75
L
Bellona
NegroElfus15
Bellona
5
6
8
1.5
W
9
6
8
2.17
L
Cerberus
ragnaaaaaar
Cerberus
0
6
19
1.58
L
Scylla
xILoveDoGx
Scylla
9
10
9
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,715
Damage
95,434
101,687
Taken
83,582
63,775
Mitigated
54,580
2,887
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AzuKito
Hun Batz
23,456
6,708
0
0
17,825
7,582
0
4,981
12,644
0
51,492
L
Neith
Bot010302
Neith
8,101
4,996
0
1,317
15,325
5,929
0
3,589
11,661
0
27,772
W
15,619
6,827
2,043
2,604
14,807
5,337
0
7,064
7,743
43,806
0
W
Heimdallr
JunRaqan
Heimdallr
21,435
5,458
0
509
14,021
5,077
0
5,431
8,590
0
36,048
W
Poseidon
Logi4303
Poseidon
17,660
2,071
0
1,137
14,349
4,267
0
5,754
8,595
75,313
0
W
King Arthur
MaccuoM
King Arthur
20,323
1,496
0
1,058
22,726
33,198
0
8,702
14,024
0
49,627
L
Bellona
NegroElfus15
Bellona
11,673
3,927
0
336
24,129
17,046
0
11,168
12,832
0
29,695
W
20,397
3,187
0
0
17,679
6,701
0
8,534
9,145
0
29,814
L
Cerberus
ragnaaaaaar
Cerberus
10,005
568
0
1,234
21,023
25,581
0
9,118
11,630
23,763
0
L
Scylla
xILoveDoGx
Scylla
25,480
1,918
0
0
23,385
7,637
0
4,423
18,812
72,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,840
Gold Earned
74,517
283
Minions Killed
316
7
Camps Cleared
14
1,593,486
Distance Traveled
1,369,751
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
15,128
1,009
57
4
1
332,263
2
L
Neith
12,402
827
46
3
2
258,649
0
W
Olorun
13,696
913
47
3
3
205,624
0
W
Heimdallr
15,695
1,046
40
3
1
320,868
1
W
Poseidon
15,101
1,007
154
10
4
260,410
2
W
King Arthur
15,337
1,022
52
3
1
319,652
0
L
Bellona
13,826
922
38
3
1
339,889
0
W
Da Ji
14,688
979
23
2
5
263,197
0
L
Cerberus
13,533
902
33
2
1
331,402
2
L
Scylla
15,951
1,063
109
7
2
331,283
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role