Player Matchup

Cthulhu
Cthulhu
IDropHotpockets
Cthulhu
Level 142
God Stats
17W - 19L
1,648 SR
Queue Stats
538W - 613L
1,563 Elo+
Solo
Thanatos
Thanatos
OKbink
Thanatos
Level 128
God Stats
1W - 1L
1,504 SR
Queue Stats
74W - 66L
1,634 Elo+
Party 1
Ra
Ra
irnpossible
Ra
Level 97
God Stats
1W - 0L
1,312 SR
Queue Stats
19W - 25L
1,525 Elo+
Party 1
Team Averages
Level 122
1,488 SR
1,574 Elo+

VS

Team Averages
Level 105
1,564 SR
1,540 Elo+
Cerberus
Cerberus
MysticalMale
Cerberus
Level 129
God Stats
11W - 10L
1,679 SR
Queue Stats
445W - 345L
1,648 Elo+
Party 2
Cupid
Cupid
llIIIWIIIll
Cupid
Level 99
God Stats
36W - 21L
1,388 SR
Queue Stats
504W - 474L
1,400 Elo+
Solo
Scylla
Scylla
ovoFabes
Scylla
Level 86
God Stats
10W - 13L
1,624 SR
Queue Stats
116W - 131L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 11
12,555
628
17,360
22,069
23,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
OKbink
Thanatos
18
11 / 4 / 5
14,115
706
19,186
22,664
15,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 5 / 8
13,401
670
14,555
16,263
4,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MysticalMale
Cerberus
16
5 / 5 / 7
13,557
678
17,432
26,468
18,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 9 / 8
12,233
612
9,806
20,705
6,533
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
ovoFabes
Scylla
16
5 / 4 / 4
12,610
631
16,010
14,007
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
17
Kills
12
13
Deaths
18
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
L
Cerberus
MysticalMale
Cerberus
5
5
7
1.7
W
Thanatos
OKbink
Thanatos
11
4
5
3.38
W
4
5
8
1.6
L
2
9
8
0.67
L
Scylla
ovoFabes
Scylla
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,101
Damage
43,248
60,996
Taken
61,180
43,159
Mitigated
29,645
29,671
Healing
15,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,360
1,465
273
3,121
22,069
23,189
250
13,313
8,158
48,946
0
L
Cerberus
MysticalMale
Cerberus
17,432
887
0
8,263
26,468
18,893
0
13,916
12,177
41,832
0
W
Thanatos
OKbink
Thanatos
19,186
5,870
0
15,207
22,664
15,942
1,134
9,201
13,293
0
78,564
W
14,555
1,301
3,893
7,177
16,263
4,028
1,326
10,761
5,316
65,437
0
L
9,806
5,056
705
5,272
20,705
6,533
936
9,435
10,945
0
53,868
L
Scylla
ovoFabes
Scylla
16,010
1,110
0
1,170
14,007
4,219
81
8,624
5,283
57,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,071
Gold Earned
38,400
219
Minions Killed
203
0
Camps Cleared
0
1,127,490
Distance Traveled
984,785
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,555
628
56
3
0
390,618
1
L
Cerberus
13,557
678
66
3
0
330,117
1
W
Thanatos
14,115
706
80
4
0
376,732
1
W
Ra
13,401
670
83
4
0
360,140
2
L
Cupid
12,233
612
59
3
0
296,882
6
L
Scylla
12,610
631
78
4
0
357,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role