Player Matchup

Artemis
Artemis
Darkestgray
Artemis
Level 29
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 4L
1,658 Elo+
Party 4
Ares
Ares
DownBadN1iiigga
Ares
Level 3
God Stats
4W - 6L
1,500 SR
Queue Stats
259W - 237L
1,665 Elo+
Party 1
Ra
Ra
FeDaButcher
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,658 Elo+
Party 4
Hun Batz
Hun Batz
Sarotic
Hun Batz
Level 64
God Stats
12W - 8L
1,688 SR
Queue Stats
257W - 252L
1,551 Elo+
Party 1
Sobek
Sobek
Ticonderoga99
Sobek
Level 13
God Stats
6W - 7L
1,729 SR
Queue Stats
65W - 76L
1,647 Elo+
Party 1
Team Averages
Level 22
1,623 SR
1,636 Elo+

VS

Team Averages
Level 46
1,577 SR
1,604 Elo+
Amaterasu
Amaterasu
Dousoul
Amaterasu
Level 15
God Stats
17W - 6L
1,608 SR
Queue Stats
18W - 6L
1,683 Elo+
Party 2
Kukulkan
Kukulkan
DshowZz49
Kukulkan
Level 29
God Stats
2W - 0L
1,651 SR
Queue Stats
75W - 52L
1,543 Elo+
Solo
Bellona
Bellona
Flawl355Nij
Bellona
Level 146
God Stats
13W - 10L
1,627 SR
Queue Stats
274W - 231L
1,646 Elo+
Party 3
Izanami
Izanami
MrCats01
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Rumpyfiend
Susano
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 16L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Darkestgray
Artemis
9
0 / 4 / 2
5,781
321
3,829
7,570
2,003
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 6 / 2
6,982
388
6,771
15,336
7,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 15 / 0
6,055
336
623
11,883
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Sarotic
Hun Batz
14
3 / 4 / 0
8,360
464
7,470
13,307
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 4 / 0
6,689
372
3,278
13,762
8,459
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dousoul
Amaterasu
13
1 / 0 / 8
8,773
487
5,169
11,391
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
DshowZz49
Kukulkan
17
12 / 0 / 5
11,385
633
9,727
4,990
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Flawl355Nij
Bellona
17
6 / 1 / 5
10,621
590
11,214
9,957
8,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
MrCats01
Izanami
16
5 / 3 / 5
9,806
545
12,131
10,387
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
Rumpyfiend
Susano
17
8 / 2 / 4
10,466
581
5,786
10,404
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
6
Kills
32
33
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
Darkestgray
Artemis
0
4
2
0.25
W
Amaterasu
Dousoul
Amaterasu
1
0
8
5
L
0
6
2
0.17
W
Kukulkan
DshowZz49
Kukulkan
12
0
5
14.5
L
0
15
0
0
W
Bellona
Flawl355Nij
Bellona
6
1
5
8.5
W
Izanami
MrCats01
Izanami
5
3
5
2.5
W
Susano
Rumpyfiend
Susano
8
2
4
5
L
Hun Batz
Sarotic
Hun Batz
3
4
0
0.75
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,971
Damage
44,027
61,858
Taken
47,129
28,064
Mitigated
26,674
7,887
Healing
16,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Darkestgray
Artemis
3,829
1,905
0
1,617
7,570
2,003
0
1,274
6,216
0
23,849
W
Amaterasu
Dousoul
Amaterasu
5,169
1,622
529
4,926
11,391
8,079
381
3,014
8,377
0
15,089
L
6,771
590
0
1,994
15,336
7,866
0
954
14,324
32,713
0
W
Kukulkan
DshowZz49
Kukulkan
9,727
1,267
0
1,743
4,990
1,909
940
546
4,444
71,221
0
L
623
623
0
81
11,883
3,433
50
4,074
7,559
10,216
0
W
Bellona
Flawl355Nij
Bellona
11,214
5,505
0
1,950
9,957
8,228
1,899
2,291
7,666
0
67,220
W
Izanami
MrCats01
Izanami
12,131
7,399
0
2,775
10,387
4,407
2,411
3,843
6,544
0
78,520
W
Susano
Rumpyfiend
Susano
5,786
1,282
0
4,831
10,404
4,051
0
978
9,426
0
63,163
L
Hun Batz
Sarotic
Hun Batz
7,470
2,397
243
1,682
13,307
6,303
190
2,779
10,440
0
42,566
L
3,278
273
270
2,000
13,762
8,459
0
168
13,592
19,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,867
Gold Earned
51,051
220
Minions Killed
556
0
Camps Cleared
0
1,473,645
Distance Traveled
1,759,626
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,781
321
36
2
0
297,857
3
W
Amaterasu
8,773
487
23
1
0
375,768
1
L
Ares
6,982
388
46
3
0
315,145
3
W
Kukulkan
11,385
633
136
8
0
342,172
6
L
Ra
6,055
336
20
1
0
187,101
0
W
Bellona
10,621
590
139
8
0
343,775
2
W
Izanami
9,806
545
142
8
0
325,655
1
W
Susano
10,466
581
116
6
0
372,256
0
L
Hun Batz
8,360
464
79
4
0
323,935
2
L
Sobek
6,689
372
39
2
0
349,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role