Player Matchup

Nu Wa
Nu Wa
B1GANDY1
Nu Wa
Level 107
God Stats
6W - 5L
1,622 SR
Queue Stats
501W - 434L
1,578 Elo+
Party 1
Tiamat
Tiamat
BobSchieffer864
Tiamat
Level 156
God Stats
40W - 40L
1,398 SR
Queue Stats
513W - 488L
1,587 Elo+
Solo
Sol
Sol
CGeezy_10
Sol
Level 124
God Stats
6W - 9L
1,204 SR
Queue Stats
578W - 498L
1,556 Elo+
Party 1
Jing Wei
Jing Wei
HerbertIsTheGoat
Jing Wei
Level 140
God Stats
0W - 3L
1,378 SR
Queue Stats
32W - 32L
1,619 Elo+
Solo
Bellona
Bellona
the_bowler_guy
Bellona
Level 146
God Stats
3W - 4L
1,574 SR
Queue Stats
192W - 213L
1,562 Elo+
Solo
Team Averages
Level 135
1,435 SR
1,581 Elo+

VS

Team Averages
Level 129
1,620 SR
1,532 Elo+
Ganesha
Ganesha
AceKamquarter
Ganesha
Level 131
God Stats
27W - 23L
1,569 SR
Queue Stats
552W - 485L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
MOE-DOG12
Danzaburou
Level 146
God Stats
20W - 16L
1,652 SR
Queue Stats
131W - 135L
1,569 Elo+
Solo
Susano
Susano
SaigoKami
Susano
Level 149
God Stats
68W - 41L
1,688 SR
Queue Stats
483W - 426L
1,531 Elo+
Party 2
Ra
Ra
THEM1LKMAN22
Ra
Level 100
God Stats
10W - 5L
1,604 SR
Queue Stats
334W - 310L
1,510 Elo+
Party 2
Vamana
Vamana
TheMuntCuncher
Vamana
Level 119
God Stats
3W - 2L
1,585 SR
Queue Stats
333W - 315L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
B1GANDY1
Nu Wa
11
2 / 6 / 2
6,991
499
6,701
7,735
2,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 4
6,378
456
5,130
9,721
7,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 5 / 1
7,767
555
6,787
11,957
4,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 4 / 0
5,478
391
1,482
4,715
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 2 / 1
7,718
551
10,978
10,703
6,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
3 / 2 / 10
7,286
520
5,493
8,748
4,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
MOE-DOG12
Danzaburou
13
6 / 2 / 1
8,119
580
8,635
8,996
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
SaigoKami
Susano
13
7 / 2 / 3
8,021
573
9,053
8,682
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 1 / 7
8,262
590
4,945
5,607
2,332
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 4
7,049
504
4,569
11,606
5,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
20
20
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
3
2
10
4
L
Nu Wa
B1GANDY1
Nu Wa
2
6
2
0.5
L
0
3
4
0.67
L
4
5
1
0.9
L
0
4
0
0
W
Danzaburou
MOE-DOG12
Danzaburou
6
2
1
3.25
W
Susano
SaigoKami
Susano
7
2
3
4.25
W
3
1
7
6.5
W
1
1
4
3
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,078
Damage
32,695
44,831
Taken
43,639
22,341
Mitigated
19,287
11,382
Healing
16,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
5,493
512
404
1,592
8,748
4,969
504
3,474
5,274
26,366
0
L
Nu Wa
B1GANDY1
Nu Wa
6,701
786
0
229
7,735
2,248
0
2,528
5,207
39,221
0
L
5,130
882
0
3,579
9,721
7,778
35
1,487
8,234
26,959
0
L
6,787
2,186
92
3,908
11,957
4,413
0
2,267
9,690
44,281
6,365
L
1,482
1,406
0
590
4,715
1,065
0
1,239
3,476
0
16,535
W
Danzaburou
MOE-DOG12
Danzaburou
8,635
4,649
0
2,915
8,996
3,073
1,345
3,893
5,103
0
50,635
W
Susano
SaigoKami
Susano
9,053
3,150
0
1,176
8,682
3,667
542
4,349
4,333
0
45,142
W
4,945
649
2,191
3,320
5,607
2,332
846
2,884
2,723
44,068
0
W
4,569
1,582
0
4,617
11,606
5,246
302
3,733
7,873
0
35,055
L
10,978
3,417
0
2,984
10,703
6,837
144
2,917
7,786
0
49,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,332
Gold Earned
38,737
339
Minions Killed
365
0
Camps Cleared
0
1,105,918
Distance Traveled
1,355,907
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,286
520
13
1
0
251,451
2
L
Nu Wa
6,991
499
73
5
0
246,645
2
L
Tiamat
6,378
456
38
3
0
223,129
1
L
Sol
7,767
555
86
6
0
228,890
1
L
Jing Wei
5,478
391
47
3
0
140,080
0
W
Danzaburou
8,119
580
123
9
0
242,614
0
W
Susano
8,021
573
73
5
0
291,596
3
W
Ra
8,262
590
90
6
0
276,780
1
W
Vamana
7,049
504
66
5
0
293,466
6
L
Bellona
7,718
551
95
7
0
267,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role