Player Matchup

Cerberus
Cerberus
DinosaurKing135
Cerberus
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
29W - 25L
1,310 Elo+
Solo
Achilles
Achilles
Kratos_AFOnes
Achilles
Level 29
God Stats
2W - 1L
1,687 SR
Queue Stats
22W - 28L
1,314 Elo+
Solo
Thanatos
Thanatos
freddy_anderson-
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
King Arthur
King Arthur
kiritoblack503
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,159 Elo+
Party 1
Xbalanque
Xbalanque
slipknotdix
Xbalanque
Level 28
God Stats
34W - 34L
1,693 SR
Queue Stats
157W - 166L
1,395 Elo+
Solo
Team Averages
Level 23
1,576 SR
1,336 Elo+

VS

Team Averages
Level 18
1,426 SR
1,221 Elo+
Hera
Hera
HortyPegasus694
Hera
Level 27
God Stats
39W - 38L
1,386 SR
Queue Stats
564W - 686L
1,255 Elo+
Solo
Anubis
Anubis
Jdc2411
Anubis
Level 26
God Stats
9W - 3L
1,555 SR
Queue Stats
62W - 66L
1,193 Elo+
Party 2
Danzaburou
Danzaburou
Jetsugai
Danzaburou
Level 14
God Stats
15W - 10L
1,318 SR
Queue Stats
512W - 276L
1,338 Elo+
Solo
Tiamat
Tiamat
Mecha Cannon
Tiamat
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 31L
1,129 Elo+
Solo
Tsukuyomi
Tsukuyomi
TTV_POTTTT
Tsukuyomi
Level 18
God Stats
13W - 10L
1,373 SR
Queue Stats
46W - 36L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
5 / 3 / 6
10,206
537
7,832
18,224
15,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Kratos_AFOnes
Achilles
15
9 / 7 / 5
9,673
509
10,537
20,127
13,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 13 / 4
7,073
372
5,465
15,773
5,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
kiritoblack503
King Arthur
14
6 / 6 / 4
8,016
422
3,549
23,002
15,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
slipknotdix
Xbalanque
13
1 / 7 / 3
7,843
413
3,765
14,346
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 8
9,352
492
11,222
8,728
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Jdc2411
Anubis
15
6 / 3 / 9
9,948
524
13,603
11,784
5,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Jetsugai
Danzaburou
20
14 / 1 / 5
14,031
738
22,673
12,928
6,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
13
3 / 8 / 5
8,848
466
7,097
13,891
8,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
TTV_POTTTT
Tsukuyomi
14
11 / 7 / 4
10,272
541
13,471
13,914
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
67
22
Kills
36
36
Deaths
23
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
5
3
6
2.67
W
2
4
8
1.5
W
Anubis
Jdc2411
Anubis
6
3
9
3.5
W
Danzaburou
Jetsugai
Danzaburou
14
1
5
16.5
L
Achilles
Kratos_AFOnes
Achilles
9
7
5
1.64
W
Tiamat
3
8
5
0.69
W
Tsukuyomi
TTV_POTTTT
Tsukuyomi
11
7
4
1.86
L
1
13
4
0.23
L
King Arthur
kiritoblack503
King Arthur
6
6
4
1.33
L
Xbalanque
slipknotdix
Xbalanque
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,148
Damage
68,066
91,472
Taken
61,245
53,809
Mitigated
27,038
21,954
Healing
19,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,832
816
0
6,685
18,224
15,953
1,059
7,490
10,734
54,439
0
W
11,222
3,431
369
1,318
8,728
2,545
1,702
2,059
6,579
48,792
0
W
Anubis
Jdc2411
Anubis
13,603
1,550
0
6,120
11,784
5,324
158
2,005
9,704
51,717
0
W
Danzaburou
Jetsugai
Danzaburou
22,673
14,009
0
5,619
12,928
6,045
8,821
651
12,277
0
121,909
L
Achilles
Kratos_AFOnes
Achilles
10,537
5,704
0
1,165
20,127
13,513
0
5,712
14,415
0
51,531
W
Tiamat
7,097
2,401
744
3,730
13,891
8,639
921
886
12,785
29,420
0
W
Tsukuyomi
TTV_POTTTT
Tsukuyomi
13,471
3,955
0
1,360
13,914
4,485
0
2,260
11,604
0
36,635
L
5,465
1,239
282
5,239
15,773
5,268
847
4,993
10,780
0
24,156
L
King Arthur
kiritoblack503
King Arthur
3,549
888
0
4,488
23,002
15,047
196
10,475
12,527
62
21,394
L
Xbalanque
slipknotdix
Xbalanque
3,765
1,815
0
4,095
14,346
4,028
342
3,252
11,094
74
42,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,811
Gold Earned
52,451
341
Minions Killed
408
0
Camps Cleared
0
1,549,592
Distance Traveled
1,522,412
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,206
537
120
6
0
356,397
2
W
Hera
9,352
492
76
4
0
291,680
0
W
Anubis
9,948
524
61
3
0
273,484
0
W
Danzaburou
14,031
738
191
10
0
321,951
3
L
Achilles
9,673
509
75
4
0
314,900
0
W
Tiamat
8,848
466
40
2
0
271,491
0
W
Tsukuyomi
10,272
541
40
2
0
363,806
1
L
Thanatos
7,073
372
47
2
0
269,682
0
L
King Arthur
8,016
422
24
1
0
319,789
5
L
Xbalanque
7,843
413
75
4
0
288,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role