Player Matchup

Chernobog
Chernobog
Georges2
Chernobog
Level 37
God Stats
2W - 4L
992 SR
Queue Stats
3W - 9L
1,206 Elo+
Party 1
Cthulhu
Cthulhu
Hooligan4300
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 57L
1,223 Elo+
Solo
Jing Wei
Jing Wei
Pride_S_94
Jing Wei
Level 11
God Stats
18W - 11L
1,596 SR
Queue Stats
55W - 46L
1,370 Elo+
Solo
Hera
Hera
itsdezzyy
Hera
Level 8
God Stats
7W - 7L
1,485 SR
Queue Stats
47W - 52L
1,332 Elo+
Solo
Odin
Odin
maliciousadmiral
Odin
Level 16
God Stats
1W - 1L
1,195 SR
Queue Stats
7W - 12L
1,206 Elo+
Party 1
Team Averages
Level 16
1,354 SR
1,267 Elo+

VS

Team Averages
Level 25
1,519 SR
1,408 Elo+
Susano
Susano
ARES_BATTOSAI
Susano
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,618 Elo+
Party 2
Sun Wukong
Sun Wukong
Camshnarf
Sun Wukong
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 34L
1,347 Elo+
Solo
Kukulkan
Kukulkan
Frozen Ccs
Kukulkan
Level 2
God Stats
5W - 5L
1,525 SR
Queue Stats
5W - 6L
1,454 Elo+
Party 3
Hachiman
Hachiman
OgFlash
Hachiman
Level 16
God Stats
3W - 0L
1,671 SR
Queue Stats
8W - 15L
1,236 Elo+
Party 2
Nox
Nox
XXajfaXX
Nox
Level 87
God Stats
23W - 31L
1,398 SR
Queue Stats
216W - 303L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Georges2
Chernobog
20
3 / 4 / 6
15,067
886
14,364
16,584
7,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Hooligan4300
Cthulhu
20
0 / 8 / 7
13,342
785
10,243
28,940
25,958
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Pride_S_94
Jing Wei
20
7 / 4 / 5
16,175
951
23,646
18,268
8,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
20
0 / 2 / 7
13,941
820
7,835
14,494
11,246
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
4 / 9 / 9
15,009
883
17,261
27,687
16,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 19
16,459
968
37,777
26,839
12,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Camshnarf
Sun Wukong
20
4 / 1 / 12
14,934
878
16,263
26,458
29,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Frozen Ccs
Kukulkan
15
0 / 0 / 0
10,230
602
0
0
0
Hachiman
OgFlash
Hachiman
20
9 / 3 / 14
16,997
1,000
32,931
18,941
7,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 1 / 12
16,724
984
11,144
6,534
3,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
84
14
Kills
27
27
Deaths
14
34
Assists
57
Player
Kills
Deaths
Assists
KDA
W
6
9
19
1.72
W
Sun Wukong
Camshnarf
Sun Wukong
4
1
12
10
W
Kukulkan
Frozen Ccs
Kukulkan
0
0
0
0
L
Chernobog
Georges2
Chernobog
3
4
6
1.5
L
Cthulhu
Hooligan4300
Cthulhu
0
8
7
0.44
W
Hachiman
OgFlash
Hachiman
9
3
14
5.33
L
Jing Wei
Pride_S_94
Jing Wei
7
4
5
2.38
W
8
1
12
14
L
Hera
0
2
7
1.75
L
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,349
Damage
98,115
105,973
Taken
78,772
69,366
Mitigated
53,458
10,075
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,777
14,608
0
586
26,839
12,443
0
5,477
21,362
0
68,366
W
Sun Wukong
Camshnarf
Sun Wukong
16,263
1,773
0
2,872
26,458
29,842
0
4,649
21,809
0
41,678
W
Kukulkan
Frozen Ccs
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
Georges2
Chernobog
14,364
9,885
0
1,227
16,584
7,452
0
2,120
14,464
0
50,435
L
Cthulhu
Hooligan4300
Cthulhu
10,243
1,293
498
1,949
28,940
25,958
0
1,850
27,090
23,140
0
W
Hachiman
OgFlash
Hachiman
32,931
16,840
0
2,278
18,941
7,931
0
5,169
13,772
0
70,499
L
Jing Wei
Pride_S_94
Jing Wei
23,646
18,895
0
4,987
18,268
8,383
0
2,093
16,175
0
61,222
W
11,144
1,083
0
0
6,534
3,242
0
2,783
3,751
32,616
0
L
Hera
7,835
2,531
0
0
14,494
11,246
0
1,734
12,760
34,578
0
L
17,261
8,952
0
1,414
27,687
16,327
0
3,347
24,340
0
26,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,534
Gold Earned
75,344
276
Minions Killed
286
9
Camps Cleared
4
1,326,969
Distance Traveled
1,214,839
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
16,459
968
71
4
0
281,327
0
W
Sun Wukong
14,934
878
53
3
0
375,347
0
W
Kukulkan
10,230
602
0
0
0
0
0
L
Chernobog
15,067
886
68
4
3
257,981
0
L
Cthulhu
13,342
785
30
2
0
230,204
0
W
Hachiman
16,997
1,000
108
6
3
264,356
1
L
Jing Wei
16,175
951
74
4
4
324,732
0
W
Nox
16,724
984
54
3
1
293,809
0
L
Hera
13,941
820
80
5
1
229,784
0
L
Odin
15,009
883
24
1
1
284,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role