Player Matchup

Awilix
Awilix
Masters
Apper
Awilix
Masters
Level 156
God Stats
86W - 49L
1,803 SR
Queue Stats
359W - 318L
2,362 MMR
Solo
Chaac
Chaac
Diamond I
JesusDeMacro
Chaac
Diamond I
Level 160
God Stats
177W - 132L
1,676 SR
Queue Stats
303W - 278L
2,294 MMR
Solo
Zeus
Zeus
Diamond III
TheToiletBowl
Zeus
Diamond III
Level 148
God Stats
5W - 2L
1,953 SR
Queue Stats
205W - 151L
2,407 MMR
Solo
Anhur
Anhur
Masters
Yаsh
Anhur
Masters
Level 133
God Stats
2W - 4L
1,879 SR
Queue Stats
400W - 342L
2,420 MMR
Solo
Ganesha
Ganesha
Masters
reirg
Ganesha
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 331L
2,357 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,762 SR
2,368 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,599 SR
2,368 MMR
Chang'e
Chang'e
Diamond I
ImStyle
Chang'e
Diamond I
Level 124
God Stats
11W - 6L
1,639 SR
Queue Stats
140W - 141L
2,409 MMR
Solo
Erlang Shen
Erlang Shen
Diamond I
Jaggi
Erlang Shen
Diamond I
Level 159
God Stats
7W - 6L
1,661 SR
Queue Stats
568W - 518L
2,349 MMR
Party 1
Izanami
Izanami
Diamond I
NezyrKato
Izanami
Diamond I
Level 160
God Stats
3W - 2L
1,508 SR
Queue Stats
300W - 246L
2,439 MMR
Party 2
Janus
Janus
Masters
Tanktopss
Janus
Masters
Level 160
God Stats
8W - 19L
1,690 SR
Queue Stats
683W - 638L
2,447 MMR
Party 2
Cabrakan
Cabrakan
Platinum I
퓭퓮퓪퓭
Cabrakan
Platinum I
Level 69
God Stats
11W - 6L
1,500 SR
Queue Stats
891W - 772L
2,196 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Apper
Awilix
17
6 / 6 / 2
11,425
544
10,331
17,366
6,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 6 / 2
11,420
544
10,004
16,755
14,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 11 / 3
11,587
552
13,102
14,367
6,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
Yаsh
Anhur
17
2 / 4 / 5
10,942
521
10,169
17,528
5,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
reirg
Ganesha
16
1 / 6 / 11
10,601
505
7,318
22,357
22,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
TiamatSetAthenaSobekGuan Yu

VS

Bans
ApolloYmirTsukuyomiKing ArthurCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ImStyle
Chang'e
20
5 / 3 / 10
13,578
647
13,235
17,540
6,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Jaggi
Erlang Shen
18
8 / 6 / 15
12,711
605
15,525
21,100
17,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
NezyrKato
Izanami
20
5 / 2 / 9
14,395
685
15,237
15,615
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Tanktopss
Janus
20
6 / 2 / 12
14,288
680
14,672
12,998
4,765
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
퓭퓮퓪퓭
Cabrakan
19
9 / 3 / 8
13,341
635
12,660
21,910
15,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
87
16
Kills
33
33
Deaths
16
23
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Awilix
Apper
Awilix
6
6
2
1.17
W
Chang'e
ImStyle
Chang'e
5
3
10
3.33
W
Erlang Shen
Jaggi
Erlang Shen
8
6
15
2.58
L
2
6
2
0.5
W
Izanami
NezyrKato
Izanami
5
2
9
4.75
W
Janus
Tanktopss
Janus
6
2
12
6
L
5
11
3
0.59
L
Anhur
Yаsh
Anhur
2
4
5
1.13
L
Ganesha
reirg
Ganesha
1
6
11
1.08
W
Cabrakan
퓭퓮퓪퓭
Cabrakan
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,924
Damage
71,329
88,373
Taken
89,163
55,907
Mitigated
48,836
13,199
Healing
39,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Apper
Awilix
10,331
4,540
0
3,906
17,366
6,886
0
7,892
9,292
0
67,509
W
Chang'e
ImStyle
Chang'e
13,235
1,290
4,542
7,164
17,540
6,157
1,559
5,757
11,783
108,165
0
W
Erlang Shen
Jaggi
Erlang Shen
15,525
9,078
0
6,378
21,100
17,238
951
7,066
13,475
0
56,543
L
10,004
1,580
0
2,855
16,755
14,664
0
9,944
6,776
942
70,748
W
Izanami
NezyrKato
Izanami
15,237
8,805
0
7,130
15,615
5,091
6,253
2,826
12,474
0
138,602
W
Janus
Tanktopss
Janus
14,672
1,604
268
5,235
12,998
4,765
2,298
2,200
10,620
106,129
0
L
13,102
2,461
0
250
14,367
6,242
0
8,860
5,359
70,591
0
L
Anhur
Yаsh
Anhur
10,169
7,093
0
4,980
17,528
5,961
1,304
5,113
12,361
0
88,393
L
Ganesha
reirg
Ganesha
7,318
784
0
1,208
22,357
22,154
0
8,278
13,841
26,927
0
W
Cabrakan
퓭퓮퓪퓭
Cabrakan
12,660
1,736
0
8,754
21,910
15,585
510
3,246
18,178
68,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,975
Gold Earned
68,313
560
Minions Killed
784
0
Camps Cleared
0
1,994,521
Distance Traveled
2,155,846
31
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,425
544
119
6
0
451,590
5
W
Chang'e
13,578
647
176
8
0
430,425
5
W
Erlang Shen
12,711
605
59
3
0
450,400
10
L
Chaac
11,420
544
141
7
0
416,667
11
W
Izanami
14,395
685
220
10
0
393,138
7
W
Janus
14,288
680
205
10
0
483,283
8
L
Zeus
11,587
552
149
7
0
358,658
5
L
Anhur
10,942
521
145
7
0
373,743
4
L
Ganesha
10,601
505
6
0
0
393,863
6
W
Cabrakan
13,341
635
124
6
0
398,600
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role