Player Matchup

Bellona
Bellona
AlmightyVon313
Bellona
Level 23
God Stats
0W - 1L
1,312 SR
Queue Stats
38W - 39L
1,454 Elo+
Party 2
Sol
Sol
Blackskreen
Sol
Level 109
God Stats
2W - 8L
1,347 SR
Queue Stats
192W - 200L
1,465 Elo+
Party 3
Hades
Hades
Bluejayy9331
Hades
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 218L
1,551 Elo+
Party 2
Merlin
Merlin
W I2 IE C IK Zz
Merlin
Level 97
God Stats
3W - 4L
1,737 SR
Queue Stats
182W - 179L
1,466 Elo+
Party 3
Ullr
Ullr
britteruscritter
Ullr
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 114L
1,377 Elo+
Solo
Team Averages
Level 97
1,479 SR
1,463 Elo+

VS

Team Averages
Level 101
1,505 SR
1,505 Elo+
Chaac
Chaac
Beat The peach
Chaac
Level 108
God Stats
2W - 0L
1,611 SR
Queue Stats
29W - 19L
1,536 Elo+
Party 1
Sol
Sol
Crazy Gordo
Sol
Level 86
God Stats
11W - 3L
1,662 SR
Queue Stats
273W - 294L
1,406 Elo+
Solo
Sobek
Sobek
MouseyRat767077
Sobek
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
RubyHarpy11
Nu Wa
Level 102
God Stats
2W - 0L
1,267 SR
Queue Stats
49W - 29L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
th3third
Kukulkan
Level 144
God Stats
2W - 3L
1,484 SR
Queue Stats
80W - 55L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
6,577
658
3,662
15,528
8,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 4 / 4
7,375
738
10,972
9,151
3,399
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 4 / 6
7,491
749
4,366
10,032
9,711
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 4 / 3
8,083
808
9,050
7,974
3,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 5 / 0
7,499
750
4,293
10,321
4,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 10
10,060
1,006
18,516
15,083
7,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 2 / 9
7,475
748
9,792
7,767
2,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
4 / 2 / 13
8,944
894
3,266
10,687
9,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 0 / 12
8,530
853
7,039
3,273
1,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
th3third
Kukulkan
16
3 / 1 / 11
8,689
869
9,069
4,156
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
8
Kills
23
23
Deaths
8
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
12
3
10
5.67
L
2
4
4
1
L
0
4
6
0.75
W
0
2
9
2.25
W
4
2
13
5.25
W
4
0
12
10
L
2
4
3
0.88
L
4
5
0
0.8
W
Kukulkan
th3third
Kukulkan
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,343
Damage
47,682
53,006
Taken
40,966
30,243
Mitigated
22,309
16,835
Healing
20,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,662
1,196
192
2,234
15,528
8,809
0
8,109
7,111
12
9,354
W
18,516
3,404
568
6,510
15,083
7,984
746
8,094
6,989
0
24,512
L
10,972
2,142
2,418
3,440
9,151
3,399
41
5,093
3,958
18,710
0
L
4,366
817
1,512
1,604
10,032
9,711
0
5,236
4,620
9,581
0
W
9,792
1,628
1,842
4,148
7,767
2,684
963
5,258
2,509
19,589
0
W
3,266
101
534
3,583
10,687
9,081
351
4,885
5,802
7,692
0
W
7,039
1,751
1,554
998
3,273
1,056
686
2,348
925
15,040
0
L
9,050
1,202
928
1,332
7,974
3,367
0
3,052
4,894
28,149
0
L
4,293
2,326
1,165
2,010
10,321
4,957
0
6,910
3,257
0
12,744
W
Kukulkan
th3third
Kukulkan
9,069
741
294
599
4,156
1,504
246
3,815
341
26,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,025
Gold Earned
43,698
99
Minions Killed
112
0
Camps Cleared
0
831,643
Distance Traveled
955,820
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,577
658
7
1
0
179,816
1
W
Chaac
10,060
1,006
19
2
0
184,079
0
L
Sol
7,375
738
19
2
0
163,724
0
L
Hades
7,491
749
9
1
0
165,064
0
W
Sol
7,475
748
18
2
0
208,971
0
W
Sobek
8,944
894
6
1
0
195,769
0
W
Nu Wa
8,530
853
27
3
0
193,810
0
L
Merlin
8,083
808
43
4
0
172,281
0
L
Ullr
7,499
750
21
2
0
150,758
1
W
Kukulkan
8,689
869
42
4
0
173,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role