Player Matchup

Danzaburou
Danzaburou
ASVP_Carl
Danzaburou
Level 27
God Stats
11W - 9L
1,554 SR
Queue Stats
15W - 16L
1,389 Elo+
Solo
Ymir
Ymir
Noizmasta
Ymir
Level 20
God Stats
0W - 2L
1,292 SR
Queue Stats
41W - 58L
1,376 Elo+
Party 3
Heimdallr
Heimdallr
Vans_batch
Heimdallr
Level 25
God Stats
5W - 14L
1,669 SR
Queue Stats
577W - 575L
1,375 Elo+
Party 2
Fenrir
Fenrir
olloG4m3Rollo
Fenrir
Level 29
God Stats
14W - 20L
1,407 SR
Queue Stats
144W - 186L
1,331 Elo+
Party 3
Arachne
Arachne
xxRepzzxx04
Arachne
Level 26
God Stats
20W - 16L
1,573 SR
Queue Stats
487W - 463L
1,373 Elo+
Party 2
Team Averages
Level 25
1,499 SR
1,369 Elo+

VS

Team Averages
Level 30
1,472 SR
1,476 Elo+
Neith
Neith
CODE-ELPROPIO_
Neith
Level 25
God Stats
10W - 6L
1,368 SR
Queue Stats
12W - 10L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
Drayco1712
Kukulkan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DualShock-Y
Ares
Level 47
God Stats
3W - 0L
1,301 SR
Queue Stats
8W - 4L
1,467 Elo+
Party 1
Guan Yu
Guan Yu
JCamiloES
Guan Yu
Level 26
God Stats
6W - 1L
1,617 SR
Queue Stats
19W - 15L
1,416 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Petaquito
Tsukuyomi
Level 25
God Stats
8W - 3L
1,573 SR
Queue Stats
17W - 8L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ASVP_Carl
Danzaburou
9
3 / 5 / 1
6,358
578
5,722
8,928
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
7
0 / 5 / 2
4,769
434
3,312
6,874
4,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Vans_batch
Heimdallr
11
2 / 3 / 1
6,315
574
3,380
6,900
2,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
2 / 4 / 0
5,263
478
3,311
7,392
2,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Arachne
xxRepzzxx04
Arachne
8
0 / 4 / 0
4,976
452
1,113
4,614
778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
5,928
539
4,293
4,963
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Drayco1712
Kukulkan
10
1 / 3 / 1
6,162
560
2,563
4,139
1,545
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

9
2 / 1 / 6
6,156
560
5,172
6,205
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
JCamiloES
Guan Yu
13
6 / 0 / 6
7,306
664
4,844
6,893
3,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Petaquito
Tsukuyomi
12
7 / 2 / 4
7,187
653
6,223
8,044
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
20
21
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ASVP_Carl
Danzaburou
3
5
1
0.7
W
4
1
2
5
W
Kukulkan
Drayco1712
Kukulkan
1
3
1
0.5
W
2
1
6
5
W
Guan Yu
JCamiloES
Guan Yu
6
0
6
9
L
Ymir
0
5
2
0.2
W
Tsukuyomi
Petaquito
Tsukuyomi
7
2
4
4.5
L
Heimdallr
Vans_batch
Heimdallr
2
3
1
0.83
L
2
4
0
0.5
L
Arachne
xxRepzzxx04
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,838
Damage
23,095
34,708
Taken
30,244
12,172
Mitigated
14,060
5,108
Healing
9,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ASVP_Carl
Danzaburou
5,722
2,923
188
2,177
8,928
2,182
0
443
8,485
0
22,326
W
4,293
1,518
0
1,175
4,963
2,068
407
1,535
3,253
0
22,468
W
Kukulkan
Drayco1712
Kukulkan
2,563
539
0
405
4,139
1,545
1,066
0
4,139
28,806
0
W
5,172
286
0
805
6,205
3,865
473
1,702
4,378
18,186
0
W
Guan Yu
JCamiloES
Guan Yu
4,844
892
575
3,198
6,893
3,947
250
75
6,818
0
31,957
L
Ymir
3,312
801
0
247
6,874
4,065
0
2,811
4,063
13,929
0
W
Tsukuyomi
Petaquito
Tsukuyomi
6,223
1,635
0
2,934
8,044
2,635
508
0
8,041
0
36,638
L
Heimdallr
Vans_batch
Heimdallr
3,380
1,298
0
0
6,900
2,207
880
2,120
4,780
0
27,889
L
3,311
944
0
1,688
7,392
2,940
0
2,361
5,031
0
10,512
L
Arachne
xxRepzzxx04
Arachne
1,113
941
0
808
4,614
778
276
0
4,614
0
12,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,681
Gold Earned
32,739
156
Minions Killed
261
0
Camps Cleared
0
971,201
Distance Traveled
1,082,146
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,358
578
35
3
0
197,460
1
W
Neith
5,928
539
35
3
0
185,165
0
W
Kukulkan
6,162
560
64
6
0
148,270
2
W
Ares
6,156
560
24
2
0
234,846
0
W
Guan Yu
7,306
664
64
6
0
230,382
0
L
Ymir
4,769
434
15
1
0
194,068
0
W
Tsukuyomi
7,187
653
74
7
0
283,483
1
L
Heimdallr
6,315
574
59
5
0
181,152
0
L
Fenrir
5,263
478
15
1
0
189,946
2
L
Arachne
4,976
452
32
3
0
208,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role