Player Matchup

Janus
Janus
Abyss_Knight187
Janus
Level 82
God Stats
10W - 11L
1,573 SR
Queue Stats
348W - 208L
1,739 Elo+
Party 1
Rama
Rama
NarutoRunner51
Rama
Level 93
God Stats
20W - 10L
1,872 SR
Queue Stats
487W - 352L
1,718 Elo+
Party 1
Khepri
Khepri
bloodzaver
Khepri
Level 29
God Stats
8W - 2L
1,714 SR
Queue Stats
191W - 83L
1,793 Elo+
Party 1
Team Averages
Level 68
1,719 SR
1,750 Elo+

VS

Team Averages
Level 39
1,456 SR
1,413 Elo+
Kuzenbo
Kuzenbo
Dullfunhail122
Kuzenbo
Level 63
God Stats
4W - 9L
1,467 SR
Queue Stats
168W - 190L
1,364 Elo+
Party 2
Set
Set
PSALMY
Set
Level 32
God Stats
7W - 16L
1,362 SR
Queue Stats
90W - 106L
1,376 Elo+
Party 2
Ares
Ares
zombiekillercoz
Ares
Level 22
God Stats
75W - 59L
1,541 SR
Queue Stats
82W - 67L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 12
9,484
790
12,105
6,876
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
14 / 2 / 7
10,668
889
12,599
7,427
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
bloodzaver
Khepri
12
2 / 1 / 17
8,620
718
3,713
10,942
8,112
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 5
6,985
582
4,478
11,902
9,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Set
PSALMY
Set
10
4 / 9 / 1
8,120
677
5,996
13,520
5,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 7 / 4
7,962
664
6,543
11,800
7,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
22
Kills
6
6
Deaths
22
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
L
0
6
5
0.42
W
14
2
7
8.75
L
Set
PSALMY
Set
4
9
1
0.5
W
Khepri
bloodzaver
Khepri
2
1
17
10.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,417
Damage
17,017
25,245
Taken
37,222
13,912
Mitigated
22,865
6,075
Healing
4,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,105
873
0
972
6,876
2,638
512
3,933
2,943
46,813
0
L
4,478
1,279
246
2,598
11,902
9,954
0
3,946
7,664
15,764
0
W
12,599
10,455
0
2,898
7,427
3,162
1,830
2,406
5,021
0
44,547
L
Set
PSALMY
Set
5,996
3,077
0
1,116
13,520
5,455
0
7,414
5,742
0
26,520
W
Khepri
bloodzaver
Khepri
3,713
367
505
1,700
10,942
8,112
485
4,710
6,232
10,862
0
L
6,543
369
0
521
11,800
7,456
0
3,673
7,937
15,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,772
Gold Earned
23,067
154
Minions Killed
78
0
Camps Cleared
0
612,697
Distance Traveled
553,699
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,484
790
77
6
0
195,455
1
L
Kuzenbo
6,985
582
18
2
0
188,577
0
W
Rama
10,668
889
60
5
0
195,625
3
L
Set
8,120
677
47
4
0
174,810
0
W
Khepri
8,620
718
17
1
0
221,617
1
L
Ares
7,962
664
13
1
0
190,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role