Player Matchup

Discordia
Discordia
HashslinginSlshr
Discordia
Level 39
God Stats
1W - 2L
1,315 SR
Queue Stats
50W - 76L
1,398 Elo+
Party 4
Hou Yi
Hou Yi
MARMADUKE823
Hou Yi
Level 44
God Stats
2W - 4L
1,358 SR
Queue Stats
87W - 104L
1,414 Elo+
Party 4
Chaac
Chaac
Stoney Smurf
Chaac
Level 29
God Stats
3W - 1L
1,701 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Fafnir
Fafnir
Tzoliak
Fafnir
Level 65
God Stats
1W - 2L
1,290 SR
Queue Stats
57W - 69L
1,408 Elo+
Party 4
Izanami
Izanami
WillfulCrayon
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 48
1,433 SR
1,444 Elo+

VS

Team Averages
Level 93
1,601 SR
1,434 Elo+
Sobek
Sobek
AbyssalCheshire
Sobek
Level 113
God Stats
0W - 1L
1,772 SR
Queue Stats
40W - 56L
1,363 Elo+
Party 2
Artemis
Artemis
BustyJute03
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Artio
Artio
ITweakl
Artio
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
SlaughterOtterTV
Thanatos
Level 143
God Stats
1W - 1L
1,715 SR
Queue Stats
35W - 52L
1,357 Elo+
Party 2
Zeus
Zeus
TheAzureKnight16
Zeus
Level 135
God Stats
11W - 17L
1,518 SR
Queue Stats
224W - 257L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
14
3 / 2 / 12
8,386
839
9,788
4,867
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
13
3 / 1 / 7
7,670
767
4,963
4,232
1,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 13
9,621
962
7,649
11,562
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
Tzoliak
Fafnir
14
2 / 2 / 9
7,884
788
4,227
9,033
8,923
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
17
12 / 1 / 5
10,809
1,081
18,374
9,438
3,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
7,059
706
1,784
17,255
16,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
BustyJute03
Artemis
12
0 / 4 / 2
6,194
619
4,548
6,539
2,311
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
ITweakl
Artio
11
0 / 5 / 2
5,896
590
1,935
12,603
9,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 5 / 0
7,270
727
3,368
9,585
3,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 3 / 2
8,054
805
13,207
7,918
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
24
Kills
8
8
Deaths
24
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Artemis
BustyJute03
Artemis
0
4
2
0.25
W
Discordia
3
2
12
4.5
L
Artio
ITweakl
Artio
0
5
2
0.2
W
Hou Yi
3
1
7
6.5
L
3
5
0
0.6
W
4
2
13
5.25
L
4
3
2
1.67
W
Fafnir
Tzoliak
Fafnir
2
2
9
3.25
W
Izanami
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,001
Damage
24,842
39,132
Taken
53,900
24,495
Mitigated
34,522
13,605
Healing
6,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,784
231
0
2,184
17,255
16,287
0
2,378
14,701
13,331
0
L
Artemis
BustyJute03
Artemis
4,548
1,203
0
0
6,539
2,311
0
3,132
3,295
0
12,341
W
Discordia
9,788
657
0
648
4,867
1,648
944
1,535
3,238
28,844
0
L
Artio
ITweakl
Artio
1,935
127
131
737
12,603
9,622
0
4,076
8,341
9,406
0
W
Hou Yi
4,963
1,732
0
1,387
4,232
1,588
746
1,819
2,345
0
19,961
L
3,368
352
0
2,385
9,585
3,483
0
2,730
6,611
0
12,667
W
7,649
617
583
6,375
11,562
8,812
532
5,002
6,309
0
20,304
L
13,207
1,481
0
796
7,918
2,819
1
921
6,937
26,788
0
W
Fafnir
Tzoliak
Fafnir
4,227
784
0
1,321
9,033
8,923
217
3,215
5,736
15,723
0
W
Izanami
18,374
13,676
0
3,291
9,438
3,524
1,710
5,348
3,767
0
45,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,370
Gold Earned
34,473
236
Minions Killed
125
11
Camps Cleared
2
927,924
Distance Traveled
802,517
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,059
706
24
2
0
141,026
0
L
Artemis
6,194
619
14
1
1
158,585
1
W
Discordia
8,386
839
57
6
2
181,745
0
L
Artio
5,896
590
19
2
0
183,394
2
W
Hou Yi
7,670
767
42
4
2
175,156
4
L
Thanatos
7,270
727
26
3
1
179,131
1
W
Chaac
9,621
962
24
2
0
211,999
0
L
Zeus
8,054
805
42
4
0
140,381
0
W
Fafnir
7,884
788
26
3
2
186,280
1
W
Izanami
10,809
1,081
87
9
5
172,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role