Player Matchup

Ne Zha
Ne Zha
Gold IV
Lakucaratcha
Ne Zha
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
MirrorMaster
Zhong Kui
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
Smurfeano
Ah Muzen Cab
Silver I
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 37L
1,645 MMR
Party 2
Chaac
Chaac
Gold III
Zick100
Chaac
Gold III
Level 98
God Stats
5W - 4L
1,500 SR
Queue Stats
232W - 230L
1,647 MMR
Solo
Horus
Horus
Silver I
tincho2322
Horus
Silver I
Level 69
God Stats
8W - 13L
1,715 SR
Queue Stats
136W - 123L
1,640 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,543 SR
1,586 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,565 SR
1,603 MMR
Hercules
Hercules
Gold I
ElVerg4LocaARG
Hercules
Gold I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold I
KanieIOutis
Osiris
Gold I
Level 147
God Stats
4W - 0L
1,864 SR
Queue Stats
106W - 116L
1,640 MMR
Solo
Thoth
Thoth
Platinum V
Oxizo
Thoth
Platinum V
Level 113
God Stats
9W - 13L
1,446 SR
Queue Stats
211W - 206L
1,600 MMR
Party 3
Ao Kuang
Ao Kuang
Gold III
Patriotah
Ao Kuang
Gold III
Level 131
God Stats
10W - 12L
1,753 SR
Queue Stats
263W - 236L
1,648 MMR
Party 3
Skadi
Skadi
Gold II
zEEZnqn
Skadi
Gold II
Level 120
God Stats
2W - 1L
1,260 SR
Queue Stats
409W - 391L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
1 / 6 / 3
9,692
485
5,930
16,140
6,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
MirrorMaster
Zhong Kui
16
2 / 6 / 1
9,286
464
8,289
12,336
9,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Smurfeano
Ah Muzen Cab
19
8 / 3 / 2
11,531
577
9,820
15,935
6,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Zick100
Chaac
17
2 / 3 / 2
10,138
507
7,802
18,630
13,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
15
2 / 2 / 9
9,454
473
5,590
13,023
7,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
JanusTsukuyomiScyllaSetApollo

VS

Bans
TiamatRamaGebGuan YuPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
4 / 2 / 6
10,102
505
5,778
14,265
10,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
18
2 / 3 / 2
11,243
562
12,715
14,947
11,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Oxizo
Thoth
17
3 / 3 / 6
11,079
554
8,154
7,477
2,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Patriotah
Ao Kuang
18
8 / 3 / 4
11,685
584
12,822
17,130
6,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
zEEZnqn
Skadi
18
3 / 4 / 4
11,449
572
9,794
11,922
3,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
15
Kills
20
20
Deaths
15
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
2
6
3.5
W
Osiris
2
3
2
1
L
Ne Zha
1
6
3
0.42
L
Zhong Kui
MirrorMaster
Zhong Kui
2
6
1
0.42
W
Thoth
Oxizo
Thoth
3
3
6
2
W
Ao Kuang
Patriotah
Ao Kuang
8
3
4
3.33
L
Ah Muzen Cab
Smurfeano
Ah Muzen Cab
8
3
2
3
L
Chaac
Zick100
Chaac
2
3
2
1
L
Horus
2
2
9
3.25
W
Skadi
zEEZnqn
Skadi
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,431
Damage
49,263
76,064
Taken
65,741
43,308
Mitigated
35,115
33,183
Healing
25,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
5,778
1,210
0
6,013
14,265
10,349
91
3,014
11,015
0
26,076
W
Osiris
12,715
5,678
0
6,991
14,947
11,733
832
115
14,605
72
77,534
L
Ne Zha
5,930
870
0
6,308
16,140
6,713
0
5,312
10,828
0
68,781
L
Zhong Kui
MirrorMaster
Zhong Kui
8,289
1,281
0
3,636
12,336
9,170
59
6,765
5,571
75,470
0
W
Thoth
Oxizo
Thoth
8,154
372
0
1,469
7,477
2,533
0
2,558
4,919
76,090
0
W
Ao Kuang
Patriotah
Ao Kuang
12,822
2,585
0
8,203
17,130
6,617
30
2,381
14,749
87,672
0
L
Ah Muzen Cab
Smurfeano
Ah Muzen Cab
9,820
6,498
0
6,584
15,935
6,142
1,783
4,058
11,877
0
87,893
L
Chaac
Zick100
Chaac
7,802
2,490
0
8,889
18,630
13,501
1,183
769
17,861
0
70,555
L
Horus
5,590
2,306
1,890
5,876
13,023
7,782
160
4,108
8,915
0
20,519
W
Skadi
zEEZnqn
Skadi
9,794
4,869
0
2,538
11,922
3,883
2,195
221
11,701
0
87,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,101
Gold Earned
55,558
613
Minions Killed
608
0
Camps Cleared
0
1,944,139
Distance Traveled
1,930,716
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,102
505
50
3
0
417,835
9
W
Osiris
11,243
562
129
6
0
374,385
8
L
Ne Zha
9,692
485
123
6
0
392,372
7
L
Zhong Kui
9,286
464
156
8
0
361,665
4
W
Thoth
11,079
554
154
8
0
377,300
6
W
Ao Kuang
11,685
584
116
6
0
384,445
2
L
Ah Muzen Cab
11,531
577
152
8
0
369,893
5
L
Chaac
10,138
507
151
8
0
413,781
6
L
Horus
9,454
473
31
2
0
406,428
7
W
Skadi
11,449
572
159
8
0
376,751
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role