Player Matchup

Chang'e
Chang'e
LéVèL
Chang'e
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 163L
1,667 Elo+
Party 1
Medusa
Medusa
ReDBullCoD75
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,572 Elo+
Party 1
Arachne
Arachne
SMURFK1LL3R97
Arachne
Level 140
God Stats
24W - 15L
1,750 SR
Queue Stats
262W - 256L
1,638 Elo+
Solo
Fenrir
Fenrir
iTsSorry-
Fenrir
Level 109
God Stats
16W - 16L
1,548 SR
Queue Stats
587W - 438L
1,661 Elo+
Party 1
Guan Yu
Guan Yu
xI Xade Ix
Guan Yu
Level 96
God Stats
7W - 7L
1,628 SR
Queue Stats
836W - 899L
1,486 Elo+
Solo
Team Averages
Level 113
1,585 SR
1,605 Elo+

VS

Team Averages
Level 103
1,580 SR
1,543 Elo+
Ra
Ra
 
Ra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Based_God_Garrad
Sun Wukong
Level 103
God Stats
12W - 7L
1,709 SR
Queue Stats
712W - 637L
1,585 Elo+
Party 2
Heimdallr
Heimdallr
Hariann
Heimdallr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
broadley10314
Cabrakan
Level 128
God Stats
19W - 15L
1,698 SR
Queue Stats
424W - 409L
1,569 Elo+
Party 2
Apollo
Apollo
mrjammie
Apollo
Level 100
God Stats
4W - 4L
1,491 SR
Queue Stats
84W - 80L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LéVèL
Chang'e
15
2 / 7 / 8
9,417
496
11,614
11,883
4,025
Medusa
12
0 / 9 / 4
7,543
397
8,824
13,773
4,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
16
9 / 1 / 3
9,844
518
9,056
15,040
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
iTsSorry-
Fenrir
14
5 / 6 / 4
9,704
511
5,189
20,015
12,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
xI Xade Ix
Guan Yu
15
0 / 3 / 1
8,526
449
5,382
10,446
9,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 6 / 7
10,308
543
9,727
10,594
5,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Based_God_Garrad
Sun Wukong
18
7 / 1 / 3
11,748
618
10,517
13,881
9,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Hariann
Heimdallr
17
9 / 3 / 2
10,896
573
12,653
10,512
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
broadley10314
Cabrakan
13
2 / 3 / 8
8,985
473
9,421
12,661
13,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
mrjammie
Apollo
19
6 / 3 / 4
11,373
599
9,081
16,865
7,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
16
Kills
26
26
Deaths
16
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
6
7
0.92
W
Sun Wukong
Based_God_Garrad
Sun Wukong
7
1
3
8.5
W
Heimdallr
Hariann
Heimdallr
9
3
2
3.33
L
Chang'e
LéVèL
Chang'e
2
7
8
0.86
L
Medusa
0
9
4
0.22
L
Arachne
9
1
3
10.5
W
Cabrakan
broadley10314
Cabrakan
2
3
8
2
L
Fenrir
iTsSorry-
Fenrir
5
6
4
1.17
W
Apollo
mrjammie
Apollo
6
3
4
2.67
L
Guan Yu
xI Xade Ix
Guan Yu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,065
Damage
51,399
71,157
Taken
64,513
35,746
Mitigated
41,153
24,358
Healing
23,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,727
1,904
1,395
3,837
10,594
5,943
772
3,545
7,049
71,607
0
W
Sun Wukong
Based_God_Garrad
Sun Wukong
10,517
2,632
0
5,213
13,881
9,424
82
1,016
12,865
0
74,614
W
Heimdallr
Hariann
Heimdallr
12,653
6,005
0
3,033
10,512
4,491
1,859
945
9,567
0
75,097
L
Chang'e
LéVèL
Chang'e
11,614
567
1,822
2,816
11,883
4,025
0
3,122
8,563
55,931
0
L
Medusa
8,824
4,559
0
2,049
13,773
4,338
0
3,383
10,321
0
36,128
L
Arachne
9,056
4,869
0
8,195
15,040
6,310
129
4,697
10,249
0
53,313
W
Cabrakan
broadley10314
Cabrakan
9,421
1,417
0
3,352
12,661
13,777
0
1,996
10,665
28,511
0
L
Fenrir
iTsSorry-
Fenrir
5,189
1,425
0
5,859
20,015
12,052
0
6,263
13,517
0
26,435
W
Apollo
mrjammie
Apollo
9,081
5,794
0
7,152
16,865
7,518
1,640
4,112
12,753
0
98,913
L
Guan Yu
xI Xade Ix
Guan Yu
5,382
1,520
220
3,397
10,446
9,021
501
1,077
9,353
0
56,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,034
Gold Earned
53,310
424
Minions Killed
624
0
Camps Cleared
0
1,782,515
Distance Traveled
1,710,473
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,308
543
143
8
0
324,076
7
W
Sun Wukong
11,748
618
159
8
0
383,128
0
W
Heimdallr
10,896
573
128
7
0
293,534
3
L
Chang'e
9,417
496
92
5
0
352,593
2
L
Medusa
7,543
397
65
3
0
330,356
1
L
Arachne
9,844
518
101
5
0
382,517
1
W
Cabrakan
8,985
473
35
2
0
346,655
7
L
Fenrir
9,704
511
41
2
0
388,792
2
W
Apollo
11,373
599
159
8
0
363,080
2
L
Guan Yu
8,526
449
125
7
0
328,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role