Player Matchup

Osiris
Osiris
CoachRoman
Osiris
Level 124
God Stats
2W - 2L
1,668 SR
Queue Stats
107W - 44L
1,710 Elo+
Party 1
Tiamat
Tiamat
KamȈ
Tiamat
Level 146
God Stats
17W - 7L
1,734 SR
Queue Stats
79W - 42L
1,718 Elo+
Party 1
Cabrakan
Cabrakan
King0325
Cabrakan
Level 69
God Stats
0W - 1L
1,314 SR
Queue Stats
162W - 94L
1,899 Elo+
Party 1
Ra
Ra
NotCream
Ra
Level 85
God Stats
3W - 1L
1,839 SR
Queue Stats
44W - 25L
1,663 Elo+
Party 1
Hachiman
Hachiman
chozenone3051
Hachiman
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 13L
1,752 Elo+
Party 1
Team Averages
Level 110
1,611 SR
1,748 Elo+

VS

Team Averages
Level 130
1,611 SR
1,567 Elo+
Hercules
Hercules
ADarkSamurai
Hercules
Level 125
God Stats
24W - 21L
1,562 SR
Queue Stats
217W - 220L
1,591 Elo+
Party 2
Awilix
Awilix
MrLilPenguin
Awilix
Level 153
God Stats
2W - 1L
1,388 SR
Queue Stats
263W - 259L
1,617 Elo+
Party 2
Freya
Freya
MÀGE
Freya
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Nip94
Cerberus
Level 102
God Stats
4W - 4L
1,788 SR
Queue Stats
115W - 122L
1,533 Elo+
Solo
Medusa
Medusa
XxslipknotxX14
Medusa
Level 157
God Stats
23W - 21L
1,817 SR
Queue Stats
516W - 531L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CoachRoman
Osiris
14
4 / 2 / 1
8,753
729
7,899
9,131
7,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
KamȈ
Tiamat
14
0 / 2 / 1
7,262
605
6,436
6,477
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
King0325
Cabrakan
12
0 / 5 / 3
7,250
604
3,032
11,696
13,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 3 / 2
7,213
601
6,760
5,757
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
chozenone3051
Hachiman
16
1 / 1 / 3
8,247
687
8,779
9,204
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ADarkSamurai
Hercules
15
2 / 1 / 7
8,390
699
7,816
11,274
9,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
15
4 / 2 / 5
8,879
740
7,824
8,053
3,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
MÀGE
Freya
16
3 / 1 / 6
9,040
753
6,988
8,728
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Nip94
Cerberus
15
2 / 1 / 5
8,053
671
5,250
8,543
7,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 0 / 7
8,841
737
8,712
8,157
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
5
Kills
13
13
Deaths
5
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
ADarkSamurai
Hercules
2
1
7
5.5
L
Osiris
CoachRoman
Osiris
4
2
1
2.25
L
Tiamat
KamȈ
Tiamat
0
2
1
0.25
L
Cabrakan
King0325
Cabrakan
0
5
3
0.3
W
Awilix
4
2
5
3.25
W
Freya
MÀGE
Freya
3
1
6
6
W
Cerberus
Nip94
Cerberus
2
1
5
4.5
L
0
3
2
0.33
W
2
0
7
5.5
L
Hachiman
chozenone3051
Hachiman
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,906
Damage
36,590
42,265
Taken
44,755
31,476
Mitigated
27,448
9,011
Healing
14,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ADarkSamurai
Hercules
7,816
2,113
0
4,735
11,274
9,190
0
4,014
7,166
0
22,217
L
Osiris
CoachRoman
Osiris
7,899
1,271
0
688
9,131
7,588
0
3,544
5,587
0
17,758
L
Tiamat
KamȈ
Tiamat
6,436
544
0
1,237
6,477
4,448
150
2,225
4,252
27,740
0
L
Cabrakan
King0325
Cabrakan
3,032
554
0
1,045
11,696
13,022
0
2,598
9,098
7,710
0
W
Awilix
7,824
3,223
0
750
8,053
3,470
0
2,225
5,824
0
24,985
W
Freya
MÀGE
Freya
6,988
3,020
0
3,046
8,728
3,686
117
3,400
5,178
30,357
0
W
Cerberus
Nip94
Cerberus
5,250
82
0
1,235
8,543
7,684
0
3,249
5,050
15,161
0
L
6,760
303
873
1,213
5,757
2,438
0
1,192
4,565
29,168
0
W
8,712
3,884
0
4,384
8,157
3,418
2,286
3,120
4,819
0
54,057
L
Hachiman
chozenone3051
Hachiman
8,779
5,151
0
3,955
9,204
3,980
0
3,003
6,201
0
40,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,725
Gold Earned
43,203
262
Minions Killed
335
6
Camps Cleared
11
1,057,286
Distance Traveled
1,167,612
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,390
699
49
4
0
260,562
5
L
Osiris
8,753
729
29
2
0
223,257
0
L
Tiamat
7,262
605
67
6
5
217,712
1
L
Cabrakan
7,250
604
16
1
0
180,302
2
W
Awilix
8,879
740
40
3
4
237,894
3
W
Freya
9,040
753
69
6
3
218,132
3
W
Cerberus
8,053
671
36
3
3
224,594
3
L
Ra
7,213
601
63
5
0
228,105
0
W
Medusa
8,841
737
141
12
1
226,430
2
L
Hachiman
8,247
687
87
7
1
207,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role