Player Matchup

Zeus
Zeus
Darkton322
Zeus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,645 Elo+
Solo
Sobek
Sobek
J Is For Joshua
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,558 Elo+
Solo
Cupid
Cupid
beav34
Cupid
Level 69
God Stats
30W - 25L
1,555 SR
Queue Stats
97W - 92L
1,504 Elo+
Solo
Team Averages
Level 93
1,518 SR
1,569 Elo+

VS

Team Averages
Level 78
1,407 SR
1,442 Elo+
Athena
Athena
ClassyCanadian-
Athena
Level 89
God Stats
2W - 1L
1,384 SR
Queue Stats
65W - 69L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
Comet-Thicc
Baron Samedi
Level 87
God Stats
2W - 3L
1,667 SR
Queue Stats
105W - 98L
1,515 Elo+
Party 1
Izanami
Izanami
XeRiiFeX
Izanami
Level 58
God Stats
2W - 0L
1,170 SR
Queue Stats
3W - 5L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
6,984
698
8,101
7,094
2,460
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 5 / 2
7,027
703
2,349
13,469
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
beav34
Cupid
9
0 / 3 / 2
6,147
615
3,307
9,146
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 7
7,353
735
6,048
6,554
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Comet-Thicc
Baron Samedi
11
2 / 2 / 10
7,373
737
11,450
6,997
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
XeRiiFeX
Izanami
11
6 / 1 / 5
8,097
810
5,241
6,787
2,585
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
12
12
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
Baron Samedi
Comet-Thicc
Baron Samedi
2
2
10
3.5
L
2
4
2
0.75
L
2
5
2
0.6
W
Izanami
XeRiiFeX
Izanami
6
1
5
8.5
L
Cupid
beav34
Cupid
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,757
Damage
22,739
29,709
Taken
20,338
16,369
Mitigated
9,285
7,463
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,048
1,254
0
0
6,554
2,789
310
3,084
3,470
15,330
0
W
Baron Samedi
Comet-Thicc
Baron Samedi
11,450
924
1,638
2,627
6,997
3,911
296
4,527
2,470
25,325
0
L
8,101
745
376
342
7,094
2,460
144
4,640
2,071
27,929
0
L
2,349
210
328
3,743
13,469
10,958
0
6,755
6,087
11,058
0
W
Izanami
XeRiiFeX
Izanami
5,241
2,806
0
2,498
6,787
2,585
2,230
2,895
3,892
0
27,960
L
Cupid
beav34
Cupid
3,307
1,687
72
2,602
9,146
2,951
54
4,824
4,001
0
24,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,158
Gold Earned
22,823
98
Minions Killed
106
0
Camps Cleared
0
427,900
Distance Traveled
469,793
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,353
735
19
2
0
137,209
1
W
Baron Samedi
7,373
737
28
3
0
165,888
1
L
Zeus
6,984
698
53
5
0
133,581
1
L
Sobek
7,027
703
13
1
0
140,200
0
W
Izanami
8,097
810
59
6
0
166,696
2
L
Cupid
6,147
615
32
3
0
154,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role