Player Matchup

Danzaburou
Danzaburou
Q and A
Danzaburou
Level 29
God Stats
3W - 7L
1,733 SR
Queue Stats
454W - 489L
1,465 Elo+
Solo
Merlin
Merlin
ZMonay
Merlin
Level 27
God Stats
6W - 5L
1,350 SR
Queue Stats
302W - 292L
1,576 Elo+
Solo
King Arthur
King Arthur
caJearB
King Arthur
Level 7
God Stats
3W - 2L
1,938 SR
Queue Stats
6W - 7L
1,498 Elo+
Party 2
He Bo
He Bo
iKuyaRay
He Bo
Level 14
God Stats
2W - 2L
1,825 SR
Queue Stats
13W - 12L
1,579 Elo+
Party 2
Ares
Ares
youreintense
Ares
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
127W - 159L
1,375 Elo+
Solo
Team Averages
Level 17
1,669 SR
1,499 Elo+

VS

Team Averages
Level 35
1,513 SR
1,549 Elo+
Ymir
Ymir
Pengurex
Ymir
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Skadi
Skadi
Yorch_Mono
Skadi
Level 29
God Stats
303W - 285L
1,522 SR
Queue Stats
493W - 558L
1,581 Elo+
Solo
Neith
Neith
Ytramly2
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,476 Elo+
Party 1
Bastet
Bastet
flosky311
Bastet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,476 Elo+
Party 1
Nox
Nox
mightymousaye
Nox
Level 15
God Stats
2W - 1L
1,543 SR
Queue Stats
99W - 71L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Q and A
Danzaburou
9
4 / 3 / 3
6,161
616
5,555
5,056
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
ZMonay
Merlin
7
0 / 8 / 1
4,607
461
1,806
6,415
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
caJearB
King Arthur
9
1 / 2 / 0
5,480
548
2,048
7,055
3,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
iKuyaRay
He Bo
10
4 / 3 / 1
5,869
587
2,689
5,888
1,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
3 / 4 / 2
5,352
535
1,377
5,348
3,678
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 5 / 2
4,566
457
753
5,582
2,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Skadi
11
0 / 1 / 2
6,151
615
2,967
3,017
741
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Neith
Ytramly2
Neith
7
1 / 6 / 1
4,762
476
1,636
6,335
1,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
flosky311
Bastet
11
12 / 0 / 1
7,181
718
7,348
5,732
1,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 0 / 4
7,821
782
5,237
3,137
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
12
Kills
20
20
Deaths
12
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
5
2
0.2
L
Danzaburou
Q and A
Danzaburou
4
3
3
1.83
W
Skadi
0
1
2
1
W
Neith
Ytramly2
Neith
1
6
1
0.25
L
Merlin
ZMonay
Merlin
0
8
1
0.06
L
King Arthur
caJearB
King Arthur
1
2
0
0.5
W
Bastet
flosky311
Bastet
12
0
1
12.5
L
He Bo
iKuyaRay
He Bo
4
3
1
1.5
W
7
0
4
9
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,475
Damage
17,941
29,762
Taken
23,803
12,044
Mitigated
7,892
5,576
Healing
2,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
753
263
0
178
5,582
2,506
238
1,190
4,392
9,149
0
L
Danzaburou
Q and A
Danzaburou
5,555
3,026
282
538
5,056
1,494
640
1,428
3,580
0
26,271
W
Skadi
2,967
1,448
0
489
3,017
741
400
0
2,767
0
31,637
W
Neith
Ytramly2
Neith
1,636
803
0
637
6,335
1,810
520
1,960
4,331
0
14,585
L
Merlin
ZMonay
Merlin
1,806
80
0
205
6,415
1,865
0
2,846
3,359
15,399
0
L
King Arthur
caJearB
King Arthur
2,048
142
0
2,295
7,055
3,675
0
0
7,055
0
19,403
W
Bastet
flosky311
Bastet
7,348
3,104
0
370
5,732
1,708
0
1,870
3,714
0
24,310
L
He Bo
iKuyaRay
He Bo
2,689
685
0
1,944
5,888
1,332
0
719
5,133
30,192
0
W
5,237
365
0
748
3,137
1,127
120
630
2,427
44,699
0
L
1,377
198
0
312
5,348
3,678
103
663
4,645
7,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,469
Gold Earned
30,481
209
Minions Killed
257
0
Camps Cleared
0
881,732
Distance Traveled
1,031,832
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,566
457
24
2
0
169,250
4
L
Danzaburou
6,161
616
50
5
0
150,757
1
W
Skadi
6,151
615
67
7
0
193,344
7
W
Neith
4,762
476
25
3
0
197,712
3
L
Merlin
4,607
461
31
3
0
163,819
0
L
King Arthur
5,480
548
49
5
0
206,889
3
W
Bastet
7,181
718
35
4
0
249,405
0
L
He Bo
5,869
587
67
7
0
196,196
0
W
Nox
7,821
782
106
11
0
222,121
3
L
Ares
5,352
535
12
1
0
164,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role